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Updated Mac OS X documentation for fatbuilt.sh -> gcc-fat.sh transition.
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You can also build SDL as a Universal library (a single binary for both
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You can also build SDL as a Universal library (a single binary for both
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32-bit and 64-bit Intel architectures), on Mac OS X 10.7 and newer, by using
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32-bit and 64-bit Intel architectures), on Mac OS X 10.7 and newer, by using
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the fatbuild.sh script in build-scripts:
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the gcc-fat.sh script in build-scripts:
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sh build-scripts/fatbuild.sh
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sudo build-scripts/fatbuild.sh install
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mkdir mybuild
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cd mybuild
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CC=$PWD/../build-scripts/gcc-fat.sh CXX=$PWD/../build-scripts/g++fat.sh ../configure
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make
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sudo make install
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This script builds SDL with 10.5 ABI compatibility on i386 and 10.6
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This script builds SDL with 10.5 ABI compatibility on i386 and 10.6
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ABI compatibility on x86_64 architectures. For best compatibility you
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ABI compatibility on x86_64 architectures. For best compatibility you
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should compile your application the same way. A script which wraps
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should compile your application the same way.
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gcc to make this easy is provided in test/gcc-fat.sh
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Please note that building SDL requires at least Xcode 4.6 and the 10.7 SDK
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Please note that building SDL requires at least Xcode 4.6 and the 10.7 SDK
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(even if you target back to 10.5 systems). PowerPC support for Mac OS X has
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(even if you target back to 10.5 systems). PowerPC support for Mac OS X has
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