Default to OpenGL ES 2.0 instead of 1.0 when it's available.

This commit is contained in:
Sam Lantinga 2013-09-27 22:09:51 -07:00
parent d3d6f9ad19
commit 0103bc0bff

View File

@ -481,14 +481,14 @@ SDL_VideoInit(const char *driver_name)
#if SDL_VIDEO_OPENGL #if SDL_VIDEO_OPENGL
_this->gl_config.major_version = 2; _this->gl_config.major_version = 2;
_this->gl_config.minor_version = 1; _this->gl_config.minor_version = 1;
#elif SDL_VIDEO_OPENGL_ES
_this->gl_config.major_version = 1;
_this->gl_config.minor_version = 1;
_this->gl_config.profile_mask = SDL_GL_CONTEXT_PROFILE_ES;
#elif SDL_VIDEO_OPENGL_ES2 #elif SDL_VIDEO_OPENGL_ES2
_this->gl_config.major_version = 2; _this->gl_config.major_version = 2;
_this->gl_config.minor_version = 0; _this->gl_config.minor_version = 0;
_this->gl_config.profile_mask = SDL_GL_CONTEXT_PROFILE_ES; _this->gl_config.profile_mask = SDL_GL_CONTEXT_PROFILE_ES;
#elif SDL_VIDEO_OPENGL_ES
_this->gl_config.major_version = 1;
_this->gl_config.minor_version = 1;
_this->gl_config.profile_mask = SDL_GL_CONTEXT_PROFILE_ES;
#endif #endif
_this->gl_config.flags = 0; _this->gl_config.flags = 0;