This delay is no longer needed on Steam Link hardware

This commit is contained in:
Sam Lantinga 2021-06-04 13:23:54 -07:00
parent cd67f42d8f
commit 40e5ce7fe5

View File

@ -451,9 +451,6 @@ SDL_UDEV_Poll(void)
if (action) {
if (SDL_strcmp(action, "add") == 0) {
/* Wait for the device to finish initialization */
SDL_Delay(100);
device_event(SDL_UDEV_DEVICEADDED, dev);
} else if (SDL_strcmp(action, "remove") == 0) {
device_event(SDL_UDEV_DEVICEREMOVED, dev);