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https://github.com/Relintai/sdl2_frt.git
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Context sharing for EGL
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parent
2159de66c4
commit
4a8c296712
@ -340,7 +340,7 @@ SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface)
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EGL_NONE
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};
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EGLContext egl_context;
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EGLContext egl_context, share_context = EGL_NO_CONTEXT;
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if (!_this->egl_data) {
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/* The EGL library wasn't loaded, SDL_GetError() should have info */
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@ -350,11 +350,15 @@ SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface)
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if (_this->gl_config.major_version) {
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context_attrib_list[1] = _this->gl_config.major_version;
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}
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if (_this->gl_config.share_with_current_context) {
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share_context = (EGLContext)SDL_GL_GetCurrentContext();
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}
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egl_context =
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_this->egl_data->eglCreateContext(_this->egl_data->egl_display,
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_this->egl_data->egl_config,
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EGL_NO_CONTEXT, context_attrib_list);
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share_context, context_attrib_list);
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if (egl_context == EGL_NO_CONTEXT) {
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SDL_SetError("Could not create EGL context");
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