mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-20 22:16:49 +01:00
85 lines
2.6 KiB
C
85 lines
2.6 KiB
C
|
/*
|
||
|
Simple DirectMedia Layer
|
||
|
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
|
||
|
|
||
|
This software is provided 'as-is', without any express or implied
|
||
|
warranty. In no event will the authors be held liable for any damages
|
||
|
arising from the use of this software.
|
||
|
|
||
|
Permission is granted to anyone to use this software for any purpose,
|
||
|
including commercial applications, and to alter it and redistribute it
|
||
|
freely, subject to the following restrictions:
|
||
|
|
||
|
1. The origin of this software must not be misrepresented; you must not
|
||
|
claim that you wrote the original software. If you use this software
|
||
|
in a product, an acknowledgment in the product documentation would be
|
||
|
appreciated but is not required.
|
||
|
2. Altered source versions must be plainly marked as such, and must not be
|
||
|
misrepresented as being the original software.
|
||
|
3. This notice may not be removed or altered from any source distribution.
|
||
|
*/
|
||
|
|
||
|
#include "../../SDL_internal.h"
|
||
|
|
||
|
#if SDL_VIDEO_DRIVER_ANDROID
|
||
|
|
||
|
#include "SDL_androidmouse.h"
|
||
|
|
||
|
#include "SDL_events.h"
|
||
|
#include "../../events/SDL_mouse_c.h"
|
||
|
|
||
|
#include "../../core/android/SDL_android.h"
|
||
|
|
||
|
#define ACTION_DOWN 0
|
||
|
#define ACTION_UP 1
|
||
|
#define ACTION_HOVER_MOVE 7
|
||
|
#define ACTION_SCROLL 8
|
||
|
#define BUTTON_PRIMARY 1
|
||
|
#define BUTTON_SECONDARY 2
|
||
|
#define BUTTON_TERTIARY 4
|
||
|
|
||
|
void Android_OnMouse( int androidButton, int action, float x, float y) {
|
||
|
static Uint8 SDLButton;
|
||
|
|
||
|
if (!Android_Window) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
switch(action) {
|
||
|
case ACTION_DOWN:
|
||
|
// Determine which button originated the event, and store it for ACTION_UP
|
||
|
SDLButton = SDL_BUTTON_LEFT;
|
||
|
if (androidButton == BUTTON_SECONDARY) {
|
||
|
SDLButton = SDL_BUTTON_RIGHT;
|
||
|
} else if (androidButton == BUTTON_TERTIARY) {
|
||
|
SDLButton = SDL_BUTTON_MIDDLE;
|
||
|
}
|
||
|
SDL_SendMouseMotion(Android_Window, 0, 0, x, y);
|
||
|
SDL_SendMouseButton(Android_Window, 0, SDL_PRESSED, SDLButton);
|
||
|
break;
|
||
|
|
||
|
case ACTION_UP:
|
||
|
// Android won't give us the button that originated the ACTION_DOWN event, so we'll
|
||
|
// assume it's the one we stored
|
||
|
SDL_SendMouseMotion(Android_Window, 0, 0, x, y);
|
||
|
SDL_SendMouseButton(Android_Window, 0, SDL_RELEASED, SDLButton);
|
||
|
break;
|
||
|
|
||
|
case ACTION_HOVER_MOVE:
|
||
|
SDL_SendMouseMotion(Android_Window, 0, 0, x, y);
|
||
|
break;
|
||
|
|
||
|
case ACTION_SCROLL:
|
||
|
SDL_SendMouseWheel(Android_Window, 0, x, y, SDL_MOUSEWHEEL_NORMAL);
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#endif /* SDL_VIDEO_DRIVER_ANDROID */
|
||
|
|
||
|
/* vi: set ts=4 sw=4 expandtab: */
|
||
|
|