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Surfaces have to be recreated immediately from KMSDRM_SetDisplayMode().
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@ -758,15 +758,10 @@ KMSDRM_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
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SDL_Window *window = viddata->windows[i];
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SDL_Window *window = viddata->windows[i];
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SDL_WindowData *windata = (SDL_WindowData *)window->driverdata;
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SDL_WindowData *windata = (SDL_WindowData *)window->driverdata;
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#if SDL_VIDEO_OPENGL_EGL
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/* Re-create GBM and EGL surfaces everytime we change the display mode. */
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/* Can't recreate EGL surfaces right now, need to wait until SwapWindow
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so the correct thread-local surface and context state are available */
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windata->egl_surface_dirty = SDL_TRUE;
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#else
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if (KMSDRM_CreateSurfaces(_this, window)) {
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if (KMSDRM_CreateSurfaces(_this, window)) {
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return -1;
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return -1;
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}
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}
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#endif
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/* Tell app about the resize */
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/* Tell app about the resize */
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SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, mode->w, mode->h);
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SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, mode->w, mode->h);
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