audio: One more callbackspec fix (thanks, Simon!).

This commit is contained in:
Ryan C. Gordon 2017-05-18 15:33:17 -04:00
parent 772407627b
commit 4073a6694f

View File

@ -732,7 +732,7 @@ SDL_CaptureAudio(void *devicep)
const Uint32 delay = ((device->spec.samples * 1000) / device->spec.freq); const Uint32 delay = ((device->spec.samples * 1000) / device->spec.freq);
const int data_len = device->spec.size; const int data_len = device->spec.size;
Uint8 *data; Uint8 *data;
void *udata = device->spec.userdata; void *udata = device->callbackspec.userdata;
SDL_AudioCallback callback = device->callbackspec.callback; SDL_AudioCallback callback = device->callbackspec.callback;
SDL_assert(device->iscapture); SDL_assert(device->iscapture);