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SDL_RenderGetViewportF: only need the size of viewport (see bug #5424)
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@ -2154,12 +2154,12 @@ SDL_RenderGetViewport(SDL_Renderer * renderer, SDL_Rect * rect)
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}
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static void
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SDL_RenderGetViewportF(SDL_Renderer * renderer, SDL_FRect * rect)
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RenderGetViewportSize(SDL_Renderer * renderer, SDL_FRect * rect)
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{
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CHECK_RENDERER_MAGIC(renderer, );
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if (rect) {
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rect->x = renderer->viewport.x / renderer->scale.x;
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rect->y = renderer->viewport.y / renderer->scale.y;
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rect->x = 0.0f;
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rect->y = 0.0f;
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rect->w = renderer->viewport.w / renderer->scale.x;
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rect->h = renderer->viewport.h / renderer->scale.y;
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}
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@ -2700,7 +2700,7 @@ SDL_RenderDrawRectF(SDL_Renderer * renderer, const SDL_FRect * rect)
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/* If 'rect' == NULL, then outline the whole surface */
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if (!rect) {
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SDL_RenderGetViewportF(renderer, &frect);
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RenderGetViewportSize(renderer, &frect);
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rect = &frect;
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}
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@ -2787,7 +2787,7 @@ SDL_RenderFillRect(SDL_Renderer * renderer, const SDL_Rect * rect)
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frect.w = (float) rect->w;
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frect.h = (float) rect->h;
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} else {
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SDL_RenderGetViewportF(renderer, &frect);
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RenderGetViewportSize(renderer, &frect);
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}
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return SDL_RenderFillRectsF(renderer, &frect, 1);
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}
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@ -2801,7 +2801,7 @@ SDL_RenderFillRectF(SDL_Renderer * renderer, const SDL_FRect * rect)
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/* If 'rect' == NULL, then outline the whole surface */
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if (!rect) {
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SDL_RenderGetViewportF(renderer, &frect);
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RenderGetViewportSize(renderer, &frect);
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rect = &frect;
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}
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return SDL_RenderFillRectsF(renderer, rect, 1);
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@ -2989,7 +2989,7 @@ SDL_RenderCopyF(SDL_Renderer * renderer, SDL_Texture * texture,
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}
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}
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SDL_RenderGetViewportF(renderer, &real_dstrect);
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RenderGetViewportSize(renderer, &real_dstrect);
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if (dstrect) {
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if (!SDL_HasIntersectionF(dstrect, &real_dstrect)) {
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return 0;
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@ -3082,7 +3082,7 @@ SDL_RenderCopyExF(SDL_Renderer * renderer, SDL_Texture * texture,
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if (dstrect) {
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real_dstrect = *dstrect;
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} else {
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SDL_RenderGetViewportF(renderer, &real_dstrect);
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RenderGetViewportSize(renderer, &real_dstrect);
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}
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if (texture->native) {
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