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Android: add openslES and AAudio compilation to CMakeLists
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@ -994,6 +994,15 @@ if(ANDROID)
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set(SDL_AUDIO_DRIVER_ANDROID 1)
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set(SDL_AUDIO_DRIVER_ANDROID 1)
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file(GLOB ANDROID_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/android/*.c)
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file(GLOB ANDROID_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/android/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_AUDIO_SOURCES})
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set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_AUDIO_SOURCES})
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set(SDL_AUDIO_DRIVER_OPENSLES 1)
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file(GLOB OPENSLES_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/openslES/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${OPENSLES_AUDIO_SOURCES})
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set(SDL_AUDIO_DRIVER_AAUDIO 0)
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file(GLOB AAUDIO_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/aaudio/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${AAUDIO_AUDIO_SOURCES})
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set(HAVE_SDL_AUDIO TRUE)
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set(HAVE_SDL_AUDIO TRUE)
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endif()
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endif()
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if(SDL_FILESYSTEM)
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if(SDL_FILESYSTEM)
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