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https://github.com/Relintai/sdl2_frt.git
synced 2024-12-16 11:06:49 +01:00
Backout prior fix for Bug 5034, which needs more research
This backs-out the change, https://hg.libsdl.org/SDL/rev/14c961903135
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55a2a12ddf
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@ -125,7 +125,6 @@ static recDevice *
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FreeDevice(recDevice *removeDevice)
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{
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recDevice *pDeviceNext = NULL;
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SDL_Joystick *joystick = NULL;
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if (removeDevice) {
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if (removeDevice->deviceRef) {
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IOHIDDeviceUnscheduleFromRunLoop(removeDevice->deviceRef, CFRunLoopGetCurrent(), SDL_JOYSTICK_RUNLOOP_MODE);
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@ -147,14 +146,6 @@ FreeDevice(recDevice *removeDevice)
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}
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removeDevice->pNext = NULL;
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/* clear out any reference to this recDevice that are being
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* held by a live instance of SDL_Joystick
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*/
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joystick = SDL_JoystickFromInstanceID(removeDevice->instance_id);
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if (joystick) {
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joystick->hwdata = NULL;
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}
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/* free element lists */
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FreeElementList(removeDevice->firstAxis);
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FreeElementList(removeDevice->firstButton);
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@ -880,10 +871,6 @@ DARWIN_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint
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/* Scale and average the two rumble strengths */
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Sint16 magnitude = (Sint16)(((low_frequency_rumble / 2) + (high_frequency_rumble / 2)) / 2);
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if (!device) {
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return SDL_SetError("Rumble failed, device disconnected");
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}
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if (!device->ffservice) {
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return SDL_Unsupported();
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}
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