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Haptic/Linux: Keep track of device numbers properly to track duplicates.
Fixes Bugzilla #3014.
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@ -59,6 +59,7 @@ typedef struct SDL_hapticlist_item
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{
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{
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char *fname; /* Dev path name (like /dev/input/event1) */
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char *fname; /* Dev path name (like /dev/input/event1) */
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SDL_Haptic *haptic; /* Associated haptic. */
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SDL_Haptic *haptic; /* Associated haptic. */
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dev_t dev_num;
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struct SDL_hapticlist_item *next;
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struct SDL_hapticlist_item *next;
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} SDL_hapticlist_item;
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} SDL_hapticlist_item;
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@ -236,15 +237,11 @@ void haptic_udev_callback(SDL_UDEV_deviceevent udev_type, int udev_class, const
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static int
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static int
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MaybeAddDevice(const char *path)
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MaybeAddDevice(const char *path)
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{
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{
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dev_t dev_nums[MAX_HAPTICS];
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struct stat sb;
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struct stat sb;
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int fd;
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int fd;
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int k;
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int duplicate;
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int success;
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int success;
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SDL_hapticlist_item *item;
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SDL_hapticlist_item *item;
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if (path == NULL) {
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if (path == NULL) {
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return -1;
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return -1;
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}
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}
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@ -255,15 +252,11 @@ MaybeAddDevice(const char *path)
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}
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}
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/* check for duplicates */
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/* check for duplicates */
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duplicate = 0;
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for (item = SDL_hapticlist; item != NULL; item = item->next) {
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for (k = 0; (k < numhaptics) && !duplicate; ++k) {
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if (item->dev_num == sb.st_rdev) {
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if (sb.st_rdev == dev_nums[k]) {
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return -1; /* duplicate. */
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duplicate = 1;
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}
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}
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}
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}
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if (duplicate) {
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return -1;
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}
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/* try to open */
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/* try to open */
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fd = open(path, O_RDWR, 0);
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fd = open(path, O_RDWR, 0);
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@ -293,6 +286,8 @@ MaybeAddDevice(const char *path)
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return -1;
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return -1;
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}
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}
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item->dev_num = sb.st_rdev;
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/* TODO: should we add instance IDs? */
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/* TODO: should we add instance IDs? */
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if (SDL_hapticlist_tail == NULL) {
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if (SDL_hapticlist_tail == NULL) {
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SDL_hapticlist = SDL_hapticlist_tail = item;
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SDL_hapticlist = SDL_hapticlist_tail = item;
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@ -301,8 +296,6 @@ MaybeAddDevice(const char *path)
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SDL_hapticlist_tail = item;
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SDL_hapticlist_tail = item;
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}
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}
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dev_nums[numhaptics] = sb.st_rdev;
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++numhaptics;
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++numhaptics;
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/* !!! TODO: Send a haptic add event? */
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/* !!! TODO: Send a haptic add event? */
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@ -546,7 +539,6 @@ SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
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int ret;
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int ret;
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SDL_hapticlist_item *item;
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SDL_hapticlist_item *item;
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/* Find the joystick in the haptic list. */
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/* Find the joystick in the haptic list. */
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for (item = SDL_hapticlist; item; item = item->next) {
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for (item = SDL_hapticlist; item; item = item->next) {
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if (SDL_strcmp(item->fname, joystick->hwdata->fname) == 0) {
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if (SDL_strcmp(item->fname, joystick->hwdata->fname) == 0) {
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