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https://github.com/Relintai/sdl2_frt.git
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Added HIDAPI support for the Amazon Luna Controller connected over USB in DirectInput mode
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@ -593,7 +593,8 @@ static ControllerMapping_t *SDL_CreateMappingForHIDAPIController(SDL_JoystickGUI
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if (SDL_IsJoystickXboxSeriesX(vendor, product)) {
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if (SDL_IsJoystickXboxSeriesX(vendor, product)) {
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/* XBox Series X Controllers have a share button under the guide button */
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/* XBox Series X Controllers have a share button under the guide button */
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SDL_strlcat(mapping_string, "misc1:b15,", sizeof(mapping_string));
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SDL_strlcat(mapping_string, "misc1:b15,", sizeof(mapping_string));
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} else if (vendor == BLUETOOTH_VENDOR_AMAZON && product == BLUETOOTH_PRODUCT_LUNA_CONTROLLER) {
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} else if ((vendor == USB_VENDOR_AMAZON && product == USB_PRODUCT_AMAZON_LUNA_CONTROLLER) ||
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(vendor == BLUETOOTH_VENDOR_AMAZON && product == BLUETOOTH_PRODUCT_LUNA_CONTROLLER)) {
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/* Amazon Luna Controller has a mic button under the guide button */
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/* Amazon Luna Controller has a mic button under the guide button */
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SDL_strlcat(mapping_string, "misc1:b15,", sizeof(mapping_string));
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SDL_strlcat(mapping_string, "misc1:b15,", sizeof(mapping_string));
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} else if (SDL_IsJoystickXboxOneElite(vendor, product)) {
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} else if (SDL_IsJoystickXboxOneElite(vendor, product)) {
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@ -50,7 +50,8 @@ typedef struct {
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static SDL_bool
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static SDL_bool
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HIDAPI_DriverLuna_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
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HIDAPI_DriverLuna_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
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{
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{
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if (vendor_id == BLUETOOTH_VENDOR_AMAZON && product_id == BLUETOOTH_PRODUCT_LUNA_CONTROLLER) {
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if ((vendor_id == USB_VENDOR_AMAZON && product_id == USB_PRODUCT_AMAZON_LUNA_CONTROLLER) ||
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(vendor_id == BLUETOOTH_VENDOR_AMAZON && product_id == BLUETOOTH_PRODUCT_LUNA_CONTROLLER)) {
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return SDL_TRUE;
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return SDL_TRUE;
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}
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}
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return SDL_FALSE;
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return SDL_FALSE;
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@ -110,18 +111,23 @@ HIDAPI_DriverLuna_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick
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static int
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static int
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HIDAPI_DriverLuna_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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HIDAPI_DriverLuna_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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{
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{
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/* Same packet as on Xbox One controllers connected via Bluetooth */
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if (device->product_id == BLUETOOTH_PRODUCT_LUNA_CONTROLLER) {
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Uint8 rumble_packet[] = { 0x03, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xEB };
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/* Same packet as on Xbox One controllers connected via Bluetooth */
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Uint8 rumble_packet[] = { 0x03, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xEB };
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/* Magnitude is 1..100 so scale the 16-bit input here */
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/* Magnitude is 1..100 so scale the 16-bit input here */
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rumble_packet[4] = low_frequency_rumble / 655;
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rumble_packet[4] = low_frequency_rumble / 655;
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rumble_packet[5] = high_frequency_rumble / 655;
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rumble_packet[5] = high_frequency_rumble / 655;
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if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
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if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
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return SDL_SetError("Couldn't send rumble packet");
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return SDL_SetError("Couldn't send rumble packet");
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}
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return 0;
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} else {
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/* FIXME: Is there a rumble packet over USB? */
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return SDL_Unsupported();
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}
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}
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return 0;
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}
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}
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static int
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static int
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@ -149,7 +155,99 @@ HIDAPI_DriverLuna_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joyst
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}
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}
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static void
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static void
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HIDAPI_DriverLuna_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverLuna_Context *ctx, Uint8 *data, int size)
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HIDAPI_DriverLuna_HandleUSBStatePacket(SDL_Joystick *joystick, SDL_DriverLuna_Context *ctx, Uint8 *data, int size)
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{
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if (ctx->last_state[1] != data[1]) {
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[1] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[1] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[1] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[1] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[1] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[1] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[1] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[1] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
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}
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if (ctx->last_state[2] != data[2]) {
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[2] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LUNA_MIC, (data[2] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[2] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[2] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
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}
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if (ctx->last_state[3] != data[3]) {
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SDL_bool dpad_up = SDL_FALSE;
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SDL_bool dpad_down = SDL_FALSE;
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SDL_bool dpad_left = SDL_FALSE;
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SDL_bool dpad_right = SDL_FALSE;
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switch (data[3] & 0xf) {
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case 0:
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dpad_up = SDL_TRUE;
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break;
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case 1:
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dpad_up = SDL_TRUE;
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dpad_right = SDL_TRUE;
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break;
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case 2:
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dpad_right = SDL_TRUE;
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break;
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case 3:
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dpad_right = SDL_TRUE;
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dpad_down = SDL_TRUE;
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break;
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case 4:
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dpad_down = SDL_TRUE;
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break;
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case 5:
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dpad_left = SDL_TRUE;
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dpad_down = SDL_TRUE;
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break;
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case 6:
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dpad_left = SDL_TRUE;
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break;
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case 7:
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dpad_up = SDL_TRUE;
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dpad_left = SDL_TRUE;
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break;
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default:
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break;
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}
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
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}
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#define READ_STICK_AXIS(offset) \
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(data[offset] == 0x7f ? 0 : \
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(Sint16)HIDAPI_RemapVal((float)data[offset], 0x00, 0xff, SDL_MIN_SINT16, SDL_MAX_SINT16))
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{
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Sint16 axis = READ_STICK_AXIS(4);
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
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axis = READ_STICK_AXIS(5);
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
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axis = READ_STICK_AXIS(6);
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
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axis = READ_STICK_AXIS(7);
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
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}
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#undef READ_STICK_AXIS
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#define READ_TRIGGER_AXIS(offset) \
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(Sint16)HIDAPI_RemapVal((float)data[offset], 0x00, 0xff, SDL_MIN_SINT16, SDL_MAX_SINT16)
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{
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Sint16 axis = READ_TRIGGER_AXIS(8);
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
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axis = READ_TRIGGER_AXIS(9);
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
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}
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#undef READ_TRIGGER_AXIS
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SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
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}
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static void
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HIDAPI_DriverLuna_HandleBluetoothStatePacket(SDL_Joystick *joystick, SDL_DriverLuna_Context *ctx, Uint8 *data, int size)
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{
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{
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if (size >= 2 && data[0] == 0x02) {
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if (size >= 2 && data[0] == 0x02) {
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/* Home button has dedicated report */
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/* Home button has dedicated report */
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@ -292,7 +390,14 @@ HIDAPI_DriverLuna_UpdateDevice(SDL_HIDAPI_Device *device)
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#ifdef DEBUG_LUNA_PROTOCOL
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#ifdef DEBUG_LUNA_PROTOCOL
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HIDAPI_DumpPacket("Amazon Luna packet: size = %d", data, size);
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HIDAPI_DumpPacket("Amazon Luna packet: size = %d", data, size);
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#endif
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#endif
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HIDAPI_DriverLuna_HandleStatePacket(joystick, ctx, data, size);
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switch (size) {
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case 10:
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HIDAPI_DriverLuna_HandleUSBStatePacket(joystick, ctx, data, size);
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break;
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default:
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HIDAPI_DriverLuna_HandleBluetoothStatePacket(joystick, ctx, data, size);
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break;
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}
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}
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}
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if (size < 0) {
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if (size < 0) {
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@ -24,6 +24,7 @@
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/* Definitions of useful USB VID/PID values */
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/* Definitions of useful USB VID/PID values */
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#define USB_VENDOR_AMAZON 0x1949
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#define USB_VENDOR_APPLE 0x05ac
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#define USB_VENDOR_APPLE 0x05ac
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#define USB_VENDOR_GOOGLE 0x18d1
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#define USB_VENDOR_GOOGLE 0x18d1
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#define USB_VENDOR_HYPERKIN 0x2e24
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#define USB_VENDOR_HYPERKIN 0x2e24
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@ -38,6 +39,7 @@
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#define USB_VENDOR_SONY 0x054c
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#define USB_VENDOR_SONY 0x054c
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#define USB_VENDOR_VALVE 0x28de
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#define USB_VENDOR_VALVE 0x28de
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#define USB_PRODUCT_AMAZON_LUNA_CONTROLLER 0x0419
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#define USB_PRODUCT_GOOGLE_STADIA_CONTROLLER 0x9400
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#define USB_PRODUCT_GOOGLE_STADIA_CONTROLLER 0x9400
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#define USB_PRODUCT_EVORETRO_GAMECUBE_ADAPTER 0x1846
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#define USB_PRODUCT_EVORETRO_GAMECUBE_ADAPTER 0x1846
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#define USB_PRODUCT_NINTENDO_GAMECUBE_ADAPTER 0x0337
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#define USB_PRODUCT_NINTENDO_GAMECUBE_ADAPTER 0x0337
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