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555 lines
17 KiB
C
555 lines
17 KiB
C
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/*
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The PulseAudio target for SDL 1.3 is based on the 1.3 arts target, with
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the appropriate parts replaced with the 1.2 PulseAudio target code. This
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was the cleanest way to move it to 1.3. The 1.2 target was written by
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Stéphan Kochen: stephan .a.t. kochen.nl
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*/
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#include "../../SDL_internal.h"
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#if SDL_AUDIO_DRIVER_PULSEAUDIO
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/* Allow access to a raw mixing buffer */
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#ifdef HAVE_SIGNAL_H
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#include <signal.h>
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#endif
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#include <unistd.h>
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#include <sys/types.h>
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#include <errno.h>
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#include <pulse/pulseaudio.h>
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#include <pulse/simple.h>
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#include "SDL_timer.h"
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#include "SDL_audio.h"
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#include "../SDL_audiomem.h"
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#include "../SDL_audio_c.h"
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#include "SDL_pulseaudio.h"
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#include "SDL_loadso.h"
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#if (PA_API_VERSION < 12)
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/** Return non-zero if the passed state is one of the connected states */
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static SDL_INLINE int PA_CONTEXT_IS_GOOD(pa_context_state_t x) {
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return
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x == PA_CONTEXT_CONNECTING ||
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x == PA_CONTEXT_AUTHORIZING ||
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x == PA_CONTEXT_SETTING_NAME ||
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x == PA_CONTEXT_READY;
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}
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/** Return non-zero if the passed state is one of the connected states */
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static SDL_INLINE int PA_STREAM_IS_GOOD(pa_stream_state_t x) {
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return
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x == PA_STREAM_CREATING ||
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x == PA_STREAM_READY;
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}
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#endif /* pulseaudio <= 0.9.10 */
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static const char *(*PULSEAUDIO_pa_get_library_version) (void);
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static pa_simple *(*PULSEAUDIO_pa_simple_new) (const char *, const char *,
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pa_stream_direction_t, const char *, const char *, const pa_sample_spec *,
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const pa_channel_map *, const pa_buffer_attr *, int *);
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static void (*PULSEAUDIO_pa_simple_free) (pa_simple *);
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static pa_channel_map *(*PULSEAUDIO_pa_channel_map_init_auto) (
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pa_channel_map *, unsigned, pa_channel_map_def_t);
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static const char * (*PULSEAUDIO_pa_strerror) (int);
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static pa_mainloop * (*PULSEAUDIO_pa_mainloop_new) (void);
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static pa_mainloop_api * (*PULSEAUDIO_pa_mainloop_get_api) (pa_mainloop *);
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static int (*PULSEAUDIO_pa_mainloop_iterate) (pa_mainloop *, int, int *);
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static void (*PULSEAUDIO_pa_mainloop_free) (pa_mainloop *);
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static pa_operation_state_t (*PULSEAUDIO_pa_operation_get_state) (
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pa_operation *);
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static void (*PULSEAUDIO_pa_operation_cancel) (pa_operation *);
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static void (*PULSEAUDIO_pa_operation_unref) (pa_operation *);
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static pa_context * (*PULSEAUDIO_pa_context_new) (pa_mainloop_api *,
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const char *);
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static int (*PULSEAUDIO_pa_context_connect) (pa_context *, const char *,
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pa_context_flags_t, const pa_spawn_api *);
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static pa_context_state_t (*PULSEAUDIO_pa_context_get_state) (pa_context *);
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static void (*PULSEAUDIO_pa_context_disconnect) (pa_context *);
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static void (*PULSEAUDIO_pa_context_unref) (pa_context *);
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static pa_stream * (*PULSEAUDIO_pa_stream_new) (pa_context *, const char *,
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const pa_sample_spec *, const pa_channel_map *);
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static int (*PULSEAUDIO_pa_stream_connect_playback) (pa_stream *, const char *,
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const pa_buffer_attr *, pa_stream_flags_t, pa_cvolume *, pa_stream *);
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static pa_stream_state_t (*PULSEAUDIO_pa_stream_get_state) (pa_stream *);
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static size_t (*PULSEAUDIO_pa_stream_writable_size) (pa_stream *);
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static int (*PULSEAUDIO_pa_stream_write) (pa_stream *, const void *, size_t,
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pa_free_cb_t, int64_t, pa_seek_mode_t);
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static pa_operation * (*PULSEAUDIO_pa_stream_drain) (pa_stream *,
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pa_stream_success_cb_t, void *);
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static int (*PULSEAUDIO_pa_stream_disconnect) (pa_stream *);
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static void (*PULSEAUDIO_pa_stream_unref) (pa_stream *);
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static int load_pulseaudio_syms(void);
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#ifdef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC
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static const char *pulseaudio_library = SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC;
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static void *pulseaudio_handle = NULL;
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static int
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load_pulseaudio_sym(const char *fn, void **addr)
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{
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*addr = SDL_LoadFunction(pulseaudio_handle, fn);
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if (*addr == NULL) {
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/* Don't call SDL_SetError(): SDL_LoadFunction already did. */
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return 0;
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}
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return 1;
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}
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/* cast funcs to char* first, to please GCC's strict aliasing rules. */
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#define SDL_PULSEAUDIO_SYM(x) \
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if (!load_pulseaudio_sym(#x, (void **) (char *) &PULSEAUDIO_##x)) return -1
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static void
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UnloadPulseAudioLibrary(void)
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{
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if (pulseaudio_handle != NULL) {
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SDL_UnloadObject(pulseaudio_handle);
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pulseaudio_handle = NULL;
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}
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}
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static int
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LoadPulseAudioLibrary(void)
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{
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int retval = 0;
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if (pulseaudio_handle == NULL) {
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pulseaudio_handle = SDL_LoadObject(pulseaudio_library);
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if (pulseaudio_handle == NULL) {
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retval = -1;
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/* Don't call SDL_SetError(): SDL_LoadObject already did. */
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} else {
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retval = load_pulseaudio_syms();
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if (retval < 0) {
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UnloadPulseAudioLibrary();
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}
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}
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}
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return retval;
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}
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#else
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#define SDL_PULSEAUDIO_SYM(x) PULSEAUDIO_##x = x
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static void
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UnloadPulseAudioLibrary(void)
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{
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}
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static int
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LoadPulseAudioLibrary(void)
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{
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load_pulseaudio_syms();
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return 0;
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}
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#endif /* SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC */
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static int
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load_pulseaudio_syms(void)
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{
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SDL_PULSEAUDIO_SYM(pa_get_library_version);
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SDL_PULSEAUDIO_SYM(pa_simple_new);
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SDL_PULSEAUDIO_SYM(pa_simple_free);
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SDL_PULSEAUDIO_SYM(pa_mainloop_new);
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SDL_PULSEAUDIO_SYM(pa_mainloop_get_api);
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SDL_PULSEAUDIO_SYM(pa_mainloop_iterate);
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SDL_PULSEAUDIO_SYM(pa_mainloop_free);
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SDL_PULSEAUDIO_SYM(pa_operation_get_state);
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SDL_PULSEAUDIO_SYM(pa_operation_cancel);
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SDL_PULSEAUDIO_SYM(pa_operation_unref);
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SDL_PULSEAUDIO_SYM(pa_context_new);
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SDL_PULSEAUDIO_SYM(pa_context_connect);
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SDL_PULSEAUDIO_SYM(pa_context_get_state);
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SDL_PULSEAUDIO_SYM(pa_context_disconnect);
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SDL_PULSEAUDIO_SYM(pa_context_unref);
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SDL_PULSEAUDIO_SYM(pa_stream_new);
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SDL_PULSEAUDIO_SYM(pa_stream_connect_playback);
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SDL_PULSEAUDIO_SYM(pa_stream_get_state);
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SDL_PULSEAUDIO_SYM(pa_stream_writable_size);
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SDL_PULSEAUDIO_SYM(pa_stream_write);
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SDL_PULSEAUDIO_SYM(pa_stream_drain);
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SDL_PULSEAUDIO_SYM(pa_stream_disconnect);
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SDL_PULSEAUDIO_SYM(pa_stream_unref);
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SDL_PULSEAUDIO_SYM(pa_channel_map_init_auto);
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SDL_PULSEAUDIO_SYM(pa_strerror);
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return 0;
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}
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/* Check to see if we can connect to PulseAudio */
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static SDL_bool
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CheckPulseAudioAvailable()
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{
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pa_simple *s;
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pa_sample_spec ss;
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ss.format = PA_SAMPLE_S16NE;
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ss.channels = 1;
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ss.rate = 22050;
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s = PULSEAUDIO_pa_simple_new(NULL, "SDL", PA_STREAM_PLAYBACK, NULL,
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"Test", &ss, NULL, NULL, NULL);
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if (s) {
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PULSEAUDIO_pa_simple_free(s);
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return SDL_TRUE;
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} else {
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return SDL_FALSE;
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}
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}
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/* This function waits until it is possible to write a full sound buffer */
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static void
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PULSEAUDIO_WaitDevice(_THIS)
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{
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struct SDL_PrivateAudioData *h = this->hidden;
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while(1) {
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if (PULSEAUDIO_pa_context_get_state(h->context) != PA_CONTEXT_READY ||
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PULSEAUDIO_pa_stream_get_state(h->stream) != PA_STREAM_READY ||
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PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) {
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this->enabled = 0;
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return;
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}
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if (PULSEAUDIO_pa_stream_writable_size(h->stream) >= h->mixlen) {
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return;
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}
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}
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}
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static void
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PULSEAUDIO_PlayDevice(_THIS)
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{
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/* Write the audio data */
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struct SDL_PrivateAudioData *h = this->hidden;
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if (PULSEAUDIO_pa_stream_write(h->stream, h->mixbuf, h->mixlen, NULL, 0LL,
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PA_SEEK_RELATIVE) < 0) {
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this->enabled = 0;
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}
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}
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static void
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stream_drain_complete(pa_stream *s, int success, void *userdata)
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{
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/* no-op for pa_stream_drain() to use for callback. */
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}
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static void
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PULSEAUDIO_WaitDone(_THIS)
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{
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struct SDL_PrivateAudioData *h = this->hidden;
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pa_operation *o;
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o = PULSEAUDIO_pa_stream_drain(h->stream, stream_drain_complete, NULL);
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if (!o) {
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return;
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}
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while (PULSEAUDIO_pa_operation_get_state(o) != PA_OPERATION_DONE) {
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if (PULSEAUDIO_pa_context_get_state(h->context) != PA_CONTEXT_READY ||
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PULSEAUDIO_pa_stream_get_state(h->stream) != PA_STREAM_READY ||
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PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) {
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PULSEAUDIO_pa_operation_cancel(o);
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break;
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}
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}
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PULSEAUDIO_pa_operation_unref(o);
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}
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static Uint8 *
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PULSEAUDIO_GetDeviceBuf(_THIS)
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{
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return (this->hidden->mixbuf);
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}
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static void
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PULSEAUDIO_CloseDevice(_THIS)
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{
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if (this->hidden != NULL) {
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SDL_FreeAudioMem(this->hidden->mixbuf);
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this->hidden->mixbuf = NULL;
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if (this->hidden->stream) {
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PULSEAUDIO_pa_stream_disconnect(this->hidden->stream);
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PULSEAUDIO_pa_stream_unref(this->hidden->stream);
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this->hidden->stream = NULL;
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}
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if (this->hidden->context != NULL) {
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PULSEAUDIO_pa_context_disconnect(this->hidden->context);
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PULSEAUDIO_pa_context_unref(this->hidden->context);
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this->hidden->context = NULL;
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}
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if (this->hidden->mainloop != NULL) {
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PULSEAUDIO_pa_mainloop_free(this->hidden->mainloop);
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this->hidden->mainloop = NULL;
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}
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SDL_free(this->hidden);
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this->hidden = NULL;
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}
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}
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static SDL_INLINE int
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squashVersion(const int major, const int minor, const int patch)
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{
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return ((major & 0xFF) << 16) | ((minor & 0xFF) << 8) | (patch & 0xFF);
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}
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/* Workaround for older pulse: pa_context_new() must have non-NULL appname */
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static const char *
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getAppName(void)
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{
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const char *verstr = PULSEAUDIO_pa_get_library_version();
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if (verstr != NULL) {
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int maj, min, patch;
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if (SDL_sscanf(verstr, "%d.%d.%d", &maj, &min, &patch) == 3) {
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if (squashVersion(maj, min, patch) >= squashVersion(0, 9, 15)) {
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return NULL; /* 0.9.15+ handles NULL correctly. */
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}
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}
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}
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return "SDL Application"; /* oh well. */
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}
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static int
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PULSEAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
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{
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struct SDL_PrivateAudioData *h = NULL;
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Uint16 test_format = 0;
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pa_sample_spec paspec;
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pa_buffer_attr paattr;
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pa_channel_map pacmap;
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pa_stream_flags_t flags = 0;
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int state = 0;
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/* Initialize all variables that we clean on shutdown */
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this->hidden = (struct SDL_PrivateAudioData *)
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SDL_malloc((sizeof *this->hidden));
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if (this->hidden == NULL) {
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return SDL_OutOfMemory();
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}
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SDL_memset(this->hidden, 0, (sizeof *this->hidden));
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h = this->hidden;
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paspec.format = PA_SAMPLE_INVALID;
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/* Try for a closest match on audio format */
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for (test_format = SDL_FirstAudioFormat(this->spec.format);
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(paspec.format == PA_SAMPLE_INVALID) && test_format;) {
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#ifdef DEBUG_AUDIO
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fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
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#endif
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switch (test_format) {
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case AUDIO_U8:
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paspec.format = PA_SAMPLE_U8;
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break;
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case AUDIO_S16LSB:
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paspec.format = PA_SAMPLE_S16LE;
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break;
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case AUDIO_S16MSB:
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paspec.format = PA_SAMPLE_S16BE;
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break;
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case AUDIO_S32LSB:
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paspec.format = PA_SAMPLE_S32LE;
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break;
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case AUDIO_S32MSB:
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paspec.format = PA_SAMPLE_S32BE;
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break;
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case AUDIO_F32LSB:
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paspec.format = PA_SAMPLE_FLOAT32LE;
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break;
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case AUDIO_F32MSB:
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paspec.format = PA_SAMPLE_FLOAT32BE;
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break;
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default:
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paspec.format = PA_SAMPLE_INVALID;
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break;
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}
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if (paspec.format == PA_SAMPLE_INVALID) {
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test_format = SDL_NextAudioFormat();
|
||
|
}
|
||
|
}
|
||
|
if (paspec.format == PA_SAMPLE_INVALID) {
|
||
|
PULSEAUDIO_CloseDevice(this);
|
||
|
return SDL_SetError("Couldn't find any hardware audio formats");
|
||
|
}
|
||
|
this->spec.format = test_format;
|
||
|
|
||
|
/* Calculate the final parameters for this audio specification */
|
||
|
#ifdef PA_STREAM_ADJUST_LATENCY
|
||
|
this->spec.samples /= 2; /* Mix in smaller chunck to avoid underruns */
|
||
|
#endif
|
||
|
SDL_CalculateAudioSpec(&this->spec);
|
||
|
|
||
|
/* Allocate mixing buffer */
|
||
|
h->mixlen = this->spec.size;
|
||
|
h->mixbuf = (Uint8 *) SDL_AllocAudioMem(h->mixlen);
|
||
|
if (h->mixbuf == NULL) {
|
||
|
PULSEAUDIO_CloseDevice(this);
|
||
|
return SDL_OutOfMemory();
|
||
|
}
|
||
|
SDL_memset(h->mixbuf, this->spec.silence, this->spec.size);
|
||
|
|
||
|
paspec.channels = this->spec.channels;
|
||
|
paspec.rate = this->spec.freq;
|
||
|
|
||
|
/* Reduced prebuffering compared to the defaults. */
|
||
|
#ifdef PA_STREAM_ADJUST_LATENCY
|
||
|
/* 2x original requested bufsize */
|
||
|
paattr.tlength = h->mixlen * 4;
|
||
|
paattr.prebuf = -1;
|
||
|
paattr.maxlength = -1;
|
||
|
/* -1 can lead to pa_stream_writable_size() >= mixlen never being true */
|
||
|
paattr.minreq = h->mixlen;
|
||
|
flags = PA_STREAM_ADJUST_LATENCY;
|
||
|
#else
|
||
|
paattr.tlength = h->mixlen*2;
|
||
|
paattr.prebuf = h->mixlen*2;
|
||
|
paattr.maxlength = h->mixlen*2;
|
||
|
paattr.minreq = h->mixlen;
|
||
|
#endif
|
||
|
|
||
|
/* The SDL ALSA output hints us that we use Windows' channel mapping */
|
||
|
/* http://bugzilla.libsdl.org/show_bug.cgi?id=110 */
|
||
|
PULSEAUDIO_pa_channel_map_init_auto(&pacmap, this->spec.channels,
|
||
|
PA_CHANNEL_MAP_WAVEEX);
|
||
|
|
||
|
/* Set up a new main loop */
|
||
|
if (!(h->mainloop = PULSEAUDIO_pa_mainloop_new())) {
|
||
|
PULSEAUDIO_CloseDevice(this);
|
||
|
return SDL_SetError("pa_mainloop_new() failed");
|
||
|
}
|
||
|
|
||
|
h->mainloop_api = PULSEAUDIO_pa_mainloop_get_api(h->mainloop);
|
||
|
h->context = PULSEAUDIO_pa_context_new(h->mainloop_api, getAppName());
|
||
|
if (!h->context) {
|
||
|
PULSEAUDIO_CloseDevice(this);
|
||
|
return SDL_SetError("pa_context_new() failed");
|
||
|
}
|
||
|
|
||
|
/* Connect to the PulseAudio server */
|
||
|
if (PULSEAUDIO_pa_context_connect(h->context, NULL, 0, NULL) < 0) {
|
||
|
PULSEAUDIO_CloseDevice(this);
|
||
|
return SDL_SetError("Could not setup connection to PulseAudio");
|
||
|
}
|
||
|
|
||
|
do {
|
||
|
if (PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) {
|
||
|
PULSEAUDIO_CloseDevice(this);
|
||
|
return SDL_SetError("pa_mainloop_iterate() failed");
|
||
|
}
|
||
|
state = PULSEAUDIO_pa_context_get_state(h->context);
|
||
|
if (!PA_CONTEXT_IS_GOOD(state)) {
|
||
|
PULSEAUDIO_CloseDevice(this);
|
||
|
return SDL_SetError("Could not connect to PulseAudio");
|
||
|
}
|
||
|
} while (state != PA_CONTEXT_READY);
|
||
|
|
||
|
h->stream = PULSEAUDIO_pa_stream_new(
|
||
|
h->context,
|
||
|
"Simple DirectMedia Layer", /* stream description */
|
||
|
&paspec, /* sample format spec */
|
||
|
&pacmap /* channel map */
|
||
|
);
|
||
|
|
||
|
if (h->stream == NULL) {
|
||
|
PULSEAUDIO_CloseDevice(this);
|
||
|
return SDL_SetError("Could not set up PulseAudio stream");
|
||
|
}
|
||
|
|
||
|
if (PULSEAUDIO_pa_stream_connect_playback(h->stream, NULL, &paattr, flags,
|
||
|
NULL, NULL) < 0) {
|
||
|
PULSEAUDIO_CloseDevice(this);
|
||
|
return SDL_SetError("Could not connect PulseAudio stream");
|
||
|
}
|
||
|
|
||
|
do {
|
||
|
if (PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) {
|
||
|
PULSEAUDIO_CloseDevice(this);
|
||
|
return SDL_SetError("pa_mainloop_iterate() failed");
|
||
|
}
|
||
|
state = PULSEAUDIO_pa_stream_get_state(h->stream);
|
||
|
if (!PA_STREAM_IS_GOOD(state)) {
|
||
|
PULSEAUDIO_CloseDevice(this);
|
||
|
return SDL_SetError("Could not create to PulseAudio stream");
|
||
|
}
|
||
|
} while (state != PA_STREAM_READY);
|
||
|
|
||
|
/* We're ready to rock and roll. :-) */
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
static void
|
||
|
PULSEAUDIO_Deinitialize(void)
|
||
|
{
|
||
|
UnloadPulseAudioLibrary();
|
||
|
}
|
||
|
|
||
|
static int
|
||
|
PULSEAUDIO_Init(SDL_AudioDriverImpl * impl)
|
||
|
{
|
||
|
if (LoadPulseAudioLibrary() < 0) {
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
if (!CheckPulseAudioAvailable()) {
|
||
|
UnloadPulseAudioLibrary();
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
/* Set the function pointers */
|
||
|
impl->OpenDevice = PULSEAUDIO_OpenDevice;
|
||
|
impl->PlayDevice = PULSEAUDIO_PlayDevice;
|
||
|
impl->WaitDevice = PULSEAUDIO_WaitDevice;
|
||
|
impl->GetDeviceBuf = PULSEAUDIO_GetDeviceBuf;
|
||
|
impl->CloseDevice = PULSEAUDIO_CloseDevice;
|
||
|
impl->WaitDone = PULSEAUDIO_WaitDone;
|
||
|
impl->Deinitialize = PULSEAUDIO_Deinitialize;
|
||
|
impl->OnlyHasDefaultOutputDevice = 1;
|
||
|
|
||
|
return 1; /* this audio target is available. */
|
||
|
}
|
||
|
|
||
|
|
||
|
AudioBootStrap PULSEAUDIO_bootstrap = {
|
||
|
"pulseaudio", "PulseAudio", PULSEAUDIO_Init, 0
|
||
|
};
|
||
|
|
||
|
#endif /* SDL_AUDIO_DRIVER_PULSEAUDIO */
|
||
|
|
||
|
/* vi: set ts=4 sw=4 expandtab: */
|