Emscripten: Deactivated and corrected debug log messages on joystick events.

This commit is contained in:
Philipp Wiesemann 2015-02-14 15:16:41 +01:00
parent 6abd242b93
commit 3941848838

View File

@ -105,7 +105,9 @@ Emscripten_JoyStickConnected(int eventType, const EmscriptenGamepadEvent *gamepa
}
++numjoysticks;
SDL_Log("%d",numjoysticks);
#ifdef DEBUG_JOYSTICK
SDL_Log("Number of joysticks is %d", numjoysticks);
#endif
#if !SDL_EVENTS_DISABLED
event.type = SDL_JOYDEVICEADDED;
@ -118,7 +120,9 @@ Emscripten_JoyStickConnected(int eventType, const EmscriptenGamepadEvent *gamepa
}
#endif /* !SDL_EVENTS_DISABLED */
#ifdef DEBUG_JOYSTICK
SDL_Log("Added joystick with index %d", item->index);
#endif
return 1;
}
@ -144,7 +148,6 @@ Emscripten_JoyStickDisconnected(int eventType, const EmscriptenGamepadEvent *gam
return 1;
}
const int retval = item->device_instance;
if (item->joystick) {
item->joystick->hwdata = NULL;
}
@ -174,7 +177,9 @@ Emscripten_JoyStickDisconnected(int eventType, const EmscriptenGamepadEvent *gam
}
#endif /* !SDL_EVENTS_DISABLED */
SDL_Log("Removed joystick with index %d", retval);
#ifdef DEBUG_JOYSTICK
SDL_Log("Removed joystick with id %d", item->device_instance);
#endif
SDL_free(item->name);
SDL_free(item->mapping);
SDL_free(item);