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Move tests from SDL_config higher up in Windows joystick/haptic code.
Fixes Bugzilla #2932.
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@ -20,6 +20,8 @@
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*/
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#include "../../SDL_internal.h"
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#if SDL_HAPTIC_DINPUT
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#include "SDL_error.h"
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#include "SDL_stdinc.h"
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#include "SDL_haptic.h"
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@ -29,9 +31,6 @@
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#include "../SDL_syshaptic.h"
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#include "../../joystick/windows/SDL_windowsjoystick_c.h"
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#if SDL_HAPTIC_DINPUT
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/*
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* External stuff.
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*/
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@ -1181,7 +1180,6 @@ SDL_DINPUT_HapticStopAll(SDL_Haptic * haptic)
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#else /* !SDL_HAPTIC_DINPUT */
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int
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SDL_DINPUT_HapticInit(void)
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{
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@ -20,6 +20,8 @@
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*/
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#include "../../SDL_internal.h"
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#if SDL_HAPTIC_XINPUT
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#include "SDL_assert.h"
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#include "SDL_error.h"
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#include "SDL_haptic.h"
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@ -31,9 +33,6 @@
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#include "../../core/windows/SDL_xinput.h"
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#include "../../joystick/windows/SDL_windowsjoystick_c.h"
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#if SDL_HAPTIC_XINPUT
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/*
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* Internal stuff.
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*/
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@ -488,4 +487,5 @@ SDL_XINPUT_HapticStopAll(SDL_Haptic * haptic)
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}
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#endif /* SDL_HAPTIC_XINPUT */
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/* vi: set ts=4 sw=4 expandtab: */
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@ -20,14 +20,13 @@
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*/
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#include "../../SDL_internal.h"
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#if SDL_JOYSTICK_DINPUT
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#include "../SDL_sysjoystick.h"
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#include "SDL_windowsjoystick_c.h"
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#include "SDL_dinputjoystick_c.h"
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#include "SDL_xinputjoystick_c.h"
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#if SDL_JOYSTICK_DINPUT
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#ifndef DIDFT_OPTIONAL
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#define DIDFT_OPTIONAL 0x80000000
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#endif
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@ -20,15 +20,14 @@
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*/
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#include "../../SDL_internal.h"
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#if SDL_JOYSTICK_XINPUT
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#include "SDL_assert.h"
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#include "SDL_hints.h"
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#include "../SDL_sysjoystick.h"
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#include "SDL_windowsjoystick_c.h"
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#include "SDL_xinputjoystick_c.h"
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#if SDL_JOYSTICK_XINPUT
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/*
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* Internal stuff.
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*/
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