2015-06-21 17:33:46 +02:00
|
|
|
/*
|
|
|
|
Simple DirectMedia Layer
|
2016-01-02 19:10:34 +01:00
|
|
|
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
|
2015-06-21 17:33:46 +02:00
|
|
|
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
|
|
warranty. In no event will the authors be held liable for any damages
|
|
|
|
arising from the use of this software.
|
|
|
|
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
|
|
including commercial applications, and to alter it and redistribute it
|
|
|
|
freely, subject to the following restrictions:
|
|
|
|
|
|
|
|
1. The origin of this software must not be misrepresented; you must not
|
|
|
|
claim that you wrote the original software. If you use this software
|
|
|
|
in a product, an acknowledgment in the product documentation would be
|
|
|
|
appreciated but is not required.
|
|
|
|
2. Altered source versions must be plainly marked as such, and must not be
|
|
|
|
misrepresented as being the original software.
|
|
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "../../SDL_internal.h"
|
|
|
|
|
|
|
|
#ifdef SDL_JOYSTICK_ANDROID
|
|
|
|
|
|
|
|
#include <stdio.h> /* For the definition of NULL */
|
|
|
|
#include "SDL_error.h"
|
|
|
|
#include "SDL_events.h"
|
|
|
|
|
|
|
|
#if !SDL_EVENTS_DISABLED
|
|
|
|
#include "../../events/SDL_events_c.h"
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#include "SDL_joystick.h"
|
|
|
|
#include "SDL_hints.h"
|
|
|
|
#include "SDL_assert.h"
|
|
|
|
#include "SDL_timer.h"
|
|
|
|
#include "SDL_log.h"
|
|
|
|
#include "SDL_sysjoystick_c.h"
|
|
|
|
#include "../SDL_joystick_c.h"
|
|
|
|
#include "../../core/android/SDL_android.h"
|
|
|
|
|
|
|
|
#include "android/keycodes.h"
|
|
|
|
|
|
|
|
/* As of platform android-14, android/keycodes.h is missing these defines */
|
|
|
|
#ifndef AKEYCODE_BUTTON_1
|
|
|
|
#define AKEYCODE_BUTTON_1 188
|
|
|
|
#define AKEYCODE_BUTTON_2 189
|
|
|
|
#define AKEYCODE_BUTTON_3 190
|
|
|
|
#define AKEYCODE_BUTTON_4 191
|
|
|
|
#define AKEYCODE_BUTTON_5 192
|
|
|
|
#define AKEYCODE_BUTTON_6 193
|
|
|
|
#define AKEYCODE_BUTTON_7 194
|
|
|
|
#define AKEYCODE_BUTTON_8 195
|
|
|
|
#define AKEYCODE_BUTTON_9 196
|
|
|
|
#define AKEYCODE_BUTTON_10 197
|
|
|
|
#define AKEYCODE_BUTTON_11 198
|
|
|
|
#define AKEYCODE_BUTTON_12 199
|
|
|
|
#define AKEYCODE_BUTTON_13 200
|
|
|
|
#define AKEYCODE_BUTTON_14 201
|
|
|
|
#define AKEYCODE_BUTTON_15 202
|
|
|
|
#define AKEYCODE_BUTTON_16 203
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#define ANDROID_ACCELEROMETER_NAME "Android Accelerometer"
|
|
|
|
#define ANDROID_ACCELEROMETER_DEVICE_ID INT_MIN
|
|
|
|
#define ANDROID_MAX_NBUTTONS 36
|
|
|
|
|
|
|
|
static SDL_joylist_item * JoystickByDeviceId(int device_id);
|
|
|
|
|
|
|
|
static SDL_joylist_item *SDL_joylist = NULL;
|
|
|
|
static SDL_joylist_item *SDL_joylist_tail = NULL;
|
|
|
|
static int numjoysticks = 0;
|
|
|
|
static int instance_counter = 0;
|
|
|
|
|
|
|
|
|
|
|
|
/* Function to convert Android keyCodes into SDL ones.
|
|
|
|
* This code manipulation is done to get a sequential list of codes.
|
|
|
|
* FIXME: This is only suited for the case where we use a fixed number of buttons determined by ANDROID_MAX_NBUTTONS
|
|
|
|
*/
|
|
|
|
static int
|
|
|
|
keycode_to_SDL(int keycode)
|
|
|
|
{
|
|
|
|
/* FIXME: If this function gets too unwiedly in the future, replace with a lookup table */
|
|
|
|
int button = 0;
|
|
|
|
switch(keycode)
|
|
|
|
{
|
|
|
|
/* Some gamepad buttons (API 9) */
|
|
|
|
case AKEYCODE_BUTTON_A:
|
|
|
|
button = SDL_CONTROLLER_BUTTON_A;
|
|
|
|
break;
|
|
|
|
case AKEYCODE_BUTTON_B:
|
|
|
|
button = SDL_CONTROLLER_BUTTON_B;
|
|
|
|
break;
|
|
|
|
case AKEYCODE_BUTTON_X:
|
|
|
|
button = SDL_CONTROLLER_BUTTON_X;
|
|
|
|
break;
|
|
|
|
case AKEYCODE_BUTTON_Y:
|
|
|
|
button = SDL_CONTROLLER_BUTTON_Y;
|
|
|
|
break;
|
|
|
|
case AKEYCODE_BUTTON_L1:
|
|
|
|
button = SDL_CONTROLLER_BUTTON_LEFTSHOULDER;
|
|
|
|
break;
|
|
|
|
case AKEYCODE_BUTTON_R1:
|
|
|
|
button = SDL_CONTROLLER_BUTTON_RIGHTSHOULDER;
|
|
|
|
break;
|
|
|
|
case AKEYCODE_BUTTON_THUMBL:
|
|
|
|
button = SDL_CONTROLLER_BUTTON_LEFTSTICK;
|
|
|
|
break;
|
|
|
|
case AKEYCODE_BUTTON_THUMBR:
|
|
|
|
button = SDL_CONTROLLER_BUTTON_RIGHTSTICK;
|
|
|
|
break;
|
|
|
|
case AKEYCODE_BUTTON_START:
|
|
|
|
button = SDL_CONTROLLER_BUTTON_START;
|
|
|
|
break;
|
|
|
|
case AKEYCODE_BUTTON_SELECT:
|
|
|
|
button = SDL_CONTROLLER_BUTTON_BACK;
|
|
|
|
break;
|
|
|
|
case AKEYCODE_BUTTON_MODE:
|
|
|
|
button = SDL_CONTROLLER_BUTTON_GUIDE;
|
|
|
|
break;
|
|
|
|
case AKEYCODE_BUTTON_L2:
|
|
|
|
button = SDL_CONTROLLER_BUTTON_MAX; /* Not supported by GameController */
|
|
|
|
break;
|
|
|
|
case AKEYCODE_BUTTON_R2:
|
|
|
|
button = SDL_CONTROLLER_BUTTON_MAX+1; /* Not supported by GameController */
|
|
|
|
break;
|
|
|
|
case AKEYCODE_BUTTON_C:
|
|
|
|
button = SDL_CONTROLLER_BUTTON_MAX+2; /* Not supported by GameController */
|
|
|
|
break;
|
|
|
|
case AKEYCODE_BUTTON_Z:
|
|
|
|
button = SDL_CONTROLLER_BUTTON_MAX+3; /* Not supported by GameController */
|
|
|
|
break;
|
|
|
|
|
|
|
|
/* D-Pad key codes (API 1) */
|
|
|
|
case AKEYCODE_DPAD_UP:
|
|
|
|
button = SDL_CONTROLLER_BUTTON_DPAD_UP;
|
|
|
|
break;
|
|
|
|
case AKEYCODE_DPAD_DOWN:
|
|
|
|
button = SDL_CONTROLLER_BUTTON_DPAD_DOWN;
|
|
|
|
break;
|
|
|
|
case AKEYCODE_DPAD_LEFT:
|
|
|
|
button = SDL_CONTROLLER_BUTTON_DPAD_LEFT;
|
|
|
|
break;
|
|
|
|
case AKEYCODE_DPAD_RIGHT:
|
|
|
|
button = SDL_CONTROLLER_BUTTON_DPAD_RIGHT;
|
|
|
|
break;
|
|
|
|
case AKEYCODE_DPAD_CENTER:
|
|
|
|
button = SDL_CONTROLLER_BUTTON_MAX+4; /* Not supported by GameController */
|
|
|
|
break;
|
|
|
|
|
|
|
|
/* More gamepad buttons (API 12), these get mapped to 20...35*/
|
|
|
|
case AKEYCODE_BUTTON_1:
|
|
|
|
case AKEYCODE_BUTTON_2:
|
|
|
|
case AKEYCODE_BUTTON_3:
|
|
|
|
case AKEYCODE_BUTTON_4:
|
|
|
|
case AKEYCODE_BUTTON_5:
|
|
|
|
case AKEYCODE_BUTTON_6:
|
|
|
|
case AKEYCODE_BUTTON_7:
|
|
|
|
case AKEYCODE_BUTTON_8:
|
|
|
|
case AKEYCODE_BUTTON_9:
|
|
|
|
case AKEYCODE_BUTTON_10:
|
|
|
|
case AKEYCODE_BUTTON_11:
|
|
|
|
case AKEYCODE_BUTTON_12:
|
|
|
|
case AKEYCODE_BUTTON_13:
|
|
|
|
case AKEYCODE_BUTTON_14:
|
|
|
|
case AKEYCODE_BUTTON_15:
|
|
|
|
case AKEYCODE_BUTTON_16:
|
|
|
|
button = keycode - AKEYCODE_BUTTON_1 + SDL_CONTROLLER_BUTTON_MAX + 5;
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
return -1;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* This is here in case future generations, probably with six fingers per hand,
|
|
|
|
* happily add new cases up above and forget to update the max number of buttons.
|
|
|
|
*/
|
|
|
|
SDL_assert(button < ANDROID_MAX_NBUTTONS);
|
|
|
|
return button;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
Android_OnPadDown(int device_id, int keycode)
|
|
|
|
{
|
|
|
|
SDL_joylist_item *item;
|
|
|
|
int button = keycode_to_SDL(keycode);
|
|
|
|
if (button >= 0) {
|
|
|
|
item = JoystickByDeviceId(device_id);
|
|
|
|
if (item && item->joystick) {
|
|
|
|
SDL_PrivateJoystickButton(item->joystick, button , SDL_PRESSED);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
Android_OnPadUp(int device_id, int keycode)
|
|
|
|
{
|
|
|
|
SDL_joylist_item *item;
|
|
|
|
int button = keycode_to_SDL(keycode);
|
|
|
|
if (button >= 0) {
|
|
|
|
item = JoystickByDeviceId(device_id);
|
|
|
|
if (item && item->joystick) {
|
|
|
|
SDL_PrivateJoystickButton(item->joystick, button, SDL_RELEASED);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
Android_OnJoy(int device_id, int axis, float value)
|
|
|
|
{
|
|
|
|
/* Android gives joy info normalized as [-1.0, 1.0] or [0.0, 1.0] */
|
|
|
|
SDL_joylist_item *item = JoystickByDeviceId(device_id);
|
|
|
|
if (item && item->joystick) {
|
|
|
|
SDL_PrivateJoystickAxis(item->joystick, axis, (Sint16) (32767.*value) );
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
Android_OnHat(int device_id, int hat_id, int x, int y)
|
|
|
|
{
|
|
|
|
const Uint8 position_map[3][3] = {
|
|
|
|
{SDL_HAT_LEFTUP, SDL_HAT_UP, SDL_HAT_RIGHTUP},
|
|
|
|
{SDL_HAT_LEFT, SDL_HAT_CENTERED, SDL_HAT_RIGHT},
|
|
|
|
{SDL_HAT_LEFTDOWN, SDL_HAT_DOWN, SDL_HAT_RIGHTDOWN}
|
|
|
|
};
|
|
|
|
|
|
|
|
if (x >= -1 && x <=1 && y >= -1 && y <= 1) {
|
|
|
|
SDL_joylist_item *item = JoystickByDeviceId(device_id);
|
|
|
|
if (item && item->joystick) {
|
|
|
|
SDL_PrivateJoystickHat(item->joystick, hat_id, position_map[y+1][x+1] );
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
int
|
|
|
|
Android_AddJoystick(int device_id, const char *name, SDL_bool is_accelerometer, int nbuttons, int naxes, int nhats, int nballs)
|
|
|
|
{
|
|
|
|
SDL_JoystickGUID guid;
|
|
|
|
SDL_joylist_item *item;
|
|
|
|
#if !SDL_EVENTS_DISABLED
|
|
|
|
SDL_Event event;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
if(JoystickByDeviceId(device_id) != NULL || name == NULL) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* the GUID is just the first 16 chars of the name for now */
|
|
|
|
SDL_zero( guid );
|
|
|
|
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
|
|
|
|
|
|
|
|
item = (SDL_joylist_item *) SDL_malloc(sizeof (SDL_joylist_item));
|
|
|
|
if (item == NULL) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
SDL_zerop(item);
|
|
|
|
item->guid = guid;
|
|
|
|
item->device_id = device_id;
|
|
|
|
item->name = SDL_strdup(name);
|
|
|
|
if ( item->name == NULL ) {
|
|
|
|
SDL_free(item);
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
item->is_accelerometer = is_accelerometer;
|
|
|
|
if (nbuttons > -1) {
|
|
|
|
item->nbuttons = nbuttons;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
item->nbuttons = ANDROID_MAX_NBUTTONS;
|
|
|
|
}
|
|
|
|
item->naxes = naxes;
|
|
|
|
item->nhats = nhats;
|
|
|
|
item->nballs = nballs;
|
|
|
|
item->device_instance = instance_counter++;
|
|
|
|
if (SDL_joylist_tail == NULL) {
|
|
|
|
SDL_joylist = SDL_joylist_tail = item;
|
|
|
|
} else {
|
|
|
|
SDL_joylist_tail->next = item;
|
|
|
|
SDL_joylist_tail = item;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Need to increment the joystick count before we post the event */
|
|
|
|
++numjoysticks;
|
|
|
|
|
|
|
|
#if !SDL_EVENTS_DISABLED
|
|
|
|
event.type = SDL_JOYDEVICEADDED;
|
|
|
|
|
|
|
|
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
|
|
|
|
event.jdevice.which = (numjoysticks - 1);
|
|
|
|
if ( (SDL_EventOK == NULL) ||
|
|
|
|
(*SDL_EventOK) (SDL_EventOKParam, &event) ) {
|
|
|
|
SDL_PushEvent(&event);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif /* !SDL_EVENTS_DISABLED */
|
|
|
|
|
|
|
|
#ifdef DEBUG_JOYSTICK
|
|
|
|
SDL_Log("Added joystick %s with device_id %d", name, device_id);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return numjoysticks;
|
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
Android_RemoveJoystick(int device_id)
|
|
|
|
{
|
|
|
|
SDL_joylist_item *item = SDL_joylist;
|
|
|
|
SDL_joylist_item *prev = NULL;
|
|
|
|
#if !SDL_EVENTS_DISABLED
|
|
|
|
SDL_Event event;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/* Don't call JoystickByDeviceId here or there'll be an infinite loop! */
|
|
|
|
while (item != NULL) {
|
|
|
|
if (item->device_id == device_id) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
prev = item;
|
|
|
|
item = item->next;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item == NULL) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item->joystick) {
|
|
|
|
item->joystick->hwdata = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (prev != NULL) {
|
|
|
|
prev->next = item->next;
|
|
|
|
} else {
|
|
|
|
SDL_assert(SDL_joylist == item);
|
|
|
|
SDL_joylist = item->next;
|
|
|
|
}
|
|
|
|
if (item == SDL_joylist_tail) {
|
|
|
|
SDL_joylist_tail = prev;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Need to decrement the joystick count before we post the event */
|
|
|
|
--numjoysticks;
|
|
|
|
|
|
|
|
#if !SDL_EVENTS_DISABLED
|
|
|
|
event.type = SDL_JOYDEVICEREMOVED;
|
|
|
|
|
|
|
|
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
|
|
|
|
event.jdevice.which = item->device_instance;
|
|
|
|
if ( (SDL_EventOK == NULL) ||
|
|
|
|
(*SDL_EventOK) (SDL_EventOKParam, &event) ) {
|
|
|
|
SDL_PushEvent(&event);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif /* !SDL_EVENTS_DISABLED */
|
|
|
|
|
|
|
|
#ifdef DEBUG_JOYSTICK
|
|
|
|
SDL_Log("Removed joystick with device_id %d", device_id);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
SDL_free(item->name);
|
|
|
|
SDL_free(item);
|
2016-02-16 20:32:22 +01:00
|
|
|
return numjoysticks;
|
2015-06-21 17:33:46 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
int
|
|
|
|
SDL_SYS_JoystickInit(void)
|
|
|
|
{
|
|
|
|
const char *hint;
|
|
|
|
SDL_SYS_JoystickDetect();
|
|
|
|
|
|
|
|
hint = SDL_GetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK);
|
|
|
|
if (!hint || SDL_atoi(hint)) {
|
|
|
|
/* Default behavior, accelerometer as joystick */
|
|
|
|
Android_AddJoystick(ANDROID_ACCELEROMETER_DEVICE_ID, ANDROID_ACCELEROMETER_NAME, SDL_TRUE, 0, 3, 0, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
return (numjoysticks);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
int SDL_SYS_NumJoysticks()
|
|
|
|
{
|
|
|
|
return numjoysticks;
|
|
|
|
}
|
|
|
|
|
|
|
|
void SDL_SYS_JoystickDetect()
|
|
|
|
{
|
|
|
|
/* Support for device connect/disconnect is API >= 16 only,
|
|
|
|
* so we poll every three seconds
|
|
|
|
* Ref: http://developer.android.com/reference/android/hardware/input/InputManager.InputDeviceListener.html
|
|
|
|
*/
|
|
|
|
static Uint32 timeout = 0;
|
|
|
|
if (SDL_TICKS_PASSED(SDL_GetTicks(), timeout)) {
|
|
|
|
timeout = SDL_GetTicks() + 3000;
|
|
|
|
Android_JNI_PollInputDevices();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static SDL_joylist_item *
|
|
|
|
JoystickByDevIndex(int device_index)
|
|
|
|
{
|
|
|
|
SDL_joylist_item *item = SDL_joylist;
|
|
|
|
|
|
|
|
if ((device_index < 0) || (device_index >= numjoysticks)) {
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
while (device_index > 0) {
|
|
|
|
SDL_assert(item != NULL);
|
|
|
|
device_index--;
|
|
|
|
item = item->next;
|
|
|
|
}
|
|
|
|
|
|
|
|
return item;
|
|
|
|
}
|
|
|
|
|
|
|
|
static SDL_joylist_item *
|
|
|
|
JoystickByDeviceId(int device_id)
|
|
|
|
{
|
|
|
|
SDL_joylist_item *item = SDL_joylist;
|
|
|
|
|
|
|
|
while (item != NULL) {
|
|
|
|
if (item->device_id == device_id) {
|
|
|
|
return item;
|
|
|
|
}
|
|
|
|
item = item->next;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Joystick not found, try adding it */
|
|
|
|
SDL_SYS_JoystickDetect();
|
|
|
|
|
|
|
|
while (item != NULL) {
|
|
|
|
if (item->device_id == device_id) {
|
|
|
|
return item;
|
|
|
|
}
|
|
|
|
item = item->next;
|
|
|
|
}
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Function to get the device-dependent name of a joystick */
|
|
|
|
const char *
|
|
|
|
SDL_SYS_JoystickNameForDeviceIndex(int device_index)
|
|
|
|
{
|
|
|
|
return JoystickByDevIndex(device_index)->name;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Function to perform the mapping from device index to the instance id for this index */
|
|
|
|
SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
|
|
|
|
{
|
|
|
|
return JoystickByDevIndex(device_index)->device_instance;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Function to open a joystick for use.
|
|
|
|
The joystick to open is specified by the device index.
|
|
|
|
This should fill the nbuttons and naxes fields of the joystick structure.
|
|
|
|
It returns 0, or -1 if there is an error.
|
|
|
|
*/
|
|
|
|
int
|
|
|
|
SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
|
|
|
{
|
|
|
|
SDL_joylist_item *item = JoystickByDevIndex(device_index);
|
|
|
|
|
|
|
|
if (item == NULL ) {
|
|
|
|
return SDL_SetError("No such device");
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item->joystick != NULL) {
|
|
|
|
return SDL_SetError("Joystick already opened");
|
|
|
|
}
|
|
|
|
|
|
|
|
joystick->instance_id = item->device_instance;
|
|
|
|
joystick->hwdata = (struct joystick_hwdata *) item;
|
|
|
|
item->joystick = joystick;
|
|
|
|
joystick->nhats = item->nhats;
|
|
|
|
joystick->nballs = item->nballs;
|
|
|
|
joystick->nbuttons = item->nbuttons;
|
|
|
|
joystick->naxes = item->naxes;
|
|
|
|
|
|
|
|
return (0);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Function to determine if this joystick is attached to the system right now */
|
|
|
|
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
|
|
|
|
{
|
|
|
|
return joystick->hwdata != NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
Sint16 value;
|
|
|
|
float values[3];
|
|
|
|
SDL_joylist_item *item = SDL_joylist;
|
|
|
|
|
|
|
|
while (item) {
|
|
|
|
if (item->is_accelerometer) {
|
|
|
|
if (item->joystick) {
|
|
|
|
if (Android_JNI_GetAccelerometerValues(values)) {
|
|
|
|
for ( i = 0; i < 3; i++ ) {
|
|
|
|
if (values[i] > 1.0f) {
|
|
|
|
values[i] = 1.0f;
|
|
|
|
} else if (values[i] < -1.0f) {
|
|
|
|
values[i] = -1.0f;
|
|
|
|
}
|
|
|
|
|
|
|
|
value = (Sint16)(values[i] * 32767.0f);
|
|
|
|
SDL_PrivateJoystickAxis(item->joystick, i, value);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
item = item->next;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Function to close a joystick after use */
|
|
|
|
void
|
|
|
|
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Function to perform any system-specific joystick related cleanup */
|
|
|
|
void
|
|
|
|
SDL_SYS_JoystickQuit(void)
|
|
|
|
{
|
|
|
|
SDL_joylist_item *item = NULL;
|
|
|
|
SDL_joylist_item *next = NULL;
|
|
|
|
|
|
|
|
for (item = SDL_joylist; item; item = next) {
|
|
|
|
next = item->next;
|
|
|
|
SDL_free(item->name);
|
|
|
|
SDL_free(item);
|
|
|
|
}
|
|
|
|
|
|
|
|
SDL_joylist = SDL_joylist_tail = NULL;
|
|
|
|
|
|
|
|
numjoysticks = 0;
|
|
|
|
instance_counter = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
|
|
|
|
{
|
|
|
|
return JoystickByDevIndex(device_index)->guid;
|
|
|
|
}
|
|
|
|
|
|
|
|
SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
|
|
|
|
{
|
|
|
|
SDL_JoystickGUID guid;
|
|
|
|
|
|
|
|
if (joystick->hwdata != NULL) {
|
|
|
|
return ((SDL_joylist_item*)joystick->hwdata)->guid;
|
|
|
|
}
|
|
|
|
|
|
|
|
SDL_zero(guid);
|
|
|
|
return guid;
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif /* SDL_JOYSTICK_ANDROID */
|
|
|
|
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|