2015-06-21 17:33:46 +02:00
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/*
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Simple DirectMedia Layer
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2016-01-02 19:10:34 +01:00
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Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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2015-06-21 17:33:46 +02:00
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if SDL_VIDEO_DRIVER_RPI
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#include "SDL_assert.h"
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#include "SDL_surface.h"
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#include "SDL_rpivideo.h"
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#include "SDL_rpimouse.h"
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#include "../SDL_sysvideo.h"
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#include "../../events/SDL_mouse_c.h"
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#include "../../events/default_cursor.h"
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/* Copied from vc_vchi_dispmanx.h which is bugged and tries to include a non existing file */
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/* Attributes changes flag mask */
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#define ELEMENT_CHANGE_LAYER (1<<0)
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#define ELEMENT_CHANGE_OPACITY (1<<1)
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#define ELEMENT_CHANGE_DEST_RECT (1<<2)
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#define ELEMENT_CHANGE_SRC_RECT (1<<3)
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#define ELEMENT_CHANGE_MASK_RESOURCE (1<<4)
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#define ELEMENT_CHANGE_TRANSFORM (1<<5)
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/* End copied from vc_vchi_dispmanx.h */
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static SDL_Cursor *RPI_CreateDefaultCursor(void);
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static SDL_Cursor *RPI_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y);
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static int RPI_ShowCursor(SDL_Cursor * cursor);
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static void RPI_MoveCursor(SDL_Cursor * cursor);
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static void RPI_FreeCursor(SDL_Cursor * cursor);
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static void RPI_WarpMouse(SDL_Window * window, int x, int y);
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2015-07-18 06:03:34 +02:00
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static int RPI_WarpMouseGlobal(int x, int y);
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2015-06-21 17:33:46 +02:00
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static SDL_Cursor *
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RPI_CreateDefaultCursor(void)
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{
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return SDL_CreateCursor(default_cdata, default_cmask, DEFAULT_CWIDTH, DEFAULT_CHEIGHT, DEFAULT_CHOTX, DEFAULT_CHOTY);
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}
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/* Create a cursor from a surface */
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static SDL_Cursor *
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RPI_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y)
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{
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RPI_CursorData *curdata;
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SDL_Cursor *cursor;
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int ret;
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VC_RECT_T dst_rect;
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Uint32 dummy;
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SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888);
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SDL_assert(surface->pitch == surface->w * 4);
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cursor = (SDL_Cursor *) SDL_calloc(1, sizeof(*cursor));
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curdata = (RPI_CursorData *) SDL_calloc(1, sizeof(*curdata));
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curdata->hot_x = hot_x;
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curdata->hot_y = hot_y;
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curdata->w = surface->w;
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curdata->h = surface->h;
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/* This usage is inspired by Wayland/Weston RPI code, how they figured this out is anyone's guess */
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curdata->resource = vc_dispmanx_resource_create( VC_IMAGE_ARGB8888, surface->w | (surface->pitch << 16), surface->h | (surface->h << 16), &dummy );
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SDL_assert(curdata->resource);
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vc_dispmanx_rect_set( &dst_rect, 0, 0, curdata->w, curdata->h);
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/* A note from Weston:
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* vc_dispmanx_resource_write_data() ignores ifmt,
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* rect.x, rect.width, and uses stride only for computing
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* the size of the transfer as rect.height * stride.
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* Therefore we can only write rows starting at x=0.
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*/
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ret = vc_dispmanx_resource_write_data( curdata->resource, VC_IMAGE_ARGB8888, surface->pitch, surface->pixels, &dst_rect );
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SDL_assert ( ret == DISPMANX_SUCCESS );
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cursor->driverdata = curdata;
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return cursor;
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}
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/* Show the specified cursor, or hide if cursor is NULL */
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static int
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RPI_ShowCursor(SDL_Cursor * cursor)
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{
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int ret;
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DISPMANX_UPDATE_HANDLE_T update;
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RPI_CursorData *curdata;
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VC_RECT_T src_rect, dst_rect;
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SDL_Mouse *mouse;
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SDL_VideoDisplay *display;
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SDL_DisplayData *data;
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VC_DISPMANX_ALPHA_T alpha = { DISPMANX_FLAGS_ALPHA_FROM_SOURCE /* flags */ , 255 /*opacity 0->255*/, 0 /* mask */ };
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mouse = SDL_GetMouse();
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if (mouse == NULL) {
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return -1;
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}
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if (cursor == NULL) {
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/* FIXME: We hide the current mouse's cursor, what we actually need is *_HideCursor */
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if ( mouse->cur_cursor != NULL && mouse->cur_cursor->driverdata != NULL) {
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curdata = (RPI_CursorData *) mouse->cur_cursor->driverdata;
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if (curdata->element > DISPMANX_NO_HANDLE) {
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update = vc_dispmanx_update_start( 10 );
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SDL_assert( update );
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ret = vc_dispmanx_element_remove( update, curdata->element );
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SDL_assert( ret == DISPMANX_SUCCESS );
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ret = vc_dispmanx_update_submit_sync( update );
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SDL_assert( ret == DISPMANX_SUCCESS );
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curdata->element = DISPMANX_NO_HANDLE;
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}
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}
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return 0;
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}
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curdata = (RPI_CursorData *) cursor->driverdata;
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if (curdata == NULL) {
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return -1;
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}
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if (mouse->focus == NULL) {
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return -1;
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}
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display = SDL_GetDisplayForWindow(mouse->focus);
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if (display == NULL) {
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return -1;
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}
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data = (SDL_DisplayData*) display->driverdata;
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if (data == NULL) {
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return -1;
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}
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if (curdata->element == DISPMANX_NO_HANDLE) {
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vc_dispmanx_rect_set( &src_rect, 0, 0, curdata->w << 16, curdata->h << 16 );
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vc_dispmanx_rect_set( &dst_rect, 0, 0, curdata->w, curdata->h);
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update = vc_dispmanx_update_start( 10 );
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SDL_assert( update );
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curdata->element = vc_dispmanx_element_add( update,
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data->dispman_display,
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SDL_RPI_MOUSELAYER, // layer
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&dst_rect,
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curdata->resource,
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&src_rect,
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DISPMANX_PROTECTION_NONE,
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&alpha,
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DISPMANX_NO_HANDLE, // clamp
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VC_IMAGE_ROT0 );
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SDL_assert( curdata->element > DISPMANX_NO_HANDLE);
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ret = vc_dispmanx_update_submit_sync( update );
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SDL_assert( ret == DISPMANX_SUCCESS );
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}
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return 0;
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}
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/* Free a window manager cursor */
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static void
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RPI_FreeCursor(SDL_Cursor * cursor)
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{
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int ret;
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DISPMANX_UPDATE_HANDLE_T update;
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RPI_CursorData *curdata;
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if (cursor != NULL) {
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curdata = (RPI_CursorData *) cursor->driverdata;
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if (curdata != NULL) {
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if (curdata->element != DISPMANX_NO_HANDLE) {
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update = vc_dispmanx_update_start( 10 );
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SDL_assert( update );
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ret = vc_dispmanx_element_remove( update, curdata->element );
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SDL_assert( ret == DISPMANX_SUCCESS );
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ret = vc_dispmanx_update_submit_sync( update );
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SDL_assert( ret == DISPMANX_SUCCESS );
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}
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if (curdata->resource != DISPMANX_NO_HANDLE) {
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ret = vc_dispmanx_resource_delete( curdata->resource );
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SDL_assert( ret == DISPMANX_SUCCESS );
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}
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SDL_free(cursor->driverdata);
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}
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SDL_free(cursor);
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}
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}
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/* Warp the mouse to (x,y) */
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static void
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RPI_WarpMouse(SDL_Window * window, int x, int y)
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{
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RPI_WarpMouseGlobal(x, y);
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}
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/* Warp the mouse to (x,y) */
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2015-07-18 03:03:58 +02:00
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static int
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2015-06-21 17:33:46 +02:00
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RPI_WarpMouseGlobal(int x, int y)
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{
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RPI_CursorData *curdata;
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DISPMANX_UPDATE_HANDLE_T update;
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VC_RECT_T dst_rect;
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SDL_Mouse *mouse = SDL_GetMouse();
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if (mouse != NULL && mouse->cur_cursor != NULL && mouse->cur_cursor->driverdata != NULL) {
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curdata = (RPI_CursorData *) mouse->cur_cursor->driverdata;
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if (curdata->element != DISPMANX_NO_HANDLE) {
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2015-07-18 03:03:58 +02:00
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int ret;
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2015-06-21 17:33:46 +02:00
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update = vc_dispmanx_update_start( 10 );
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SDL_assert( update );
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vc_dispmanx_rect_set( &dst_rect, x, y, curdata->w, curdata->h);
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ret = vc_dispmanx_element_change_attributes(
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update,
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curdata->element,
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ELEMENT_CHANGE_DEST_RECT,
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0,
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0,
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&dst_rect,
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NULL,
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DISPMANX_NO_HANDLE,
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DISPMANX_NO_ROTATE);
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SDL_assert( ret == DISPMANX_SUCCESS );
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/* Submit asynchronously, otherwise the peformance suffers a lot */
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ret = vc_dispmanx_update_submit( update, 0, NULL );
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SDL_assert( ret == DISPMANX_SUCCESS );
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2015-07-18 03:03:58 +02:00
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return (ret == DISPMANX_SUCCESS) ? 0 : -1;
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2015-06-21 17:33:46 +02:00
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}
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}
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2015-07-18 03:03:58 +02:00
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return -1; /* !!! FIXME: this should SDL_SetError() somewhere. */
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2015-06-21 17:33:46 +02:00
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}
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void
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RPI_InitMouse(_THIS)
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{
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/* FIXME: Using UDEV it should be possible to scan all mice
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* but there's no point in doing so as there's no multimice support...yet!
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*/
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SDL_Mouse *mouse = SDL_GetMouse();
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mouse->CreateCursor = RPI_CreateCursor;
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mouse->ShowCursor = RPI_ShowCursor;
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mouse->MoveCursor = RPI_MoveCursor;
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mouse->FreeCursor = RPI_FreeCursor;
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mouse->WarpMouse = RPI_WarpMouse;
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mouse->WarpMouseGlobal = RPI_WarpMouseGlobal;
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SDL_SetDefaultCursor(RPI_CreateDefaultCursor());
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}
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void
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RPI_QuitMouse(_THIS)
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{
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}
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/* This is called when a mouse motion event occurs */
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static void
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RPI_MoveCursor(SDL_Cursor * cursor)
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{
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SDL_Mouse *mouse = SDL_GetMouse();
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RPI_WarpMouse(mouse->focus, mouse->x, mouse->y);
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}
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#endif /* SDL_VIDEO_DRIVER_RPI */
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/* vi: set ts=4 sw=4 expandtab: */
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