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The dummy video driver check is now covered by explicitly checking for cocoa above.
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@ -1184,7 +1184,6 @@ SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool fullscreen)
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if (window->is_destroying && (window->last_fullscreen_flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN_DESKTOP)
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if (window->is_destroying && (window->last_fullscreen_flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN_DESKTOP)
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return 0;
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return 0;
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if (!_this->is_dummy) {
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/* If we're switching between a fullscreen Space and "normal" fullscreen, we need to get back to normal first. */
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/* If we're switching between a fullscreen Space and "normal" fullscreen, we need to get back to normal first. */
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if (fullscreen && ((window->last_fullscreen_flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN_DESKTOP) && ((window->flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN)) {
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if (fullscreen && ((window->last_fullscreen_flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN_DESKTOP) && ((window->flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN)) {
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if (!Cocoa_SetWindowFullscreenSpace(window, SDL_FALSE)) {
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if (!Cocoa_SetWindowFullscreenSpace(window, SDL_FALSE)) {
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@ -1206,7 +1205,6 @@ SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool fullscreen)
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return 0;
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return 0;
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}
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}
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}
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}
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}
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#elif __WINRT__ && (NTDDI_VERSION < NTDDI_WIN10)
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#elif __WINRT__ && (NTDDI_VERSION < NTDDI_WIN10)
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/* HACK: WinRT 8.x apps can't choose whether or not they are fullscreen
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/* HACK: WinRT 8.x apps can't choose whether or not they are fullscreen
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or not. The user can choose this, via OS-provided UI, but this can't
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or not. The user can choose this, via OS-provided UI, but this can't
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