mirror of
https://github.com/Relintai/sdl2_frt.git
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Fixed bug 3816 - asm code in video/SDL_stretch.c
Sylvain I propose this new version for SDL_stretch.c that drops mprotect and asm Code is similar to the StretchLinear, but the steps computation are kept similar to the nearest. so that: - it's pixel perfect with nearest - as fast as asm I think - no asm, nor mprotect - benefit for all archicture
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@ -20,214 +20,14 @@
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*/
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#include "../SDL_internal.h"
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/* This a stretch blit implementation based on ideas given to me by
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Tomasz Cejner - thanks! :)
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April 27, 2000 - Sam Lantinga
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*/
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#include "SDL_video.h"
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#include "SDL_blit.h"
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#include "SDL_render.h"
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/* This isn't ready for general consumption yet - it should be folded
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into the general blitting mechanism.
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*/
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#if ((defined(_MSC_VER) && defined(_M_IX86)) || \
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(defined(__GNUC__) && defined(__i386__))) && SDL_ASSEMBLY_ROUTINES
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#define USE_ASM_STRETCH
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#endif
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/* There's a bug with gcc 4.4.1 and -O2 where srcp doesn't get the correct
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* value after the first scanline. */
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/* This bug seems fixed, at least with gcc >= 4.6 */
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#if defined(USE_ASM_STRETCH) && \
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defined(__GNUC__) && (__GNUC__ < 4 || (__GNUC__ == 4 && __GNUC_MINOR__ < 6))
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#undef USE_ASM_STRETCH
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#endif
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/* And it doesn't work if mprotect isn't available */
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#if defined(USE_ASM_STRETCH) && \
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!defined(HAVE_MPROTECT) && !defined(__WIN32__)
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#undef USE_ASM_STRETCH
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#endif
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#ifdef USE_ASM_STRETCH
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#ifdef __WIN32__
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#elif defined(HAVE_MPROTECT)
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#include <sys/types.h>
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#include <sys/mman.h>
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#endif
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#ifdef __GNUC__
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#define PAGE_ALIGNED __attribute__((__aligned__(4096)))
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#elif defined(_MSC_VER)
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#define PAGE_ALIGNED __declspec(align(4096))
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#else
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#undef USE_ASM_STRETCH
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#endif
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#endif /**/
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#ifdef USE_ASM_STRETCH
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#define PREFIX16 0x66
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#define STORE_BYTE 0xAA
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#define STORE_WORD 0xAB
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#define LOAD_BYTE 0xAC
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#define LOAD_WORD 0xAD
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#define RETURN 0xC3
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static PAGE_ALIGNED unsigned char copy_row[4096];
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static int
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generate_rowbytes(int src_w, int dst_w, int bpp)
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{
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static struct {
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int bpp;
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int src_w;
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int dst_w;
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int status;
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} last;
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int i;
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int pos, inc;
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unsigned char *eip, *fence;
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unsigned char load, store;
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#ifdef __WIN32__
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DWORD oldprot;
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#endif
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/* See if we need to regenerate the copy buffer */
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if ((src_w == last.src_w) && (dst_w == last.dst_w) && (bpp == last.bpp)) {
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return (last.status);
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}
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last.bpp = bpp;
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last.src_w = src_w;
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last.dst_w = dst_w;
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last.status = -1;
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switch (bpp) {
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case 1:
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load = LOAD_BYTE;
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store = STORE_BYTE;
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break;
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case 2:
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case 4:
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load = LOAD_WORD;
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store = STORE_WORD;
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break;
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default:
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return SDL_SetError("ASM stretch of %d bytes isn't supported", bpp);
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}
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/* Make the code writeable */
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#ifdef __WIN32__
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if (!VirtualProtect(copy_row, sizeof(copy_row), PAGE_READWRITE, &oldprot)) {
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return SDL_SetError("Couldn't make copy buffer writeable");
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}
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#elif defined(HAVE_MPROTECT)
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if (mprotect(copy_row, sizeof(copy_row), PROT_READ | PROT_WRITE) < 0) {
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return SDL_SetError("Couldn't make copy buffer writeable");
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}
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#endif
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pos = 0x10000;
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inc = (src_w << 16) / dst_w;
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eip = copy_row;
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fence = copy_row + sizeof(copy_row)-2;
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for (i = 0; i < dst_w; ++i) {
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while (pos >= 0x10000L) {
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if (eip == fence) {
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return -1;
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}
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if (bpp == 2) {
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*eip++ = PREFIX16;
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}
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*eip++ = load;
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pos -= 0x10000L;
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}
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if (eip == fence) {
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return -1;
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}
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if (bpp == 2) {
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*eip++ = PREFIX16;
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}
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*eip++ = store;
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pos += inc;
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}
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*eip++ = RETURN;
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/* Make the code executable but not writeable */
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#ifdef __WIN32__
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if (!VirtualProtect(copy_row, sizeof(copy_row), PAGE_EXECUTE_READ, &oldprot)) {
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return SDL_SetError("Couldn't make copy buffer executable");
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}
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#elif defined(HAVE_MPROTECT)
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if (mprotect(copy_row, sizeof(copy_row), PROT_READ | PROT_EXEC) < 0) {
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return SDL_SetError("Couldn't make copy buffer executable");
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}
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#endif
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last.status = 0;
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return (0);
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}
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#endif /* USE_ASM_STRETCH */
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#define DEFINE_COPY_ROW(name, type) \
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static void name(type *src, int src_w, type *dst, int dst_w) \
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{ \
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int i; \
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int pos, inc; \
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type pixel = 0; \
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\
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pos = 0x10000; \
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inc = (src_w << 16) / dst_w; \
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for ( i=dst_w; i>0; --i ) { \
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while ( pos >= 0x10000L ) { \
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pixel = *src++; \
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pos -= 0x10000L; \
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} \
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*dst++ = pixel; \
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pos += inc; \
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} \
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}
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/* *INDENT-OFF* */
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DEFINE_COPY_ROW(copy_row1, Uint8)
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DEFINE_COPY_ROW(copy_row2, Uint16)
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DEFINE_COPY_ROW(copy_row4, Uint32)
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/* *INDENT-ON* */
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/* The ASM code doesn't handle 24-bpp stretch blits */
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static void
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copy_row3(Uint8 * src, int src_w, Uint8 * dst, int dst_w)
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{
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int i;
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int pos, inc;
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Uint8 pixel[3] = { 0, 0, 0 };
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pos = 0x10000;
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inc = (src_w << 16) / dst_w;
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for (i = dst_w; i > 0; --i) {
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while (pos >= 0x10000L) {
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pixel[0] = *src++;
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pixel[1] = *src++;
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pixel[2] = *src++;
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pos -= 0x10000L;
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}
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*dst++ = pixel[0];
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*dst++ = pixel[1];
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*dst++ = pixel[2];
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pos += inc;
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}
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}
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static int SDL_LowerSoftStretchNearest(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect);
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static int SDL_LowerSoftStretchLinear(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect);
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static int SDL_UpperSoftStretch(SDL_Surface * src, const SDL_Rect * srcrect, SDL_Surface * dst, const SDL_Rect * dstrect, SDL_ScaleMode scaleMode);
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/* Perform a stretch blit between two surfaces of the same format.
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NOTE: This function is not safe to call from multiple threads!
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*/
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int
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SDL_SoftStretch(SDL_Surface *src, const SDL_Rect *srcrect,
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SDL_Surface *dst, const SDL_Rect *dstrect)
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@ -331,96 +131,6 @@ SDL_UpperSoftStretch(SDL_Surface * src, const SDL_Rect * srcrect,
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return ret;
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}
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int
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SDL_LowerSoftStretchNearest(SDL_Surface *src, const SDL_Rect *srcrect,
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SDL_Surface *dst, const SDL_Rect *dstrect)
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{
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int pos, inc;
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int dst_maxrow;
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int src_row, dst_row;
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Uint8 *srcp = NULL;
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Uint8 *dstp;
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#ifdef USE_ASM_STRETCH
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SDL_bool use_asm = SDL_TRUE;
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#ifdef __GNUC__
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int u1, u2;
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#endif
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#endif /* USE_ASM_STRETCH */
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const int bpp = dst->format->BytesPerPixel;
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/* Set up the data... */
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pos = 0x10000;
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inc = (srcrect->h << 16) / dstrect->h;
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src_row = srcrect->y;
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dst_row = dstrect->y;
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#ifdef USE_ASM_STRETCH
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/* Write the opcodes for this stretch */
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if ((bpp == 3) || (generate_rowbytes(srcrect->w, dstrect->w, bpp) < 0)) {
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use_asm = SDL_FALSE;
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}
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#endif
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/* Perform the stretch blit */
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for (dst_maxrow = dst_row + dstrect->h; dst_row < dst_maxrow; ++dst_row) {
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dstp = (Uint8 *) dst->pixels + (dst_row * dst->pitch)
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+ (dstrect->x * bpp);
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while (pos >= 0x10000L) {
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srcp = (Uint8 *) src->pixels + (src_row * src->pitch)
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+ (srcrect->x * bpp);
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++src_row;
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pos -= 0x10000L;
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}
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#ifdef USE_ASM_STRETCH
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if (use_asm) {
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#ifdef __GNUC__
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__asm__ __volatile__("call *%4":"=&D"(u1), "=&S"(u2)
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:"0"(dstp), "1"(srcp), "r"(copy_row)
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:"memory");
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#elif defined(_MSC_VER) || defined(__WATCOMC__)
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/* *INDENT-OFF* */
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{
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void *code = copy_row;
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__asm {
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push edi
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push esi
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mov edi, dstp
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mov esi, srcp
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call dword ptr code
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pop esi
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pop edi
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}
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}
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/* *INDENT-ON* */
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#else
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#error Need inline assembly for this compiler
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#endif
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} else
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#endif
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switch (bpp) {
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case 1:
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copy_row1(srcp, srcrect->w, dstp, dstrect->w);
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break;
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case 2:
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copy_row2((Uint16 *) srcp, srcrect->w,
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(Uint16 *) dstp, dstrect->w);
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break;
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case 3:
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copy_row3(srcp, srcrect->w, dstp, dstrect->w);
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break;
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case 4:
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copy_row4((Uint32 *) srcp, srcrect->w,
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(Uint32 *) dstp, dstrect->w);
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break;
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}
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pos += inc;
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}
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return 0;
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}
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/* bilinear interpolation precision must be < 8
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Because with SSE: add-multiply: _mm_madd_epi16 works with signed int
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so pixels 0xb1...... are negatives and false the result
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@ -436,6 +146,20 @@ SDL_LowerSoftStretchNearest(SDL_Surface *src, const SDL_Rect *srcrect,
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#define FP_ONE FIXED_POINT(1)
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#define NEAREST___START \
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int i; \
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int fp_sum_h, fp_step_h, left_pad_h, right_pad_h; \
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int fp_sum_w, fp_step_w, left_pad_w, right_pad_w; \
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int fp_sum_w_init, left_pad_w_init, right_pad_w_init, dst_gap, middle_init; \
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get_scaler_datas_nearest(src_h, dst_h, &fp_sum_h, &fp_step_h, &left_pad_h, &right_pad_h); \
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get_scaler_datas_nearest(src_w, dst_w, &fp_sum_w, &fp_step_w, &left_pad_w, &right_pad_w); \
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fp_sum_w_init = fp_sum_w + left_pad_w * fp_step_w; \
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left_pad_w_init = left_pad_w; \
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right_pad_w_init = right_pad_w; \
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dst_gap = dst_pitch - bpp * dst_w; \
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middle_init = dst_w - left_pad_w - right_pad_w; \
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#define BILINEAR___START \
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int i; \
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int fp_sum_h, fp_step_h, left_pad_h, right_pad_h; \
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@ -1132,4 +856,126 @@ SDL_LowerSoftStretchLinear(SDL_Surface *s, const SDL_Rect *srcrect,
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return ret;
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}
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static SDL_INLINE void
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get_scaler_datas_nearest(int src_nb, int dst_nb, int *fp_start, int *fp_step, int *left_pad, int *right_pad)
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{
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*fp_start = 0;
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*fp_step = (src_nb << 16) / dst_nb;
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*left_pad = 0;
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*right_pad = 0;
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}
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static int
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scale_mat_nearest_1(const Uint32 *src, int src_w, int src_h, int src_pitch,
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Uint32 *dst, int dst_w, int dst_h, int dst_pitch)
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{
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const int bpp = 1;
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NEAREST___START
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for (i = 0; i < dst_h; i++) {
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BILINEAR___HEIGHT
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while (middle--) {
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const Uint32 *s_00_01;
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int index_w = bpp * SRC_INDEX(fp_sum_w);
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fp_sum_w += fp_step_w;
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s_00_01 = (const Uint32 *)((const Uint8 *)src_h0 + index_w);
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*(Uint8*)dst = *(Uint8*)s_00_01;
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dst = (Uint32 *)((Uint8*)dst + bpp);
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}
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dst = (Uint32 *)((Uint8 *)dst + dst_gap);
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}
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return 0;
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}
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static int
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scale_mat_nearest_2(const Uint32 *src, int src_w, int src_h, int src_pitch,
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Uint32 *dst, int dst_w, int dst_h, int dst_pitch)
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{
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const int bpp = 2;
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NEAREST___START
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for (i = 0; i < dst_h; i++) {
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BILINEAR___HEIGHT
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while (middle--) {
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const Uint32 *s_00_01;
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int index_w = bpp * SRC_INDEX(fp_sum_w);
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fp_sum_w += fp_step_w;
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s_00_01 = (const Uint32 *)((const Uint8 *)src_h0 + index_w);
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*(Uint16*)dst = *(Uint16*)s_00_01;
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dst = (Uint32 *)((Uint8*)dst + bpp);
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}
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dst = (Uint32 *)((Uint8 *)dst + dst_gap);
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}
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return 0;
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}
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static int
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scale_mat_nearest_3(const Uint32 *src, int src_w, int src_h, int src_pitch,
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Uint32 *dst, int dst_w, int dst_h, int dst_pitch)
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{
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const int bpp = 3;
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NEAREST___START
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for (i = 0; i < dst_h; i++) {
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BILINEAR___HEIGHT
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while (middle--) {
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const Uint32 *s_00_01;
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int index_w = bpp * SRC_INDEX(fp_sum_w);
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fp_sum_w += fp_step_w;
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s_00_01 = (const Uint32 *)((const Uint8 *)src_h0 + index_w);
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((Uint8*)dst)[0] = ((Uint8*)s_00_01)[0];
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((Uint8*)dst)[1] = ((Uint8*)s_00_01)[1];
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((Uint8*)dst)[2] = ((Uint8*)s_00_01)[2];
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dst = (Uint32 *)((Uint8*)dst + bpp);
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}
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dst = (Uint32 *)((Uint8 *)dst + dst_gap);
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}
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return 0;
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}
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static int
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scale_mat_nearest_4(const Uint32 *src, int src_w, int src_h, int src_pitch,
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Uint32 *dst, int dst_w, int dst_h, int dst_pitch)
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{
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int bpp = 4;
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NEAREST___START
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for (i = 0; i < dst_h; i++) {
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BILINEAR___HEIGHT
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while (middle--) {
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const Uint32 *s_00_01;
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int index_w = bpp * SRC_INDEX(fp_sum_w);
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fp_sum_w += fp_step_w;
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s_00_01 = (const Uint32 *)((const Uint8 *)src_h0 + index_w);
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*dst = *s_00_01;
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dst = (Uint32 *)((Uint8*)dst + bpp);
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}
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dst = (Uint32 *)((Uint8 *)dst + dst_gap);
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}
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return 0;
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}
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int
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SDL_LowerSoftStretchNearest(SDL_Surface *s, const SDL_Rect *srcrect,
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SDL_Surface *d, const SDL_Rect *dstrect)
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{
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int src_w = srcrect->w;
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int src_h = srcrect->h;
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int dst_w = dstrect->w;
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int dst_h = dstrect->h;
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int src_pitch = s->pitch;
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int dst_pitch = d->pitch;
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const int bpp = d->format->BytesPerPixel;
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Uint32 *src = (Uint32 *) ((Uint8 *)s->pixels + srcrect->x * bpp + srcrect->y * src_pitch);
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Uint32 *dst = (Uint32 *) ((Uint8 *)d->pixels + dstrect->x * bpp + dstrect->y * dst_pitch);
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|
||||
if (bpp == 4) {
|
||||
return scale_mat_nearest_4(src, src_w, src_h, src_pitch, dst, dst_w, dst_h, dst_pitch);
|
||||
} else if (bpp == 3) {
|
||||
return scale_mat_nearest_3(src, src_w, src_h, src_pitch, dst, dst_w, dst_h, dst_pitch);
|
||||
} else if (bpp == 2) {
|
||||
return scale_mat_nearest_2(src, src_w, src_h, src_pitch, dst, dst_w, dst_h, dst_pitch);
|
||||
} else {
|
||||
return scale_mat_nearest_1(src, src_w, src_h, src_pitch, dst, dst_w, dst_h, dst_pitch);
|
||||
}
|
||||
}
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
Loading…
Reference in New Issue
Block a user