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https://github.com/Relintai/sdl2_frt.git
synced 2024-12-16 11:06:49 +01:00
Added some debug logging to print out every event added to the SDL queue.
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@ -33,6 +33,8 @@
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#endif
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#include "../video/SDL_sysvideo.h"
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/*#define SDL_DEBUG_EVENTS 1*/
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/* An arbitrary limit so we don't have unbounded growth */
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#define SDL_MAX_QUEUED_EVENTS 65535
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@ -84,6 +86,230 @@ static struct
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} SDL_EventQ = { NULL, { 1 }, { 0 }, 0, NULL, NULL, NULL, NULL, NULL };
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#ifdef SDL_DEBUG_EVENTS
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/* this is to make printf() calls cleaner. */
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#define uint unsigned int
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static void
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SDL_DebugPrintEvent(const SDL_Event *event)
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{
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/* !!! FIXME: This code is kinda ugly, sorry. */
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printf("SDL EVENT: ");
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if ((event->type >= SDL_USEREVENT) && (event->type <= SDL_LASTEVENT)) {
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printf("SDL_USEREVENT");
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if (event->type > SDL_USEREVENT) {
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printf("+%u", ((uint) event->type) - SDL_USEREVENT);
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}
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printf(" (timestamp=%u windowid=%u code=%d data1=%p data2=%p)",
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(uint) event->user.timestamp, (uint) event->user.windowID,
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(int) event->user.code, event->user.data1, event->user.data2);
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return;
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}
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switch (event->type) {
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#define SDL_EVENT_CASE(x) case x: printf("%s", #x);
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SDL_EVENT_CASE(SDL_FIRSTEVENT) printf("(THIS IS PROBABLY A BUG!)"); break;
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SDL_EVENT_CASE(SDL_QUIT) printf("(timestamp=%u)", (uint) event->quit.timestamp); break;
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SDL_EVENT_CASE(SDL_APP_TERMINATING) break;
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SDL_EVENT_CASE(SDL_APP_LOWMEMORY) break;
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SDL_EVENT_CASE(SDL_APP_WILLENTERBACKGROUND) break;
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SDL_EVENT_CASE(SDL_APP_DIDENTERBACKGROUND) break;
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SDL_EVENT_CASE(SDL_APP_WILLENTERFOREGROUND) break;
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SDL_EVENT_CASE(SDL_APP_DIDENTERFOREGROUND) break;
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SDL_EVENT_CASE(SDL_KEYMAPCHANGED) break;
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SDL_EVENT_CASE(SDL_CLIPBOARDUPDATE); break;
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SDL_EVENT_CASE(SDL_RENDER_TARGETS_RESET) break;
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SDL_EVENT_CASE(SDL_RENDER_DEVICE_RESET) break;
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#undef SDL_EVENT_CASE
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#define SDL_EVENT_CASE(x) case x: printf("%s ", #x);
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SDL_EVENT_CASE(SDL_WINDOWEVENT)
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printf("(timestamp=%u windowid=%u event=", (uint) event->window.timestamp, (uint) event->window.windowID);
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switch(event->window.event) {
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case SDL_WINDOWEVENT_NONE: printf("none(THIS IS PROBABLY A BUG!)"); break;
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#define SDL_WINDOWEVENT_CASE(x) case x: printf("%s", #x); break
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SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_SHOWN);
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SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_HIDDEN);
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SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_EXPOSED);
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SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_MOVED);
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SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_RESIZED);
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SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_SIZE_CHANGED);
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SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_MINIMIZED);
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SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_MAXIMIZED);
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SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_RESTORED);
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SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_ENTER);
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SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_LEAVE);
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SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_FOCUS_GAINED);
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SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_FOCUS_LOST);
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SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_CLOSE);
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SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_TAKE_FOCUS);
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SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_HIT_TEST);
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#undef SDL_WINDOWEVENT_CASE
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default: printf("UNKNOWN(bug? fixme?)"); break;
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}
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printf(" data1=%d data2=%d)", (int) event->window.data1, (int) event->window.data2);
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break;
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SDL_EVENT_CASE(SDL_SYSWMEVENT)
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printf("(timestamp=%u)", (uint) event->syswm.timestamp);
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/* !!! FIXME: we don't delve further at the moment. */
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break;
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#define PRINT_KEY_EVENT(event) \
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printf("(timestamp=%u windowid=%u state=%s repeat=%s scancode=%u keycode=%u mod=%u)", \
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(uint) event->key.timestamp, (uint) event->key.windowID, \
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event->key.state == SDL_PRESSED ? "pressed" : "released", \
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event->key.repeat ? "true" : "false", \
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(uint) event->key.keysym.scancode, \
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(uint) event->key.keysym.sym, \
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(uint) event->key.keysym.mod)
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SDL_EVENT_CASE(SDL_KEYDOWN) PRINT_KEY_EVENT(event); break;
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SDL_EVENT_CASE(SDL_KEYUP) PRINT_KEY_EVENT(event); break;
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#undef PRINT_KEY_EVENT
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SDL_EVENT_CASE(SDL_TEXTEDITING)
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printf("(timestamp=%u windowid=%u text='%s' start=%d length=%d)",
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(uint) event->edit.timestamp, (uint) event->edit.windowID,
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event->edit.text, (int) event->edit.start, (int) event->edit.length);
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break;
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SDL_EVENT_CASE(SDL_TEXTINPUT)
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printf("(timestamp=%u windowid=%u text='%s')", (uint) event->text.timestamp, (uint) event->text.windowID, event->text.text);
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break;
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SDL_EVENT_CASE(SDL_MOUSEMOTION)
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printf("(timestamp=%u windowid=%u which=%u state=%u x=%d y=%d xrel=%d yrel=%d)",
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(uint) event->motion.timestamp, (uint) event->motion.windowID,
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(uint) event->motion.which, (uint) event->motion.state,
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(int) event->motion.x, (int) event->motion.y,
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(int) event->motion.xrel, (int) event->motion.yrel);
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break;
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#define PRINT_MBUTTON_EVENT(event) \
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printf("(timestamp=%u windowid=%u which=%u button=%u state=%s clicks=%u x=%d y=%d)", \
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(uint) event->button.timestamp, (uint) event->button.windowID, \
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(uint) event->button.which, (uint) event->button.button, \
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event->button.state == SDL_PRESSED ? "pressed" : "released", \
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(uint) event->button.clicks, (int) event->button.x, (int) event->button.y)
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SDL_EVENT_CASE(SDL_MOUSEBUTTONDOWN) PRINT_MBUTTON_EVENT(event); break;
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SDL_EVENT_CASE(SDL_MOUSEBUTTONUP) PRINT_MBUTTON_EVENT(event); break;
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#undef PRINT_MBUTTON_EVENT
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SDL_EVENT_CASE(SDL_MOUSEWHEEL)
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printf("(timestamp=%u windowid=%u which=%u x=%d y=%d direction=%s)",
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(uint) event->wheel.timestamp, (uint) event->wheel.windowID,
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(uint) event->wheel.which, (int) event->wheel.x, (int) event->wheel.y,
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event->wheel.direction == SDL_MOUSEWHEEL_NORMAL ? "normal" : "flipped");
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break;
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SDL_EVENT_CASE(SDL_JOYAXISMOTION)
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printf("(timestamp=%u which=%d axis=%u value=%d)",
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(uint) event->jaxis.timestamp, (int) event->jaxis.which,
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(uint) event->jaxis.axis, (int) event->jaxis.value);
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break;
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SDL_EVENT_CASE(SDL_JOYBALLMOTION)
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printf("(timestamp=%u which=%d ball=%u xrel=%d yrel=%d)",
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(uint) event->jball.timestamp, (int) event->jball.which,
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(uint) event->jball.ball, (int) event->jball.xrel, (int) event->jball.yrel);
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break;
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SDL_EVENT_CASE(SDL_JOYHATMOTION)
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printf("(timestamp=%u which=%d hat=%u value=%u)",
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(uint) event->jhat.timestamp, (int) event->jhat.which,
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(uint) event->jhat.hat, (uint) event->jhat.value);
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break;
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#define PRINT_JBUTTON_EVENT(event) \
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printf("(timestamp=%u which=%d button=%u state=%s)", \
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(uint) event->jbutton.timestamp, (int) event->jbutton.which, \
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(uint) event->jbutton.button, event->jbutton.state == SDL_PRESSED ? "pressed" : "released")
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SDL_EVENT_CASE(SDL_JOYBUTTONDOWN) PRINT_JBUTTON_EVENT(event); break;
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SDL_EVENT_CASE(SDL_JOYBUTTONUP) PRINT_JBUTTON_EVENT(event); break;
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#undef PRINT_JBUTTON_EVENT
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#define PRINT_JOYDEV_EVENT(event) printf("(timestamp=%u which=%d)", (uint) event->jdevice.timestamp, (int) event->jdevice.which)
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SDL_EVENT_CASE(SDL_JOYDEVICEADDED) PRINT_JOYDEV_EVENT(event); break;
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SDL_EVENT_CASE(SDL_JOYDEVICEREMOVED) PRINT_JOYDEV_EVENT(event); break;
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#undef PRINT_JOYDEV_EVENT
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SDL_EVENT_CASE(SDL_CONTROLLERAXISMOTION)
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printf("(timestamp=%u which=%d axis=%u value=%d)",
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(uint) event->caxis.timestamp, (int) event->caxis.which,
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(uint) event->caxis.axis, (int) event->caxis.value);
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break;
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#define PRINT_CBUTTON_EVENT(event) \
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printf("(timestamp=%u which=%d button=%u state=%s)", \
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(uint) event->cbutton.timestamp, (int) event->cbutton.which, \
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(uint) event->cbutton.button, event->cbutton.state == SDL_PRESSED ? "pressed" : "released")
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SDL_EVENT_CASE(SDL_CONTROLLERBUTTONDOWN) PRINT_CBUTTON_EVENT(event); break;
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SDL_EVENT_CASE(SDL_CONTROLLERBUTTONUP) PRINT_CBUTTON_EVENT(event); break;
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#undef PRINT_CBUTTON_EVENT
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#define PRINT_CONTROLLERDEV_EVENT(event) printf("(timestamp=%u which=%d)", (uint) event->cdevice.timestamp, (int) event->cdevice.which)
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SDL_EVENT_CASE(SDL_CONTROLLERDEVICEADDED) PRINT_CONTROLLERDEV_EVENT(event); break;
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SDL_EVENT_CASE(SDL_CONTROLLERDEVICEREMOVED) PRINT_CONTROLLERDEV_EVENT(event); break;
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SDL_EVENT_CASE(SDL_CONTROLLERDEVICEREMAPPED) PRINT_CONTROLLERDEV_EVENT(event); break;
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#undef PRINT_CONTROLLERDEV_EVENT
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#define PRINT_FINGER_EVENT(event) \
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printf("(timestamp=%u touchid=%lld fingerid=%lld x=%f y=%f dx=%f dy=%f pressure=%f)", \
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(uint) event->tfinger.timestamp, (long long) event->tfinger.touchId, \
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(long long) event->tfinger.fingerId, event->tfinger.x, event->tfinger.y, \
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event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure)
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SDL_EVENT_CASE(SDL_FINGERDOWN) PRINT_FINGER_EVENT(event); break;
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SDL_EVENT_CASE(SDL_FINGERUP) PRINT_FINGER_EVENT(event); break;
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SDL_EVENT_CASE(SDL_FINGERMOTION) PRINT_FINGER_EVENT(event); break;
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#undef PRINT_FINGER_EVENT
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#define PRINT_DOLLAR_EVENT(event) \
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printf("(timestamp=%u touchid=%lld gestureid=%lld numfingers=%u error=%f x=%f y=%f)", \
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(uint) event->dgesture.timestamp, (long long) event->dgesture.touchId, \
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(long long) event->dgesture.gestureId, (uint) event->dgesture.numFingers, \
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event->dgesture.error, event->dgesture.x, event->dgesture.y);
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SDL_EVENT_CASE(SDL_DOLLARGESTURE) PRINT_DOLLAR_EVENT(event); break;
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SDL_EVENT_CASE(SDL_DOLLARRECORD) PRINT_DOLLAR_EVENT(event); break;
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#undef PRINT_DOLLAR_EVENT
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SDL_EVENT_CASE(SDL_MULTIGESTURE)
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printf("(timestamp=%u touchid=%lld dtheta=%f ddist=%f x=%f y=%f numfingers=%u)",
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(uint) event->mgesture.timestamp, (long long) event->mgesture.touchId,
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event->mgesture.dTheta, event->mgesture.dDist,
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event->mgesture.x, event->mgesture.y, (uint) event->mgesture.numFingers);
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break;
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#define PRINT_DROP_EVENT(event) printf("(file='%s' timestamp=%u windowid=%u)", event->drop.file, (uint) event->drop.timestamp, (uint) event->drop.windowID)
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SDL_EVENT_CASE(SDL_DROPFILE) PRINT_DROP_EVENT(event); break;
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SDL_EVENT_CASE(SDL_DROPTEXT) PRINT_DROP_EVENT(event); break;
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SDL_EVENT_CASE(SDL_DROPBEGIN) PRINT_DROP_EVENT(event); break;
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SDL_EVENT_CASE(SDL_DROPCOMPLETE) PRINT_DROP_EVENT(event); break;
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#undef PRINT_DROP_EVENT
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#define PRINT_AUDIODEV_EVENT(event) printf("(timestamp=%u which=%u iscapture=%s)", (uint) event->adevice.timestamp, (uint) event->adevice.which, event->adevice.iscapture ? "true" : "false");
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SDL_EVENT_CASE(SDL_AUDIODEVICEADDED) PRINT_AUDIODEV_EVENT(event); break;
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SDL_EVENT_CASE(SDL_AUDIODEVICEREMOVED) PRINT_AUDIODEV_EVENT(event); break;
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#undef PRINT_AUDIODEV_EVENT
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#undef SDL_EVENT_CASE
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default:
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printf("UNKNOWN SDL EVENT #%u! (Bug? FIXME?)", (uint) event->type);
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break;
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}
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printf("\n");
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}
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#undef uint
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#endif
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/* Public functions */
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void
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@ -209,6 +435,10 @@ SDL_AddEvent(SDL_Event * event)
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SDL_EventQ.free = entry->next;
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}
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#ifdef SDL_DEBUG_EVENTS
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SDL_DebugPrintEvent(event);
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#endif
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entry->event = *event;
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if (event->type == SDL_SYSWMEVENT) {
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entry->msg = *event->syswm.msg;
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