mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2025-02-04 11:15:57 +01:00
140 lines
4.3 KiB
C
140 lines
4.3 KiB
C
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if SDL_VIDEO_DRIVER_ANDROID
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#include "SDL_syswm.h"
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#include "../SDL_sysvideo.h"
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#include "../../events/SDL_keyboard_c.h"
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#include "../../events/SDL_mouse_c.h"
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#include "SDL_androidvideo.h"
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#include "SDL_androidwindow.h"
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int
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Android_CreateWindow(_THIS, SDL_Window * window)
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{
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SDL_WindowData *data;
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if (Android_Window) {
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return SDL_SetError("Android only supports one window");
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}
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Android_PauseSem = SDL_CreateSemaphore(0);
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Android_ResumeSem = SDL_CreateSemaphore(0);
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/* Adjust the window data to match the screen */
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window->x = 0;
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window->y = 0;
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window->w = Android_ScreenWidth;
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window->h = Android_ScreenHeight;
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window->flags &= ~SDL_WINDOW_RESIZABLE; /* window is NEVER resizeable */
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window->flags |= SDL_WINDOW_FULLSCREEN; /* window is always fullscreen */
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window->flags &= ~SDL_WINDOW_HIDDEN;
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window->flags |= SDL_WINDOW_SHOWN; /* only one window on Android */
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window->flags |= SDL_WINDOW_INPUT_FOCUS; /* always has input focus */
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/* One window, it always has focus */
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SDL_SetMouseFocus(window);
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SDL_SetKeyboardFocus(window);
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data = (SDL_WindowData *) SDL_calloc(1, sizeof(*data));
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if (!data) {
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return SDL_OutOfMemory();
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}
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data->native_window = Android_JNI_GetNativeWindow();
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if (!data->native_window) {
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SDL_free(data);
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return SDL_SetError("Could not fetch native window");
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}
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data->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType) data->native_window);
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if (data->egl_surface == EGL_NO_SURFACE) {
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ANativeWindow_release(data->native_window);
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SDL_free(data);
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return SDL_SetError("Could not create GLES window surface");
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}
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window->driverdata = data;
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Android_Window = window;
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return 0;
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}
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void
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Android_SetWindowTitle(_THIS, SDL_Window * window)
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{
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Android_JNI_SetActivityTitle(window->title);
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}
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void
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Android_DestroyWindow(_THIS, SDL_Window * window)
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{
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SDL_WindowData *data;
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if (window == Android_Window) {
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Android_Window = NULL;
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if (Android_PauseSem) SDL_DestroySemaphore(Android_PauseSem);
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if (Android_ResumeSem) SDL_DestroySemaphore(Android_ResumeSem);
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Android_PauseSem = NULL;
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Android_ResumeSem = NULL;
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if(window->driverdata) {
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data = (SDL_WindowData *) window->driverdata;
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if (data->egl_surface != EGL_NO_SURFACE) {
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SDL_EGL_DestroySurface(_this, data->egl_surface);
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}
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if (data->native_window) {
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ANativeWindow_release(data->native_window);
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}
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SDL_free(window->driverdata);
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window->driverdata = NULL;
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}
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}
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}
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SDL_bool
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Android_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
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{
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SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
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if (info->version.major == SDL_MAJOR_VERSION &&
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info->version.minor == SDL_MINOR_VERSION) {
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info->subsystem = SDL_SYSWM_ANDROID;
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info->info.android.window = data->native_window;
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info->info.android.surface = data->egl_surface;
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return SDL_TRUE;
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} else {
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SDL_SetError("Application not compiled with SDL %d.%d\n",
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SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
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return SDL_FALSE;
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}
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}
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#endif /* SDL_VIDEO_DRIVER_ANDROID */
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/* vi: set ts=4 sw=4 expandtab: */
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