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Better fix for iOS build
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8984d25bfa
commit
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@ -22,9 +22,9 @@
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#if defined(__WIN32__)
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#if defined(__WIN32__)
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#include "core/windows/SDL_windows.h"
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#include "core/windows/SDL_windows.h"
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#elif !defined(__WINRT__)
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#include <unistd.h> // For _exit(), etc.
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#endif
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#endif
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#if defined(__IPHONEOS__)
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#include <unistd.h>
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#endif
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#endif
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#if defined(__EMSCRIPTEN__)
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#if defined(__EMSCRIPTEN__)
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@ -36,12 +36,9 @@
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#ifndef WS_OVERLAPPEDWINDOW
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#ifndef WS_OVERLAPPEDWINDOW
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#define WS_OVERLAPPEDWINDOW 0
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#define WS_OVERLAPPEDWINDOW 0
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#endif
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#endif
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#else /* fprintf, _exit(), etc. */
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#else /* fprintf, etc. */
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#if ! defined(__WINRT__)
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#include <unistd.h>
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#endif
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#endif
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#endif
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#if defined(__EMSCRIPTEN__)
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#if defined(__EMSCRIPTEN__)
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@ -124,10 +121,10 @@ static void SDL_GenerateAssertionReport(void)
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parts of SDL, because we don't want anything calling it without an
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parts of SDL, because we don't want anything calling it without an
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extremely good reason. */
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extremely good reason. */
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#if defined(__WATCOMC__)
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#if defined(__WATCOMC__)
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void SDL_ExitProcess(const int exitcode);
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extern void SDL_ExitProcess(const int exitcode);
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#pragma aux SDL_ExitProcess aborts;
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#pragma aux SDL_ExitProcess aborts;
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#endif
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#endif
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SDL_NORETURN void SDL_ExitProcess(const int exitcode);
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extern SDL_NORETURN void SDL_ExitProcess(const int exitcode);
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#if defined(__WATCOMC__)
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#if defined(__WATCOMC__)
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