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Added support for mousewheel on iOS
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@ -66,6 +66,13 @@ extern int SDL_AppleTVRemoteOpenedAsJoystick;
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UISwipeGestureRecognizer *swipeRight = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(swipeGesture:)];
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swipeRight.direction = UISwipeGestureRecognizerDirectionRight;
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[self addGestureRecognizer:swipeRight];
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#else
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if (@available(iOS 13.4, *)) {
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UIPanGestureRecognizer *mouseWheelRecognizer = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(mouseWheelGesture:)];
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mouseWheelRecognizer.allowedScrollTypesMask = UIScrollTypeMaskDiscrete;
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mouseWheelRecognizer.allowedTouchTypes = @[ @(UITouchTypeIndirectPointer) ];
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[self addGestureRecognizer:mouseWheelRecognizer];
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}
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#endif
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self.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
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@ -428,6 +435,29 @@ extern int SDL_AppleTVRemoteOpenedAsJoystick;
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#endif /* TARGET_OS_TV || defined(__IPHONE_9_1) */
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-(void)mouseWheelGesture:(UIPanGestureRecognizer *)gesture
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{
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if (gesture.state == UIGestureRecognizerStateBegan ||
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gesture.state == UIGestureRecognizerStateChanged ||
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gesture.state == UIGestureRecognizerStateEnded) {
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CGPoint velocity = [gesture velocityInView:self];
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if (velocity.x > 0.0f) {
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velocity.x = -1.0;
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} else if (velocity.x < 0.0f) {
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velocity.x = 1.0f;
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}
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if (velocity.y > 0.0f) {
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velocity.y = -1.0;
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} else if (velocity.y < 0.0f) {
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velocity.y = 1.0f;
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}
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if (velocity.x != 0.0f || velocity.y != 0.0f) {
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SDL_SendMouseWheel(sdlwindow, 0, velocity.x, velocity.y, SDL_MOUSEWHEEL_NORMAL);
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}
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}
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}
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#if TARGET_OS_TV
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-(void)swipeGesture:(UISwipeGestureRecognizer *)gesture
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{
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