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Fixed surround sound channel setup for Android OpenSL ES audio driver
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23a2b47790
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@ -290,19 +290,41 @@ openslES_CreatePCMPlayer(_THIS)
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#define SL_SPEAKER_TOP_BACK_CENTER ((SLuint32) 0x00010000)
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#define SL_SPEAKER_TOP_BACK_RIGHT ((SLuint32) 0x00020000)
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*/
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#define SL_ANDROID_SPEAKER_QUAD (SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT | SL_SPEAKER_BACK_LEFT | SL_SPEAKER_BACK_RIGHT)
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#define SL_ANDROID_SPEAKER_5DOT1 (SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT | SL_SPEAKER_FRONT_CENTER | SL_SPEAKER_LOW_FREQUENCY| SL_SPEAKER_BACK_LEFT | SL_SPEAKER_BACK_RIGHT)
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#define SL_ANDROID_SPEAKER_7DOT1 (SL_ANDROID_SPEAKER_5DOT1 | SL_SPEAKER_SIDE_LEFT | SL_SPEAKER_SIDE_RIGHT)
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if (this->spec.channels == 1) {
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format_pcm.channelMask = SL_SPEAKER_FRONT_CENTER;
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} else if (this->spec.channels == 2) {
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switch (this->spec.channels)
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{
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case 1:
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format_pcm.channelMask = SL_SPEAKER_FRONT_LEFT;
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break;
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case 2:
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format_pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
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} else if (this->spec.channels == 3) {
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break;
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case 3:
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format_pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT | SL_SPEAKER_FRONT_CENTER;
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} else if (this->spec.channels == 4) {
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format_pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT |
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SL_SPEAKER_BACK_LEFT | SL_SPEAKER_BACK_RIGHT;
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} else {
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format_pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT |
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SL_SPEAKER_BACK_LEFT | SL_SPEAKER_BACK_RIGHT | SL_SPEAKER_FRONT_CENTER;
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break;
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case 4:
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format_pcm.channelMask = SL_ANDROID_SPEAKER_QUAD;
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break;
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case 5:
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format_pcm.channelMask = SL_ANDROID_SPEAKER_QUAD | SL_SPEAKER_FRONT_CENTER;
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break;
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case 6:
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format_pcm.channelMask = SL_ANDROID_SPEAKER_5DOT1;
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break;
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case 7:
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format_pcm.channelMask = SL_ANDROID_SPEAKER_5DOT1 | SL_SPEAKER_BACK_CENTER;
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break;
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case 8:
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format_pcm.channelMask = SL_ANDROID_SPEAKER_7DOT1;
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break;
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default:
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/* Unknown number of channels, fall back to stereo */
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this->spec.channels = 2;
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format_pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
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break;
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}
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SLDataSource audioSrc = { &loc_bufq, &format_pcm };
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