Windows: Just use WaitForSingleObjectEx() everywhere.

(It's supported on WinXP, no reason to have an #ifdef here...I think.)
This commit is contained in:
Ryan C. Gordon 2016-02-21 17:21:29 -05:00
parent 9fd4d4dd39
commit 481a21b025

View File

@ -199,11 +199,7 @@ SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
void void
SDL_SYS_WaitThread(SDL_Thread * thread) SDL_SYS_WaitThread(SDL_Thread * thread)
{ {
#if __WINRT__
WaitForSingleObjectEx(thread->handle, INFINITE, FALSE); WaitForSingleObjectEx(thread->handle, INFINITE, FALSE);
#else
WaitForSingleObject(thread->handle, INFINITE);
#endif
CloseHandle(thread->handle); CloseHandle(thread->handle);
} }