mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-25 09:17:12 +01:00
46 lines
2.3 KiB
Plaintext
46 lines
2.3 KiB
Plaintext
|
================================================================================
|
||
|
Simple DirectMedia Layer for WinRT
|
||
|
================================================================================
|
||
|
|
||
|
SDL/WinRT layer allows SDL2-based applications to run on many of Microsoft's
|
||
|
platforms that utilize the "Windows Runtime" (aka "WinRT") APIs. WinRT apps
|
||
|
are currently always full-screen apps, run in what Microsoft calls their
|
||
|
"Modern" environment (aka. "Metro"), and are distributed via Microsoft-run
|
||
|
online stores. Some of the operating systems that support such apps include:
|
||
|
|
||
|
* Windows 8.x
|
||
|
* Windows RT 8.x (aka. Windows 8.x for ARM processors)
|
||
|
* Windows Phone 8.x
|
||
|
|
||
|
To note, WinRT applications that run on Windows 8.x and/or Windows RT are often
|
||
|
called "Windows Store" apps.
|
||
|
|
||
|
|
||
|
--------------------------------------------------------------------------------
|
||
|
Requirements
|
||
|
--------------------------------------------------------------------------------
|
||
|
- Microsoft Visual C++ 2012 -- Free, "Express" editions may be used, so long
|
||
|
as they include support for either "Windows Store" or "Windows Phone" apps.
|
||
|
(NOTE: MSVC 2013 support is pending. 2012 projects may be converted to 2013
|
||
|
projects by MSVC, in the meantime.)
|
||
|
- A valid Microsoft account -- This requirement is not imposed by SDL, but
|
||
|
rather by Microsoft's Visual C++ toolchain.
|
||
|
|
||
|
|
||
|
--------------------------------------------------------------------------------
|
||
|
TODO
|
||
|
--------------------------------------------------------------------------------
|
||
|
- Finish adding support for MSVC 2013, and "Universal" WinRT apps, which
|
||
|
support Windows 8.1, Windows Phone 8.1, and in the future, Xbox One and
|
||
|
Windows Desktop.
|
||
|
- Finish adding support for the SDL satellite libraries (SDL_image, SDL_mixer,
|
||
|
SDL_ttf, etc.)
|
||
|
- Create templates for both MSVC 2012 and MSVC 2013, and have the corresponding
|
||
|
VSIX packages either include pre-built copies of SDL, or reference binaries
|
||
|
available via MSVC's NuGet servers
|
||
|
- Write setup instructions that use MSVC 201x templates
|
||
|
- Write setup instructions that don't use MSVC 201x templates, and use
|
||
|
MSVC project-to-project references, rather than pre-built binaries
|
||
|
- Write a list of caveats found in SDL/WinRT, such as APIs that don't work due
|
||
|
to platform restrictions, or things that need further work
|