mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-16 11:06:49 +01:00
Static analysis fix: division by zero.
This commit is contained in:
parent
b659c70080
commit
415675bef0
@ -404,6 +404,10 @@ SDL_CreateTexture(SDL_Renderer * renderer, Uint32 format, int access, int w, int
|
||||
if (!format) {
|
||||
format = renderer->info.texture_formats[0];
|
||||
}
|
||||
if (SDL_BYTESPERPIXEL(format) == 0) {
|
||||
SDL_SetError("Invalid texture format");
|
||||
return NULL;
|
||||
}
|
||||
if (SDL_ISPIXELFORMAT_INDEXED(format)) {
|
||||
SDL_SetError("Palettized textures are not supported");
|
||||
return NULL;
|
||||
|
@ -24,6 +24,7 @@
|
||||
|
||||
#include "SDL_hints.h"
|
||||
#include "SDL_log.h"
|
||||
#include "SDL_assert.h"
|
||||
#include "SDL_opengl.h"
|
||||
#include "../SDL_sysrender.h"
|
||||
#include "SDL_shaders_gl.h"
|
||||
@ -798,14 +799,16 @@ GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
|
||||
{
|
||||
GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
|
||||
GL_TextureData *data = (GL_TextureData *) texture->driverdata;
|
||||
const int texturebpp = SDL_BYTESPERPIXEL(texture->format);
|
||||
|
||||
SDL_assert(texturebpp != 0); /* otherwise, division by zero later. */
|
||||
|
||||
GL_ActivateRenderer(renderer);
|
||||
|
||||
renderdata->glEnable(data->type);
|
||||
renderdata->glBindTexture(data->type, data->texture);
|
||||
renderdata->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
renderdata->glPixelStorei(GL_UNPACK_ROW_LENGTH,
|
||||
(pitch / SDL_BYTESPERPIXEL(texture->format)));
|
||||
renderdata->glPixelStorei(GL_UNPACK_ROW_LENGTH, (pitch / texturebpp));
|
||||
renderdata->glTexSubImage2D(data->type, 0, rect->x, rect->y, rect->w,
|
||||
rect->h, data->format, data->formattype,
|
||||
pixels);
|
||||
|
Loading…
Reference in New Issue
Block a user