Fixed Visual Studio build

This commit is contained in:
Sam Lantinga 2020-02-04 16:05:39 -08:00
parent 1bd120266f
commit 1d1a35ef64

View File

@ -28,6 +28,7 @@
#include "SDL_thread.h"
#include "SDL_hidapijoystick_c.h"
#include "SDL_hidapi_rumble.h"
#include "../../thread/SDL_systhread.h"
typedef struct SDL_HIDAPI_RumbleRequest
@ -127,7 +128,7 @@ SDL_HIDAPI_StartRumbleThread(SDL_HIDAPI_RumbleContext *ctx)
}
ctx->running = SDL_TRUE;
ctx->thread = SDL_CreateThread(SDL_HIDAPI_RumbleThread, "HIDAPI Rumble", ctx);
ctx->thread = SDL_CreateThreadInternal(SDL_HIDAPI_RumbleThread, "HIDAPI Rumble", 0, ctx);
if (!ctx->thread) {
SDL_HIDAPI_StopRumbleThread(ctx);
return -1;