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ran gendynapi.pl after newly added SDL_string.c functions.
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@ -729,3 +729,5 @@
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#define SDL_LockTextureToSurface SDL_LockTextureToSurface_REAL
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#define SDL_HasARMSIMD SDL_HasARMSIMD_REAL
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#define SDL_strtokr SDL_strtokr_REAL
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#define SDL_wcsstr SDL_wcsstr_REAL
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#define SDL_wcsncmp SDL_wcsncmp_REAL
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@ -785,3 +785,5 @@ SDL_DYNAPI_PROC(void,SDL_Metal_DestroyView,(SDL_MetalView a),(a),)
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SDL_DYNAPI_PROC(int,SDL_LockTextureToSurface,(SDL_Texture *a, const SDL_Rect *b, SDL_Surface **c),(a,b,c),return)
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SDL_DYNAPI_PROC(SDL_bool,SDL_HasARMSIMD,(void),(),return)
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SDL_DYNAPI_PROC(char*,SDL_strtokr,(char *a, const char *b, char **c),(a,b,c),return)
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SDL_DYNAPI_PROC(wchar_t*,SDL_wcsstr,(const wchar_t *a, const wchar_t *b),(a,b),return)
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SDL_DYNAPI_PROC(int,SDL_wcsncmp,(const wchar_t *a, const wchar_t *b, size_t c),(a,b,c),return)
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