mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-20 22:16:49 +01:00
Replace duplicate functions and lstrlen/lstrcat with SDL string functions
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parent
67e8522d31
commit
391bb80bb9
@ -376,7 +376,7 @@ SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
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#if !defined(HAVE_STDIO_H) && !defined(__WINRT__)
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/* Screen output to stderr, if console was attached. */
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if (consoleAttached == 1) {
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if (!WriteConsole(stderrHandle, tstr, lstrlen(tstr), &charsWritten, NULL)) {
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if (!WriteConsole(stderrHandle, tstr, SDL_tcslen(tstr), &charsWritten, NULL)) {
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OutputDebugString(TEXT("Error calling WriteConsole\r\n"));
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if (GetLastError() == ERROR_NOT_ENOUGH_MEMORY) {
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OutputDebugString(TEXT("Insufficient heap memory to write message\r\n"));
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@ -384,7 +384,7 @@ SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
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}
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} else if (consoleAttached == 2) {
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if (!WriteFile(stderrHandle, output, lstrlenA(output), &charsWritten, NULL)) {
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if (!WriteFile(stderrHandle, output, SDL_strlen(output), &charsWritten, NULL)) {
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OutputDebugString(TEXT("Error calling WriteFile\r\n"));
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}
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}
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@ -58,42 +58,6 @@ static const IID SDL_IID_IAudioCaptureClient = { 0xc8adbd64, 0xe71e, 0x48a0,{ 0x
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static const GUID SDL_KSDATAFORMAT_SUBTYPE_PCM = { 0x00000001, 0x0000, 0x0010,{ 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 } };
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static const GUID SDL_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT = { 0x00000003, 0x0000, 0x0010,{ 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 } };
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static SDL_bool
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WStrEqual(const WCHAR *a, const WCHAR *b)
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{
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while (*a) {
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if (*a != *b) {
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return SDL_FALSE;
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}
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a++;
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b++;
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}
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return *b == 0;
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}
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static size_t
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WStrLen(const WCHAR *wstr)
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{
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size_t retval = 0;
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if (wstr) {
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while (*(wstr++)) {
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retval++;
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}
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}
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return retval;
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}
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static WCHAR *
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WStrDupe(const WCHAR *wstr)
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{
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const size_t len = (WStrLen(wstr) + 1) * sizeof (WCHAR);
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WCHAR *retval = (WCHAR *) SDL_malloc(len);
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if (retval) {
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SDL_memcpy(retval, wstr, len);
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}
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return retval;
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}
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void
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WASAPI_RemoveDevice(const SDL_bool iscapture, LPCWSTR devid)
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@ -103,7 +67,7 @@ WASAPI_RemoveDevice(const SDL_bool iscapture, LPCWSTR devid)
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DevIdList *prev = NULL;
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for (i = deviceid_list; i; i = next) {
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next = i->next;
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if (WStrEqual(i->str, devid)) {
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if (SDL_wcscmp(i->str, devid) == 0) {
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if (prev) {
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prev->next = next;
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} else {
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@ -153,7 +117,7 @@ WASAPI_AddDevice(const SDL_bool iscapture, const char *devname, WAVEFORMATEXTENS
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/* see if we already have this one. */
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for (devidlist = deviceid_list; devidlist; devidlist = devidlist->next) {
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if (WStrEqual(devidlist->str, devid)) {
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if (SDL_wcscmp(devidlist->str, devid) == 0) {
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return; /* we already have this. */
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}
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}
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@ -163,7 +127,7 @@ WASAPI_AddDevice(const SDL_bool iscapture, const char *devname, WAVEFORMATEXTENS
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return; /* oh well. */
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}
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devid = WStrDupe(devid);
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devid = SDL_wcsdup(devid);
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if (!devid) {
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SDL_free(devidlist);
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return; /* oh well. */
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@ -690,7 +654,7 @@ WASAPI_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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if (!devid) { /* is default device? */
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this->hidden->default_device_generation = SDL_AtomicGet(iscapture ? &WASAPI_DefaultCaptureGeneration : &WASAPI_DefaultPlaybackGeneration);
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} else {
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this->hidden->devid = WStrDupe(devid);
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this->hidden->devid = SDL_wcsdup(devid);
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if (!this->hidden->devid) {
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return SDL_OutOfMemory();
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}
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@ -46,10 +46,12 @@
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#if UNICODE
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#define WIN_StringToUTF8 WIN_StringToUTF8W
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#define WIN_UTF8ToString WIN_UTF8ToStringW
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#define SDL_tcslen SDL_wcslen
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#define SDL_tcsstr SDL_wcsstr
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#else
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#define WIN_StringToUTF8 WIN_StringToUTF8A
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#define WIN_UTF8ToString WIN_UTF8ToStringA
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#define SDL_tcslen SDL_strlen
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#define SDL_tcsstr SDL_strstr
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#endif
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@ -143,7 +143,7 @@ SDL_GetPrefPath(const char *org, const char *app)
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return NULL;
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}
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new_wpath_len = lstrlenW(worg) + lstrlenW(wapp) + lstrlenW(path) + 3;
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new_wpath_len = SDL_wcslen(worg) + SDL_wcslen(wapp) + SDL_wcslen(path) + 3;
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if ((new_wpath_len + 1) > MAX_PATH) {
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SDL_free(worg);
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@ -153,8 +153,8 @@ SDL_GetPrefPath(const char *org, const char *app)
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}
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if (*worg) {
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lstrcatW(path, L"\\");
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lstrcatW(path, worg);
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SDL_wcslcat(path, L"\\", SDL_arraysize(path));
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SDL_wcslcat(path, worg, SDL_arraysize(path));
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}
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SDL_free(worg);
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@ -167,8 +167,8 @@ SDL_GetPrefPath(const char *org, const char *app)
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}
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}
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lstrcatW(path, L"\\");
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lstrcatW(path, wapp);
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SDL_wcslcat(path, L"\\", SDL_arraysize(path));
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SDL_wcslcat(path, wapp, SDL_arraysize(path));
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SDL_free(wapp);
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api_result = CreateDirectoryW(path, NULL);
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@ -179,7 +179,7 @@ SDL_GetPrefPath(const char *org, const char *app)
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}
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}
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lstrcatW(path, L"\\");
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SDL_wcslcat(path, L"\\", SDL_arraysize(path));
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retval = WIN_StringToUTF8W(path);
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@ -89,7 +89,7 @@ WINRT_GetGameBar()
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IGameBarStatics_ *pGameBar = NULL;
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HRESULT hr;
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hr = ::WindowsCreateString(wClassName, (UINT32)wcslen(wClassName), &hClassName);
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hr = ::WindowsCreateString(wClassName, (UINT32)SDL_wcslen(wClassName), &hClassName);
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if (FAILED(hr)) {
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goto done;
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}
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@ -782,7 +782,7 @@ WINRT_CreateDisplayRequest(_THIS)
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ABI::Windows::System::Display::IDisplayRequest * pDisplayRequest = nullptr;
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HRESULT hr;
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hr = ::WindowsCreateString(wClassName, (UINT32)wcslen(wClassName), &hClassName);
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hr = ::WindowsCreateString(wClassName, (UINT32)SDL_wcslen(wClassName), &hClassName);
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if (FAILED(hr)) {
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goto done;
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}
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