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Fixed bug 4883 - Add approximation for display DPI on iOS
Aaron Barany There appears to be no way to directly access the display DPI on iOS, so as an approximation the DPI for the iPhone 1 is used as a base value and is multiplied by the screen's scale. This should at least give a ballpark number for the various screen scales. (based on https://stackoverflow.com/questions/25756087/detecting-iphone-6-6-screen-sizes-in-point-values it appears that both 2x and 3x are used) I have updated the patch to use a table of current devices and use a computation as a fallback. I have also updated the fallback computation to be more accurate.
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@ -27,7 +27,10 @@
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@interface SDL_DisplayData : NSObject
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- (instancetype)init;
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@property (nonatomic, strong) UIScreen *uiscreen;
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@property (nonatomic) float screenDPI;
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@end
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@ -41,6 +44,7 @@ extern SDL_bool UIKit_IsDisplayLandscape(UIScreen *uiscreen);
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extern int UIKit_InitModes(_THIS);
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extern void UIKit_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
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extern int UIKit_GetDisplayDPI(_THIS, SDL_VideoDisplay * display, float * ddpi, float * hdpi, float * vdpi);
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extern int UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
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extern void UIKit_QuitModes(_THIS);
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extern int UIKit_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
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@ -27,9 +27,150 @@
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#include "../../events/SDL_events_c.h"
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#import <sys/utsname.h>
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@implementation SDL_DisplayData
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- (instancetype)initWithScreen:(UIScreen*)screen
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{
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if (self = [super init]) {
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self.uiscreen = screen;
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/*
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* A well up to date list of device info can be found here:
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* https://github.com/lmirosevic/GBDeviceInfo/blob/master/GBDeviceInfo/GBDeviceInfo_iOS.m
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*/
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NSDictionary* devices = @{
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@"iPhone1,1": @163,
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@"iPhone1,2": @163,
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@"iPhone2,1": @163,
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@"iPhone3,1": @326,
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@"iPhone3,2": @326,
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@"iPhone3,3": @326,
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@"iPhone4,1": @326,
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@"iPhone5,1": @326,
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@"iPhone5,2": @326,
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@"iPhone5,3": @326,
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@"iPhone5,4": @326,
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@"iPhone6,1": @326,
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@"iPhone6,2": @326,
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@"iPhone7,1": @401,
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@"iPhone7,2": @326,
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@"iPhone8,1": @326,
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@"iPhone8,2": @401,
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@"iPhone8,4": @326,
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@"iPhone9,1": @326,
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@"iPhone9,2": @401,
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@"iPhone9,3": @326,
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@"iPhone9,4": @401,
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@"iPhone10,1": @326,
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@"iPhone10,2": @401,
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@"iPhone10,3": @458,
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@"iPhone10,4": @326,
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@"iPhone10,5": @401,
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@"iPhone10,6": @458,
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@"iPhone11,2": @458,
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@"iPhone11,4": @458,
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@"iPhone11,6": @458,
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@"iPhone11,8": @326,
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@"iPhone12,1": @326,
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@"iPhone12,3": @458,
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@"iPhone12,5": @458,
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@"iPad1,1": @132,
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@"iPad2,1": @132,
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@"iPad2,2": @132,
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@"iPad2,3": @132,
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@"iPad2,4": @132,
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@"iPad2,5": @163,
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@"iPad2,6": @163,
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@"iPad2,7": @163,
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@"iPad3,1": @264,
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@"iPad3,2": @264,
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@"iPad3,3": @264,
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@"iPad3,4": @264,
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@"iPad3,5": @264,
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@"iPad3,6": @264,
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@"iPad4,1": @264,
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@"iPad4,2": @264,
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@"iPad4,3": @264,
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@"iPad4,4": @326,
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@"iPad4,5": @326,
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@"iPad4,6": @326,
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@"iPad4,7": @326,
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@"iPad4,8": @326,
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@"iPad4,9": @326,
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@"iPad5,1": @326,
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@"iPad5,2": @326,
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@"iPad5,3": @264,
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@"iPad5,4": @264,
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@"iPad6,3": @264,
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@"iPad6,4": @264,
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@"iPad6,7": @264,
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@"iPad6,8": @264,
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@"iPad6,11": @264,
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@"iPad6,12": @264,
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@"iPad7,1": @264,
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@"iPad7,2": @264,
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@"iPad7,3": @264,
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@"iPad7,4": @264,
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@"iPad7,5": @264,
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@"iPad7,6": @264,
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@"iPad7,11": @264,
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@"iPad7,12": @264,
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@"iPad8,1": @264,
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@"iPad8,2": @264,
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@"iPad8,3": @264,
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@"iPad8,4": @264,
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@"iPad8,5": @264,
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@"iPad8,6": @264,
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@"iPad8,7": @264,
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@"iPad8,8": @264,
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@"iPad11,1": @326,
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@"iPad11,2": @326,
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@"iPad11,3": @326,
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@"iPad11,4": @326,
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@"iPod1,1": @163,
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@"iPod2,1": @163,
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@"iPod3,1": @163,
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@"iPod4,1": @326,
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@"iPod5,1": @326,
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@"iPod7,1": @326,
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@"iPod9,1": @326,
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};
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struct utsname systemInfo;
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uname(&systemInfo);
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NSString* deviceName =
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[NSString stringWithCString:systemInfo.machine encoding:NSUTF8StringEncoding];
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id foundDPI = devices[deviceName];
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if (foundDPI) {
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self.screenDPI = (float)[foundDPI integerValue];
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} else {
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/*
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* Estimate the DPI based on the screen scale multiplied by the base DPI for the device
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* type (e.g. based on iPhone 1 and iPad 1)
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*/
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#if __IPHONE_OS_VERSION_MIN_REQUIRED >= 80000
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float scale = (float)screen.nativeScale;
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#else
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float scale = (float)screen.scale;
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#endif
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float defaultDPI;
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if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
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defaultDPI = 132.0f;
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} else if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone) {
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defaultDPI = 163.0f;
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} else {
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defaultDPI = 160.0f;
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}
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self.screenDPI = scale * defaultDPI;
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}
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}
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return self;
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}
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@synthesize uiscreen;
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@synthesize screenDPI;
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@end
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@ -153,14 +294,12 @@ UIKit_AddDisplay(UIScreen *uiscreen)
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display.current_mode = mode;
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/* Allocate the display data */
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SDL_DisplayData *data = [[SDL_DisplayData alloc] init];
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SDL_DisplayData *data = [[SDL_DisplayData alloc] initWithScreen:uiscreen];
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if (!data) {
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UIKit_FreeDisplayModeData(&display.desktop_mode);
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return SDL_OutOfMemory();
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}
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data.uiscreen = uiscreen;
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display.driverdata = (void *) CFBridgingRetain(data);
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SDL_AddVideoDisplay(&display);
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@ -243,6 +382,27 @@ UIKit_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
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}
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}
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int
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UIKit_GetDisplayDPI(_THIS, SDL_VideoDisplay * display, float * ddpi, float * hdpi, float * vdpi)
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{
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@autoreleasepool {
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SDL_DisplayData *data = (__bridge SDL_DisplayData *) display->driverdata;
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float dpi = data.screenDPI;
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if (ddpi) {
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*ddpi = dpi * (float)SDL_sqrt(2.0);
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}
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if (hdpi) {
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*hdpi = dpi;
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}
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if (vdpi) {
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*vdpi = dpi;
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}
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}
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return 0;
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}
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int
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UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
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{
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