2015-06-21 17:33:46 +02:00
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/*
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Simple DirectMedia Layer
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2016-01-02 19:10:34 +01:00
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Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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2015-06-21 17:33:46 +02:00
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if SDL_VIDEO_DRIVER_WAYLAND && SDL_VIDEO_OPENGL_EGL
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#include "SDL_waylandvideo.h"
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#include "SDL_waylandopengles.h"
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#include "SDL_waylandwindow.h"
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#include "SDL_waylandevents_c.h"
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#include "SDL_waylanddyn.h"
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/* EGL implementation of SDL OpenGL ES support */
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int
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Wayland_GLES_LoadLibrary(_THIS, const char *path) {
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int ret;
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SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
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ret = SDL_EGL_LoadLibrary(_this, path, (NativeDisplayType) data->display);
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Wayland_PumpEvents(_this);
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WAYLAND_wl_display_flush(data->display);
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return ret;
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}
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SDL_GLContext
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Wayland_GLES_CreateContext(_THIS, SDL_Window * window)
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{
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SDL_GLContext context;
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context = SDL_EGL_CreateContext(_this, ((SDL_WindowData *) window->driverdata)->egl_surface);
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WAYLAND_wl_display_flush( ((SDL_VideoData*)_this->driverdata)->display );
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return context;
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}
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void
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Wayland_GLES_SwapWindow(_THIS, SDL_Window *window)
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{
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SDL_EGL_SwapBuffers(_this, ((SDL_WindowData *) window->driverdata)->egl_surface);
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WAYLAND_wl_display_flush( ((SDL_VideoData*)_this->driverdata)->display );
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}
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int
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Wayland_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
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{
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int ret;
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if (window && context) {
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ret = SDL_EGL_MakeCurrent(_this, ((SDL_WindowData *) window->driverdata)->egl_surface, context);
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}
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else {
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ret = SDL_EGL_MakeCurrent(_this, NULL, NULL);
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}
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WAYLAND_wl_display_flush( ((SDL_VideoData*)_this->driverdata)->display );
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return ret;
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}
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void
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Wayland_GLES_DeleteContext(_THIS, SDL_GLContext context)
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{
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SDL_EGL_DeleteContext(_this, context);
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WAYLAND_wl_display_flush( ((SDL_VideoData*)_this->driverdata)->display );
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}
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#endif /* SDL_VIDEO_DRIVER_WAYLAND && SDL_VIDEO_OPENGL_EGL */
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/* vi: set ts=4 sw=4 expandtab: */
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