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https://github.com/Relintai/sdl2_frt.git
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Set volume on device open
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parent
e3ea5b6468
commit
058bbe0286
@ -48,6 +48,7 @@ static int
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VITAAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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{
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int format, mixlen, i, port = SCE_AUDIO_OUT_PORT_TYPE_MAIN;
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int vols[2] = {SCE_AUDIO_MAX_VOLUME, SCE_AUDIO_MAX_VOLUME};
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this->hidden = (struct SDL_PrivateAudioData *)
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SDL_malloc(sizeof(*this->hidden));
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@ -97,6 +98,8 @@ VITAAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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return SDL_SetError("Couldn't reserve hardware channel");
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}
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sceAudioOutSetVolume(this->hidden->channel, SCE_AUDIO_VOLUME_FLAG_L_CH|SCE_AUDIO_VOLUME_FLAG_R_CH, vols);
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memset(this->hidden->rawbuf, 0, mixlen);
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for (i = 0; i < NUM_BUFFERS; i++) {
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this->hidden->mixbufs[i] = &this->hidden->rawbuf[i * this->spec.size];
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@ -110,8 +113,6 @@ static void VITAAUD_PlayDevice(_THIS)
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{
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Uint8 *mixbuf = this->hidden->mixbufs[this->hidden->next_buffer];
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int vols[2] = {SCE_AUDIO_MAX_VOLUME, SCE_AUDIO_MAX_VOLUME};
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sceAudioOutSetVolume(this->hidden->channel, SCE_AUDIO_VOLUME_FLAG_L_CH|SCE_AUDIO_VOLUME_FLAG_R_CH, vols);
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sceAudioOutOutput(this->hidden->channel, mixbuf);
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this->hidden->next_buffer = (this->hidden->next_buffer + 1) % NUM_BUFFERS;
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