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WinRT: enabled the Win10-Store Cert Kit bug-workaround, for Windows 8.0 apps
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@ -330,12 +330,14 @@ WINRT_AddDisplaysForAdapter (_THIS, IDXGIFactory2 * dxgiFactory2, int adapterInd
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happens, and use a hackish means to create a reasonable-as-possible
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happens, and use a hackish means to create a reasonable-as-possible
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'display mode'. -- DavidL
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'display mode'. -- DavidL
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*/
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*/
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#if SDL_WINRT_USE_APPLICATIONVIEW
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if (adapterIndex == 0 && outputIndex == 0) {
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if (adapterIndex == 0 && outputIndex == 0) {
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SDL_VideoDisplay display;
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SDL_VideoDisplay display;
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SDL_DisplayMode mode;
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SDL_DisplayMode mode;
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#if (NTDDI_VERSION >= NTDDI_WIN10) || (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
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ApplicationView ^ appView = ApplicationView::GetForCurrentView();
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ApplicationView ^ appView = ApplicationView::GetForCurrentView();
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#else
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CoreWindow ^ coreWin = CoreWindow::GetForCurrentThread();
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CoreWindow ^ coreWin = CoreWindow::GetForCurrentThread();
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#endif
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SDL_zero(display);
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SDL_zero(display);
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SDL_zero(mode);
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SDL_zero(mode);
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display.name = "DXGI Display-detection Workaround";
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display.name = "DXGI Display-detection Workaround";
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@ -368,7 +370,6 @@ WINRT_AddDisplaysForAdapter (_THIS, IDXGIFactory2 * dxgiFactory2, int adapterInd
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return SDL_SetError("Failed to apply DXGI Display-detection workaround");
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return SDL_SetError("Failed to apply DXGI Display-detection workaround");
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}
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}
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}
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}
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#endif // SDL_WINRT_USE_APPLICATIONVIEW
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break;
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break;
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}
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}
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