mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2025-01-17 14:47:19 +01:00
render: first shot at reworking opengl backend for new batching system.
This commit is contained in:
parent
5fb67f9f55
commit
55cb9966db
File diff suppressed because it is too large
Load Diff
@ -23,6 +23,7 @@
|
||||
/* OpenGL shader implementation */
|
||||
|
||||
typedef enum {
|
||||
SHADER_INVALID = -1,
|
||||
SHADER_NONE,
|
||||
SHADER_SOLID,
|
||||
SHADER_RGB,
|
||||
|
Loading…
Reference in New Issue
Block a user