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Fixes #2519, clear error if using the default library path for EGL succeeds.
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@ -201,6 +201,7 @@ SDL_EGL_LoadLibrary(_THIS, const char *egl_path, NativeDisplayType native_displa
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if (dll_handle == NULL) {
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return SDL_SetError("Could not load EGL library");
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}
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SDL_ClearError();
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}
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_this->egl_data->dll_handle = dll_handle;
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