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https://github.com/Relintai/sdl2_frt.git
synced 2024-12-16 11:06:49 +01:00
Better naming for the blit permutation variables
This commit is contained in:
parent
f6a2ae6007
commit
1aa2ad2fe8
@ -2152,53 +2152,54 @@ Blit4to4CopyAlpha(SDL_BlitInfo * info)
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/* permutation for mapping srcfmt to dstfmt, overloading or not the alpha channel */
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/* permutation for mapping srcfmt to dstfmt, overloading or not the alpha channel */
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static void
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static void
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get_permutation(SDL_PixelFormat *srcfmt, SDL_PixelFormat *dstfmt,
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get_permutation(SDL_PixelFormat *srcfmt, SDL_PixelFormat *dstfmt,
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int *_r , int *_g, int *_b, int *_a, int *_missing)
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int *_p0 , int *_p1, int *_p2, int *_p3, int *_alpha_channel)
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{
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{
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int missing = 0, r, g, b, a = 0;
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int alpha_channel = 0, p0, p1, p2, p3;
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int Pixel = 0x04030201; /* identity permutation */
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int Pixel = 0x04030201; /* identity permutation */
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if (srcfmt->Amask) {
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if (srcfmt->Amask) {
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RGBA_FROM_PIXEL(Pixel, srcfmt, r, g, b, a);
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RGBA_FROM_PIXEL(Pixel, srcfmt, p0, p1, p2, p3);
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} else {
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} else {
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RGB_FROM_PIXEL(Pixel, srcfmt, r, g, b);
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RGB_FROM_PIXEL(Pixel, srcfmt, p0, p1, p2);
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p3 = 0;
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}
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}
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if (dstfmt->Amask) {
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if (dstfmt->Amask) {
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if (srcfmt->Amask) {
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if (srcfmt->Amask) {
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PIXEL_FROM_RGBA(Pixel, dstfmt, r, g, b, a);
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PIXEL_FROM_RGBA(Pixel, dstfmt, p0, p1, p2, p3);
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} else {
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} else {
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PIXEL_FROM_RGBA(Pixel, dstfmt, r, g, b, 0);
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PIXEL_FROM_RGBA(Pixel, dstfmt, p0, p1, p2, 0);
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}
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}
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} else {
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} else {
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PIXEL_FROM_RGB(Pixel, dstfmt, r, g, b);
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PIXEL_FROM_RGB(Pixel, dstfmt, p0, p1, p2);
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}
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}
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r = Pixel & 0xFF;
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p0 = Pixel & 0xFF;
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g = (Pixel >> 8) & 0xFF;
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p1 = (Pixel >> 8) & 0xFF;
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b = (Pixel >> 16) & 0xFF;
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p2 = (Pixel >> 16) & 0xFF;
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a = (Pixel >> 24) & 0xFF;
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p3 = (Pixel >> 24) & 0xFF;
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if (r == 0) {
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if (p0 == 0) {
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r = 1;
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p0 = 1;
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missing = 0;
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alpha_channel = 0;
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} else if (g == 0) {
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} else if (p1 == 0) {
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g = 1;
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p1 = 1;
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missing = 1;
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alpha_channel = 1;
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} else if (b == 0) {
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} else if (p2 == 0) {
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b = 1;
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p2 = 1;
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missing = 2;
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alpha_channel = 2;
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} else if (a == 0) {
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} else if (p3 == 0) {
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a = 1;
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p3 = 1;
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missing = 3;
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alpha_channel = 3;
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}
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}
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*_r = r - 1;
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*_p0 = p0 - 1;
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*_g = g - 1;
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*_p1 = p1 - 1;
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*_b = b - 1;
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*_p2 = p2 - 1;
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*_a = a - 1;
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*_p3 = p3 - 1;
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if (_missing) {
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if (_alpha_channel) {
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*_missing = missing;
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*_alpha_channel = alpha_channel;
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}
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}
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return;
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return;
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}
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}
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@ -2228,8 +2229,8 @@ BlitNtoN(SDL_BlitInfo * info)
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Uint32 *dst32 = (Uint32*)dst;
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Uint32 *dst32 = (Uint32*)dst;
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/* Find the appropriate permutation */
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/* Find the appropriate permutation */
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int missing = 0, r, g, b, a;
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int alpha_channel, p0, p1, p2, p3;
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get_permutation(srcfmt, dstfmt, &r, &g, &b, &a, &missing);
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get_permutation(srcfmt, dstfmt, &p0, &p1, &p2, &p3, &alpha_channel);
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while (height--) {
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while (height--) {
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/* *INDENT-OFF* */
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/* *INDENT-OFF* */
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@ -2237,11 +2238,11 @@ BlitNtoN(SDL_BlitInfo * info)
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{
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{
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Uint8 *s8 = (Uint8 *)src32;
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Uint8 *s8 = (Uint8 *)src32;
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Uint8 *d8 = (Uint8 *)dst32;
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Uint8 *d8 = (Uint8 *)dst32;
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d8[0] = s8[r];
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d8[0] = s8[p0];
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d8[1] = s8[g];
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d8[1] = s8[p1];
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d8[2] = s8[b];
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d8[2] = s8[p2];
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d8[3] = s8[a];
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d8[3] = s8[p3];
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d8[missing] = alpha;
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d8[alpha_channel] = alpha;
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++src32;
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++src32;
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++dst32;
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++dst32;
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}, width);
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}, width);
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@ -2259,17 +2260,17 @@ BlitNtoN(SDL_BlitInfo * info)
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Uint32 *src32 = (Uint32*)src;
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Uint32 *src32 = (Uint32*)src;
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/* Find the appropriate permutation */
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/* Find the appropriate permutation */
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int r, g, b, a;
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int p0, p1, p2, p3;
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get_permutation(srcfmt, dstfmt, &r, &g, &b, &a, NULL);
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get_permutation(srcfmt, dstfmt, &p0, &p1, &p2, &p3, NULL);
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while (height--) {
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while (height--) {
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/* *INDENT-OFF* */
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/* *INDENT-OFF* */
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DUFFS_LOOP(
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DUFFS_LOOP(
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{
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{
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Uint8 *s8 = (Uint8 *)src32;
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Uint8 *s8 = (Uint8 *)src32;
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dst[0] = s8[r];
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dst[0] = s8[p0];
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dst[1] = s8[g];
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dst[1] = s8[p1];
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dst[2] = s8[b];
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dst[2] = s8[p2];
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++src32;
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++src32;
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dst += 3;
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dst += 3;
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}, width);
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}, width);
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@ -2287,19 +2288,19 @@ BlitNtoN(SDL_BlitInfo * info)
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Uint32 *dst32 = (Uint32*)dst;
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Uint32 *dst32 = (Uint32*)dst;
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/* Find the appropriate permutation */
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/* Find the appropriate permutation */
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int missing = 0, r, g, b, a;
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int alpha_channel, p0, p1, p2, p3;
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get_permutation(srcfmt, dstfmt, &r, &g, &b, &a, &missing);
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get_permutation(srcfmt, dstfmt, &p0, &p1, &p2, &p3, &alpha_channel);
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while (height--) {
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while (height--) {
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/* *INDENT-OFF* */
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/* *INDENT-OFF* */
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DUFFS_LOOP(
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DUFFS_LOOP(
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{
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{
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Uint8 *d8 = (Uint8 *)dst32;
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Uint8 *d8 = (Uint8 *)dst32;
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d8[0] = src[r];
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d8[0] = src[p0];
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d8[1] = src[g];
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d8[1] = src[p1];
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d8[2] = src[b];
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d8[2] = src[p2];
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d8[3] = src[a];
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d8[3] = src[p3];
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d8[missing] = alpha;
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d8[alpha_channel] = alpha;
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src += 3;
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src += 3;
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++dst32;
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++dst32;
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}, width);
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}, width);
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@ -2354,8 +2355,8 @@ BlitNtoNCopyAlpha(SDL_BlitInfo * info)
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Uint32 *dst32 = (Uint32*)dst;
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Uint32 *dst32 = (Uint32*)dst;
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/* Find the appropriate permutation */
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/* Find the appropriate permutation */
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int r, g, b, a;
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int p0, p1, p2, p3;
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get_permutation(srcfmt, dstfmt, &r, &g, &b, &a, NULL);
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get_permutation(srcfmt, dstfmt, &p0, &p1, &p2, &p3, NULL);
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while (height--) {
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while (height--) {
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/* *INDENT-OFF* */
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/* *INDENT-OFF* */
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@ -2363,10 +2364,10 @@ BlitNtoNCopyAlpha(SDL_BlitInfo * info)
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{
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{
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Uint8 *s8 = (Uint8 *)src32;
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Uint8 *s8 = (Uint8 *)src32;
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Uint8 *d8 = (Uint8 *)dst32;
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Uint8 *d8 = (Uint8 *)dst32;
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d8[0] = s8[r];
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d8[0] = s8[p0];
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d8[1] = s8[g];
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d8[1] = s8[p1];
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d8[2] = s8[b];
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d8[2] = s8[p2];
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d8[3] = s8[a];
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d8[3] = s8[p3];
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++src32;
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++src32;
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++dst32;
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++dst32;
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}, width);
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}, width);
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@ -2566,8 +2567,8 @@ BlitNtoNKey(SDL_BlitInfo * info)
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Uint32 *dst32 = (Uint32*)dst;
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Uint32 *dst32 = (Uint32*)dst;
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/* Find the appropriate permutation */
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/* Find the appropriate permutation */
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int missing = 0, r, g, b, a;
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int alpha_channel, p0, p1, p2, p3;
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get_permutation(srcfmt, dstfmt, &r, &g, &b, &a, &missing);
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get_permutation(srcfmt, dstfmt, &p0, &p1, &p2, &p3, &alpha_channel);
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while (height--) {
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while (height--) {
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/* *INDENT-OFF* */
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/* *INDENT-OFF* */
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@ -2576,11 +2577,11 @@ BlitNtoNKey(SDL_BlitInfo * info)
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if ((*src32 & rgbmask) != ckey) {
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if ((*src32 & rgbmask) != ckey) {
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Uint8 *s8 = (Uint8 *)src32;
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Uint8 *s8 = (Uint8 *)src32;
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Uint8 *d8 = (Uint8 *)dst32;
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Uint8 *d8 = (Uint8 *)dst32;
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d8[0] = s8[r];
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d8[0] = s8[p0];
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d8[1] = s8[g];
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d8[1] = s8[p1];
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d8[2] = s8[b];
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d8[2] = s8[p2];
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d8[3] = s8[a];
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d8[3] = s8[p3];
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d8[missing] = alpha;
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d8[alpha_channel] = alpha;
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}
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}
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++src32;
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++src32;
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++dst32;
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++dst32;
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@ -2663,8 +2664,8 @@ BlitNtoNKey(SDL_BlitInfo * info)
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Uint32 *src32 = (Uint32*)src;
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Uint32 *src32 = (Uint32*)src;
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/* Find the appropriate permutation */
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/* Find the appropriate permutation */
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int r, g, b, a;
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int p0, p1, p2, p3;
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get_permutation(srcfmt, dstfmt, &r, &g, &b, &a, NULL);
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get_permutation(srcfmt, dstfmt, &p0, &p1, &p2, &p3, NULL);
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while (height--) {
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while (height--) {
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/* *INDENT-OFF* */
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/* *INDENT-OFF* */
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@ -2672,9 +2673,9 @@ BlitNtoNKey(SDL_BlitInfo * info)
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{
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{
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if ((*src32 & rgbmask) != ckey) {
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if ((*src32 & rgbmask) != ckey) {
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Uint8 *s8 = (Uint8 *)src32;
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Uint8 *s8 = (Uint8 *)src32;
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dst[0] = s8[r];
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dst[0] = s8[p0];
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dst[1] = s8[g];
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dst[1] = s8[p1];
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dst[2] = s8[b];
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dst[2] = s8[p2];
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}
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}
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++src32;
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++src32;
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dst += 3;
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dst += 3;
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@ -2697,8 +2698,8 @@ BlitNtoNKey(SDL_BlitInfo * info)
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Uint8 k2 = (ckey >> 16) & 0xFF;
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Uint8 k2 = (ckey >> 16) & 0xFF;
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/* Find the appropriate permutation */
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/* Find the appropriate permutation */
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int missing = 0, r, g, b, a;
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int alpha_channel, p0, p1, p2, p3;
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get_permutation(srcfmt, dstfmt, &r, &g, &b, &a, &missing);
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get_permutation(srcfmt, dstfmt, &p0, &p1, &p2, &p3, &alpha_channel);
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while (height--) {
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while (height--) {
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/* *INDENT-OFF* */
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/* *INDENT-OFF* */
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@ -2710,11 +2711,11 @@ BlitNtoNKey(SDL_BlitInfo * info)
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if (k0 != s0 || k1 != s1 || k2 != s2) {
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if (k0 != s0 || k1 != s1 || k2 != s2) {
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Uint8 *d8 = (Uint8 *)dst32;
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Uint8 *d8 = (Uint8 *)dst32;
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d8[0] = src[r];
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d8[0] = src[p0];
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d8[1] = src[g];
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d8[1] = src[p1];
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d8[2] = src[b];
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d8[2] = src[p2];
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d8[3] = src[a];
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d8[3] = src[p3];
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d8[missing] = alpha;
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d8[alpha_channel] = alpha;
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}
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}
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src += 3;
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src += 3;
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++dst32;
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++dst32;
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@ -2812,8 +2813,8 @@ BlitNtoNKeyCopyAlpha(SDL_BlitInfo * info)
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Uint32 *dst32 = (Uint32*)dst;
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Uint32 *dst32 = (Uint32*)dst;
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/* Find the appropriate permutation */
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/* Find the appropriate permutation */
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int r, g, b, a;
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int p0, p1, p2, p3;
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get_permutation(srcfmt, dstfmt, &r, &g, &b, &a, NULL);
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get_permutation(srcfmt, dstfmt, &p0, &p1, &p2, &p3, NULL);
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while (height--) {
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while (height--) {
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/* *INDENT-OFF* */
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/* *INDENT-OFF* */
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@ -2822,10 +2823,10 @@ BlitNtoNKeyCopyAlpha(SDL_BlitInfo * info)
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if ((*src32 & rgbmask) != ckey) {
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if ((*src32 & rgbmask) != ckey) {
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Uint8 *s8 = (Uint8 *)src32;
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Uint8 *s8 = (Uint8 *)src32;
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Uint8 *d8 = (Uint8 *)dst32;
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Uint8 *d8 = (Uint8 *)dst32;
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d8[0] = s8[r];
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d8[0] = s8[p0];
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d8[1] = s8[g];
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d8[1] = s8[p1];
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d8[2] = s8[b];
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d8[2] = s8[p2];
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d8[3] = s8[a];
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d8[3] = s8[p3];
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}
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}
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++src32;
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++src32;
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++dst32;
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++dst32;
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