From 03eaddcad49eebb8f29e5f987a9ca6c8abba942d Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Sun, 23 Jul 2017 19:25:16 -0400 Subject: [PATCH] Fixed compiler warnings on QNX. --- src/audio/qsa/SDL_qsa_audio.c | 66 +++-------------------------------- src/video/qnx/gl.c | 8 +++-- src/video/qnx/sdl_qnx.h | 2 +- 3 files changed, 11 insertions(+), 65 deletions(-) diff --git a/src/audio/qsa/SDL_qsa_audio.c b/src/audio/qsa/SDL_qsa_audio.c index 9f202ba9c..9b203741a 100644 --- a/src/audio/qsa/SDL_qsa_audio.c +++ b/src/audio/qsa/SDL_qsa_audio.c @@ -56,24 +56,6 @@ #define DEFAULT_CPARAMS_FRAGS_MIN 1 #define DEFAULT_CPARAMS_FRAGS_MAX 1 -#define QSA_NO_WORKAROUNDS 0x00000000 -#define QSA_MMAP_WORKAROUND 0x00000001 - -struct BuggyCards -{ - char *cardname; - unsigned long bugtype; -}; - -#define QSA_WA_CARDS 3 -#define QSA_MAX_CARD_NAME_LENGTH 33 - -struct BuggyCards buggycards[QSA_WA_CARDS] = { - {"Sound Blaster Live!", QSA_MMAP_WORKAROUND}, - {"Vortex 8820", QSA_MMAP_WORKAROUND}, - {"Vortex 8830", QSA_MMAP_WORKAROUND}, -}; - /* List of found devices */ #define QSA_MAX_DEVICES 32 #define QSA_MAX_NAME_LENGTH 81+16 /* Hardcoded in QSA, can't be changed */ @@ -97,40 +79,16 @@ QSA_SetError(const char *fn, int status) return SDL_SetError("QSA: %s() failed: %s", fn, snd_strerror(status)); } -/* card names check to apply the workarounds */ -static int -QSA_CheckBuggyCards(_THIS, unsigned long checkfor) -{ - char scardname[QSA_MAX_CARD_NAME_LENGTH]; - int it; - - if (snd_card_get_name - (this->hidden->cardno, scardname, QSA_MAX_CARD_NAME_LENGTH - 1) < 0) { - return 0; - } - - for (it = 0; it < QSA_WA_CARDS; it++) { - if (SDL_strcmp(buggycards[it].cardname, scardname) == 0) { - if (buggycards[it].bugtype == checkfor) { - return 1; - } - } - } - - return 0; -} - /* !!! FIXME: does this need to be here? Does the SDL version not work? */ static void QSA_ThreadInit(_THIS) { - struct sched_param param; - int status; - /* Increase default 10 priority to 25 to avoid jerky sound */ - status = SchedGet(0, 0, ¶m); - param.sched_priority = param.sched_curpriority + 15; - status = SchedSet(0, 0, SCHED_NOCHANGE, ¶m); + struct sched_param param; + if (SchedGet(0, 0, ¶m) != -1) { + param.sched_priority = param.sched_curpriority + 15; + SchedSet(0, 0, SCHED_NOCHANGE, ¶m); + } } /* PCM channel parameters initialize function */ @@ -385,18 +343,6 @@ QSA_OpenDevice(_THIS, void *handle, const char *devname, int iscapture) return QSA_SetError("snd_pcm_open", status); } -#if 0 - if (!QSA_CheckBuggyCards(this, QSA_MMAP_WORKAROUND)) { - /* Disable QSA MMAP plugin for buggy audio drivers */ - status = - snd_pcm_plugin_set_disable(this->hidden->audio_handle, - PLUGIN_DISABLE_MMAP); - if (status < 0) { - return QSA_SetError("snd_pcm_plugin_set_disable", status); - } - } -#endif - /* Try for a closest match on audio format */ format = 0; /* can't use format as SND_PCM_SFMT_U8 = 0 in qsa */ @@ -723,8 +669,6 @@ QSA_Deinitialize(void) static int QSA_Init(SDL_AudioDriverImpl * impl) { - snd_pcm_t *handle = NULL; - /* Clear devices array */ SDL_zero(qsa_playback_device); SDL_zero(qsa_capture_device); diff --git a/src/video/qnx/gl.c b/src/video/qnx/gl.c index 28f05f2d1..19e1bd4f7 100644 --- a/src/video/qnx/gl.c +++ b/src/video/qnx/gl.c @@ -227,13 +227,15 @@ glSetSwapInterval(_THIS, int interval) /** * Swaps the EGL buffers associated with the given window * @param _THIS - * @paran window Window to swap buffers for + * @param window Window to swap buffers for + * @return 0 if successful, -1 on error */ -void +int glSwapWindow(_THIS, SDL_Window *window) { + /* !!! FIXME: should we migrate this all over to use SDL_egl.c? */ window_impl_t *impl = (window_impl_t *)window->driverdata; - eglSwapBuffers(egl_disp, impl->surface); + return eglSwapBuffers(egl_disp, impl->surface) == EGL_TRUE ? 0 : -1; } /** diff --git a/src/video/qnx/sdl_qnx.h b/src/video/qnx/sdl_qnx.h index 70a2e4893..65e07988e 100644 --- a/src/video/qnx/sdl_qnx.h +++ b/src/video/qnx/sdl_qnx.h @@ -40,7 +40,7 @@ extern int glLoadLibrary(_THIS, const char *name); void *glGetProcAddress(_THIS, const char *proc); extern SDL_GLContext glCreateContext(_THIS, SDL_Window *window); extern int glSetSwapInterval(_THIS, int interval); -extern void glSwapWindow(_THIS, SDL_Window *window); +extern int glSwapWindow(_THIS, SDL_Window *window); extern int glMakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context); extern void glDeleteContext(_THIS, SDL_GLContext context); extern void glUnloadLibrary(_THIS);