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Added missing resource release in test source.
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@ -1424,6 +1424,14 @@ SDLTest_CommonQuit(SDLTest_CommonState * state)
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}
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SDL_free(state->renderers);
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}
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if (state->targets) {
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for (i = 0; i < state->num_windows; ++i) {
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if (state->targets[i]) {
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SDL_DestroyTexture(state->targets[i]);
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}
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}
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SDL_free(state->targets);
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}
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if (state->flags & SDL_INIT_VIDEO) {
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SDL_VideoQuit();
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}
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