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https://github.com/Relintai/sdl2_frt.git
synced 2024-12-20 22:16:49 +01:00
Add a hint watch callback for SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH.
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@ -50,11 +50,24 @@ static void Android_GetWindowCoordinates(float x, float y,
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*window_y = (int)(y * window_h);
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}
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static volatile SDL_bool separate_mouse_and_touch = SDL_FALSE;
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static void
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SeparateEventsHintWatcher(void *userdata, const char *name,
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const char *oldValue, const char *newValue)
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{
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separate_mouse_and_touch = (newValue && (SDL_strcmp(newValue, "1") == 0));
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}
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void Android_InitTouch(void)
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{
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int i;
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int* ids;
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int number = Android_JNI_GetTouchDeviceIds(&ids);
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const int number = Android_JNI_GetTouchDeviceIds(&ids);
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SDL_AddHintCallback(SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH,
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SeparateEventsHintWatcher, NULL);
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if (0 < number) {
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for (i = 0; i < number; ++i) {
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SDL_AddTouch((SDL_TouchID) ids[i], ""); /* no error handling */
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@ -63,12 +76,18 @@ void Android_InitTouch(void)
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}
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}
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void Android_QuitTouch(void)
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{
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SDL_DelHintCallback(SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH,
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SeparateEventsHintWatcher, NULL);
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separate_mouse_and_touch = SDL_FALSE;
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}
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void Android_OnTouch(int touch_device_id_in, int pointer_finger_id_in, int action, float x, float y, float p)
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{
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SDL_TouchID touchDeviceId = 0;
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SDL_FingerID fingerId = 0;
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int window_x, window_y;
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const char * hint;
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static SDL_FingerID pointerFingerID = 0;
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if (!Android_Window) {
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@ -81,12 +100,11 @@ void Android_OnTouch(int touch_device_id_in, int pointer_finger_id_in, int actio
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}
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fingerId = (SDL_FingerID)pointer_finger_id_in;
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hint = SDL_GetHint("SDL_ANDROID_SEPARATE_MOUSE_AND_TOUCH");
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switch (action) {
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case ACTION_DOWN:
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/* Primary pointer down */
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Android_GetWindowCoordinates(x, y, &window_x, &window_y);
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if ((!hint) || (hint && SDL_strcmp(hint, "1") != 0)) {
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if (!separate_mouse_and_touch) {
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/* send moved event */
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SDL_SendMouseMotion(Android_Window, SDL_TOUCH_MOUSEID, 0, window_x, window_y);
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/* send mouse down event */
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@ -101,8 +119,7 @@ void Android_OnTouch(int touch_device_id_in, int pointer_finger_id_in, int actio
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case ACTION_MOVE:
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if (!pointerFingerID) {
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Android_GetWindowCoordinates(x, y, &window_x, &window_y);
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if ((!hint) || (hint && SDL_strcmp(hint, "1") != 0)) {
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if (!separate_mouse_and_touch) {
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/* send moved event */
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SDL_SendMouseMotion(Android_Window, SDL_TOUCH_MOUSEID, 0, window_x, window_y);
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}
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@ -112,7 +129,7 @@ void Android_OnTouch(int touch_device_id_in, int pointer_finger_id_in, int actio
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case ACTION_UP:
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/* Primary pointer up */
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if ((!hint) || (hint && SDL_strcmp(hint, "1") != 0)) {
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if (!separate_mouse_and_touch) {
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/* send mouse up */
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pointerFingerID = (SDL_FingerID) 0;
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SDL_SendMouseButton(Android_Window, SDL_TOUCH_MOUSEID, SDL_RELEASED, SDL_BUTTON_LEFT);
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@ -23,6 +23,7 @@
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#include "SDL_androidvideo.h"
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extern void Android_InitTouch(void);
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extern void Android_QuitTouch(void);
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extern void Android_OnTouch( int touch_device_id_in, int pointer_finger_id_in, int action, float x, float y, float p);
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/* vi: set ts=4 sw=4 expandtab: */
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@ -188,6 +188,7 @@ Android_VideoInit(_THIS)
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void
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Android_VideoQuit(_THIS)
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{
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Android_QuitTouch();
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}
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/* This function gets called before VideoInit() */
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