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https://github.com/Relintai/sdl2_frt.git
synced 2024-12-20 22:16:49 +01:00
Fixed surround sound support on Apple TV
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f485766005
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@ -710,6 +710,41 @@ prepare_audioqueue(_THIS)
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/* Calculate the final parameters for this audio specification */
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SDL_CalculateAudioSpec(&this->spec);
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/* Set the channel layout for the audio queue */
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AudioChannelLayout layout;
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SDL_zero(layout);
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switch (this->spec.channels) {
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case 1:
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layout.mChannelLayoutTag = kAudioChannelLayoutTag_Mono;
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break;
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case 2:
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layout.mChannelLayoutTag = kAudioChannelLayoutTag_Stereo;
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break;
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case 3:
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layout.mChannelLayoutTag = kAudioChannelLayoutTag_DVD_4;
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break;
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case 4:
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layout.mChannelLayoutTag = kAudioChannelLayoutTag_Quadraphonic;
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break;
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case 5:
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layout.mChannelLayoutTag = kAudioChannelLayoutTag_MPEG_5_0_A;
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break;
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case 6:
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layout.mChannelLayoutTag = kAudioChannelLayoutTag_MPEG_5_1_A;
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break;
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case 7:
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/* FIXME: Need to move channel[4] (BC) to channel[6] */
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layout.mChannelLayoutTag = kAudioChannelLayoutTag_MPEG_6_1_A;
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break;
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case 8:
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layout.mChannelLayoutTag = kAudioChannelLayoutTag_MPEG_7_1_A;
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break;
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}
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if (layout.mChannelLayoutTag != 0) {
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result = AudioQueueSetProperty(this->hidden->audioQueue, kAudioQueueProperty_ChannelLayout, &layout, sizeof(layout));
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CHECK_RESULT("AudioQueueSetProperty(kAudioQueueProperty_ChannelLayout)");
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}
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/* Allocate a sample buffer */
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this->hidden->bufferSize = this->spec.size;
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this->hidden->bufferOffset = iscapture ? 0 : this->hidden->bufferSize;
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@ -820,6 +855,13 @@ COREAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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AVAudioSession* session = [AVAudioSession sharedInstance];
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[session setPreferredSampleRate:this->spec.freq error:nil];
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this->spec.freq = (int)session.sampleRate;
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if (iscapture) {
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[session setPreferredInputNumberOfChannels:this->spec.channels error:nil];
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this->spec.channels = session.preferredInputNumberOfChannels;
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} else {
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[session setPreferredOutputNumberOfChannels:this->spec.channels error:nil];
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this->spec.channels = session.preferredOutputNumberOfChannels;
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}
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}
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#endif
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@ -864,7 +906,7 @@ COREAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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return SDL_SetError("Unsupported audio format");
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}
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strdesc->mBytesPerFrame = strdesc->mBitsPerChannel * strdesc->mChannelsPerFrame / 8;
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strdesc->mBytesPerFrame = strdesc->mChannelsPerFrame * strdesc->mBitsPerChannel / 8;
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strdesc->mBytesPerPacket = strdesc->mBytesPerFrame * strdesc->mFramesPerPacket;
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#if MACOSX_COREAUDIO
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