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x11: Mark backing_store as NotUseful when creating windows.
This can give some performance boost, and save some resources, as there's no reason to keep a copy of an SDL window's contents on the server: most SDL apps are redrawing completely every frame, and the API allows for expose events to tell an app a redraw is needed anyhow. (And compositors are free to ignore this setting if it makes sense to do so, according to the Xlib docs.) Reference Issue #3776.
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@ -445,6 +445,7 @@ X11_CreateWindow(_THIS, SDL_Window * window)
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xattr.override_redirect = ((window->flags & SDL_WINDOW_TOOLTIP) || (window->flags & SDL_WINDOW_POPUP_MENU)) ? True : False;
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xattr.override_redirect = ((window->flags & SDL_WINDOW_TOOLTIP) || (window->flags & SDL_WINDOW_POPUP_MENU)) ? True : False;
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xattr.backing_store = NotUseful;
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xattr.background_pixmap = None;
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xattr.background_pixmap = None;
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xattr.border_pixel = 0;
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xattr.border_pixel = 0;
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@ -531,7 +532,7 @@ X11_CreateWindow(_THIS, SDL_Window * window)
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window->x, window->y, window->w, window->h,
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window->x, window->y, window->w, window->h,
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0, depth, InputOutput, visual,
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0, depth, InputOutput, visual,
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(CWOverrideRedirect | CWBackPixmap | CWBorderPixel |
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(CWOverrideRedirect | CWBackPixmap | CWBorderPixel |
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CWColormap), &xattr);
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CWBackingStore | CWColormap), &xattr);
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if (!w) {
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if (!w) {
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return SDL_SetError("Couldn't create window");
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return SDL_SetError("Couldn't create window");
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}
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}
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