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Fixed binding D-pad on NES30 controller
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@ -842,7 +842,7 @@ SDL_PrivateJoystickAxis(SDL_Joystick * joystick, Uint8 axis, Sint16 value)
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info = &joystick->axes[axis];
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info = &joystick->axes[axis];
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if (!info->has_initial_value ||
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if (!info->has_initial_value ||
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(!info->has_second_value && info->initial_value == -32768 && SDL_abs(value) < (SDL_JOYSTICK_AXIS_MAX / 4))) {
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(!info->has_second_value && (info->initial_value == -32768 || info->initial_value == 32767) && SDL_abs(value) < (SDL_JOYSTICK_AXIS_MAX / 4))) {
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info->initial_value = value;
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info->initial_value = value;
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info->value = value;
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info->value = value;
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info->zero = value;
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info->zero = value;
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