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https://github.com/Relintai/sdl2_frt.git
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Add SDL_HINT_VIDEO_X11_NET_WM_PING to allow disabling
_NET_WM_PING protocol handling in CreateWindow if desired.
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@ -185,6 +185,20 @@ extern "C" {
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*/
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#define SDL_HINT_VIDEO_X11_XRANDR "SDL_VIDEO_X11_XRANDR"
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/**
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* \brief A variable controlling whether the X11 _NET_WM_PING protocol should be supported.
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*
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* This variable can be set to the following values:
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* "0" - Disable _NET_WM_PING
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* "1" - Enable _NET_WM_PING
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*
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* By default SDL will use _NET_WM_PING, but for applications that know they
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* will not always be able to respond to ping requests in a timely manner they can
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* turn it off to avoid the window manager thinking the app is hung.
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* The hint is checked in CreateWindow.
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*/
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#define SDL_HINT_VIDEO_X11_NET_WM_PING "SDL_VIDEO_X11_NET_WM_PING"
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/**
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* \brief A variable controlling whether the window frame and title bar are interactive when the cursor is hidden
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*
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@ -542,11 +542,23 @@ X11_CreateWindow(_THIS, SDL_Window * window)
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(unsigned char *)&_NET_WM_BYPASS_COMPOSITOR_HINT_ON, 1);
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{
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Atom protocols[] = {
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data->WM_DELETE_WINDOW, /* Allow window to be deleted by the WM */
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data->_NET_WM_PING, /* Respond so WM knows we're alive */
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};
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X11_XSetWMProtocols(display, w, protocols, sizeof (protocols) / sizeof (protocols[0]));
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Atom protocols[2];
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int proto_count = 0;
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const char *ping_hint;
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protocols[proto_count] = data->WM_DELETE_WINDOW; /* Allow window to be deleted by the WM */
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proto_count++;
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ping_hint = SDL_GetHint(SDL_HINT_VIDEO_X11_NET_WM_PING);
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/* Default to using ping if there is no hint */
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if (!ping_hint || SDL_atoi(ping_hint)) {
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protocols[proto_count] = data->_NET_WM_PING; /* Respond so WM knows we're alive */
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proto_count++;
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}
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SDL_assert(proto_count <= sizeof(protocols) / sizeof(protocols[0]));
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X11_XSetWMProtocols(display, w, protocols, proto_count);
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}
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if (SetupWindowData(_this, window, w, SDL_TRUE) < 0) {
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