Implemented battery status for Bluetooth Xbox One controllers

Also switched the rumble loop count to 0xEB (one hour) to match Windows driver
This commit is contained in:
Sam Lantinga 2020-11-25 16:05:19 -08:00
parent 24cc0012f0
commit 517be80822

View File

@ -376,7 +376,10 @@ HIDAPI_DriverXboxOne_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joyst
joystick->nbuttons += 4;
}
joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
if (!ctx->bluetooth) {
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
}
return SDL_TRUE;
}
@ -387,7 +390,7 @@ HIDAPI_DriverXboxOne_UpdateRumble(SDL_HIDAPI_Device *device)
SDL_DriverXboxOne_Context *ctx = (SDL_DriverXboxOne_Context *)device->context;
if (ctx->bluetooth) {
Uint8 rumble_packet[] = { 0x03, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00 };
Uint8 rumble_packet[] = { 0x03, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xEB };
rumble_packet[2] = ctx->left_trigger_rumble;
rumble_packet[3] = ctx->right_trigger_rumble;
@ -398,7 +401,7 @@ HIDAPI_DriverXboxOne_UpdateRumble(SDL_HIDAPI_Device *device)
return SDL_SetError("Couldn't send rumble packet");
}
} else {
Uint8 rumble_packet[] = { 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xFF };
Uint8 rumble_packet[] = { 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xEB };
rumble_packet[6] = ctx->left_trigger_rumble;
rumble_packet[7] = ctx->right_trigger_rumble;
@ -853,6 +856,30 @@ HIDAPI_DriverXboxOneBluetooth_HandleGuidePacket(SDL_Joystick *joystick, hid_devi
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[1] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
}
static void
HIDAPI_DriverXboxOneBluetooth_HandleBatteryPacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXboxOne_Context *ctx, Uint8 *data, int size)
{
Uint8 flags = data[1];
SDL_bool on_usb = (((flags & 0x0C) >> 2) == 0);
if (on_usb) {
/* Does this ever happen? */
SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_WIRED);
} else {
switch ((flags & 0x03)) {
case 0:
SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_LOW);
break;
case 1:
SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_MEDIUM);
break;
default: /* 2, 3 */
SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_FULL);
break;
}
}
}
#ifdef SET_SERIAL_AFTER_OPEN
static void
HIDAPI_DriverXboxOne_HandleSerialIDPacket(SDL_Joystick *joystick, SDL_DriverXboxOne_Context *ctx, Uint8 *data, int size)
@ -951,6 +978,9 @@ HIDAPI_DriverXboxOne_UpdateJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joy
case 0x02:
HIDAPI_DriverXboxOneBluetooth_HandleGuidePacket(joystick, device->dev, ctx, data, size);
break;
case 0x04:
HIDAPI_DriverXboxOneBluetooth_HandleBatteryPacket(joystick, device->dev, ctx, data, size);
break;
default:
#ifdef DEBUG_JOYSTICK
SDL_Log("Unknown Xbox One packet: 0x%.2x\n", data[0]);