scons_gd/scons/doc/user/sconf.xml

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<?xml version='1.0'?>
<!DOCTYPE sconsdoc [
<!ENTITY % scons SYSTEM "../scons.mod">
%scons;
<!ENTITY % builders-mod SYSTEM "../generated/builders.mod">
%builders-mod;
<!ENTITY % functions-mod SYSTEM "../generated/functions.mod">
%functions-mod;
<!ENTITY % tools-mod SYSTEM "../generated/tools.mod">
%tools-mod;
<!ENTITY % variables-mod SYSTEM "../generated/variables.mod">
%variables-mod;
]>
<chapter id="chap-sconf"
xmlns="http://www.scons.org/dbxsd/v1.0"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.scons.org/dbxsd/v1.0 http://www.scons.org/dbxsd/v1.0/scons.xsd">
<title>Multi-Platform Configuration (&Autoconf; Functionality)</title>
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<para>
&SCons; has integrated support for build configuration
similar in style to GNU &Autoconf;, but designed to be
transparently multi-platform. The configuration system
can help figure out if external build requirements such
as system libraries or header files
are available on the build system.
This section describes how to use
this &SCons; feature.
(See also the &SCons; man page for additional information).
</para>
<section>
<title>&Configure_Contexts;</title>
<para>
The basic framework for multi-platform build configuration
in &SCons; is to create a &configure_context; inside a
&consenv; by calling the &Configure; function,
perform the desired checks for
libraries, functions, header files, etc.,
and then call the configure context's &Finish; method
to finish off the configuration:
</para>
<sconstruct>
env = Environment()
conf = Configure(env)
# Checks for libraries, header files, etc. go here!
env = conf.Finish()
</sconstruct>
<para>
The &Finish; call is required; if a new context is
created while a context is active, even in a different
&consenv;, &scons; will complain and exit.
</para>
<para>
&SCons; provides a number of pre-defined basic checks,
as well as a mechanism for adding your own custom checks.
</para>
<para>
There are a few possible strategies for failing
configure checks. Some checks may be for features without
which you cannot proceed. The simple approach here is
just to exit &SCons; at that point - a number of the
examples in this chapter are coded that way. If there
are multiple hard requirements, however, it may be
friendlier to the user to set a flag in case of any
fails of hard requirements and accumulate a record of them,
so that on the completion of the &configure_context; they can
all be listed prior to failing the build - as it can be frustrating
to have to iterate through the setup, fixing one new
requirement each iteration. Other checks may be for
features which you can do without, and here the strategy
will usually be to set a construction variable which the
rest of the build can examine for its absence/presence,
or to set particular compiler flags, library lists, etc.
as appropriate for the circumstances, so you can proceed
with the build appropriately based on available features.
</para>
<para>
Note that &SCons; uses its own dependency
mechanism to determine when a check
needs to be run--that is,
&SCons; does not run the checks
every time it is invoked,
but caches the values returned by previous checks
and uses the cached values unless something has changed.
This saves a tremendous amount
of developer time while working on
cross-platform build issues.
</para>
<para>
The next sections describe
the basic checks that &SCons; supports,
as well as how to add your own custom checks.
</para>
</section>
<section>
<title>Checking for the Existence of Header Files</title>
<para>
Testing the existence of a header file
requires knowing what language the header file is.
This information is supplied in the <varname>language</varname>
keyword parameter to the &CheckHeader; method.
Since &scons; grew up in a world of C/C++ code,
a &configure_context; also has a &CheckCHeader; method
that specifically checks for the existence of a C header file:
</para>
<sconstruct>
env = Environment()
conf = Configure(env)
if not conf.CheckCHeader('math.h'):
print('Math.h must be installed!')
Exit(1)
if conf.CheckCHeader('foo.h'):
conf.env.Append(CPPDEFINES='HAS_FOO_H')
env = conf.Finish()
</sconstruct>
<para>
As shown in the example, depending on the circumstances
you can choose to terminate
the build if a given header file doesn't exist,
or you can modify the construction environment
based on the presence or absence of a header file
(the same applies to any other check). If there are a
many elements to check for, it may be friendlier for
the user if you do not terminate on the first failure,
but track the problems found until the end and report on
all of them, that way the user does not have to iterate
multiple times, each time finding one new dependency that
needs to be installed.
</para>
<para>
If you need to check for the existence
a C++ header file,
use the &CheckCXXHeader; method:
</para>
<sconstruct>
env = Environment()
conf = Configure(env)
if not conf.CheckCXXHeader('vector.h'):
print('vector.h must be installed!')
Exit(1)
env = conf.Finish()
</sconstruct>
</section>
<section>
<title>Checking for the Availability of a Function</title>
<para>
Check for the availability of a specific function
using the &CheckFunc; method:
</para>
<sconstruct>
env = Environment()
conf = Configure(env)
if not conf.CheckFunc('strcpy'):
print('Did not find strcpy(), using local version')
conf.env.Append(CPPDEFINES=('strcpy','my_local_strcpy'))
env = conf.Finish()
</sconstruct>
</section>
<section>
<title>Checking for the Availability of a Library</title>
<para>
Check for the availability of a library
using the &CheckLib; method.
You only specify the base part of the library name,
you don't need to add a <literal>lib</literal>
prefix or a <literal>.a</literal> or <literal>.lib</literal> suffix:
</para>
<sconstruct>
env = Environment()
conf = Configure(env)
if not conf.CheckLib('m'):
print('Did not find libm.a or m.lib, exiting!')
Exit(1)
env = conf.Finish()
</sconstruct>
<para>
Because the ability to use a library successfully
often depends on having access to a header file
that describes the library's interface,
you can check for a library
<emphasis>and</emphasis> a header file
at the same time by using the
&CheckLibWithHeader; method:
</para>
<sconstruct>
env = Environment()
conf = Configure(env)
if not conf.CheckLibWithHeader('m', 'math.h', language='c'):
print('Did not find libm.a or m.lib, exiting!')
Exit(1)
env = conf.Finish()
</sconstruct>
<para>
This is essentially shorthand for
separate calls to the &CheckHeader; and &CheckLib;
functions.
</para>
</section>
<section>
<title>Checking for the Availability of a &typedef;</title>
<para>
Check for the availability of a &typedef;
by using the &CheckType; method:
</para>
<sconstruct>
env = Environment()
conf = Configure(env)
if not conf.CheckType('off_t'):
print('Did not find off_t typedef, assuming int')
conf.env.Append(CPPDEFINES=('off_t','int'))
env = conf.Finish()
</sconstruct>
<para>
You can also add a string that will be
placed at the beginning of the test file
that will be used to check for the &typedef;.
This provide a way to specify
files that must be included to find the &typedef;:
</para>
<sconstruct>
env = Environment()
conf = Configure(env)
if not conf.CheckType('off_t', '#include &lt;sys/types.h&gt;\n'):
print('Did not find off_t typedef, assuming int')
conf.env.Append(CPPDEFINES=('off_t','int'))
env = conf.Finish()
</sconstruct>
</section>
<section>
<title>Checking the size of a datatype</title>
<para>
Check the size of a datatype by using the &CheckTypeSize; method:
</para>
<sconstruct>
env = Environment()
conf = Configure(env)
int_size = conf.CheckTypeSize('unsigned int')
print('sizeof unsigned int is', int_size)
env = conf.Finish()
</sconstruct>
<screen>
% <userinput>scons -Q</userinput>
sizeof unsigned int is 4
scons: `.' is up to date.
</screen>
</section>
<section>
<title>Checking for the Presence of a program</title>
<para>
Check for the presence of a program
by using the &CheckProg; method:
</para>
<sconstruct>
env = Environment()
conf = Configure(env)
if not conf.CheckProg('foobar'):
print('Unable to find the program foobar on the system')
Exit(1)
env = conf.Finish()
</sconstruct>
</section>
<section>
<title>Extending &SCons;: Adding Your Own Custom Checks</title>
<para>
A custom check is a Python function
that checks for a certain condition to exist
on the running system,
usually using methods that &SCons;
supplies to take care of the details
of checking whether a compilation succeeds,
a link succeeds,
a program is runnable,
etc.
A simple custom check for the existence of
a specific library might look as follows:
</para>
<sconstruct>
mylib_test_source_file = """
#include &lt;mylib.h&gt;
int main(int argc, char **argv)
{
MyLibrary mylib(argc, argv);
return 0;
}
"""
def CheckMyLibrary(context):
context.Message('Checking for MyLibrary...')
result = context.TryLink(mylib_test_source_file, '.c')
context.Result(result)
return result
</sconstruct>
<para>
The &Message; and &Result; methods
should typically begin and end a custom check to
let the user know what's going on:
the &Message; call prints the
specified message (with no trailing newline)
and the &Result; call prints
<literal>yes</literal> if the check succeeds and
<literal>no</literal> if it doesn't.
The &TryLink; method
actually tests for whether the
specified program text
will successfully link.
</para>
<para>
(Note that a custom check can modify
its check based on any arguments you
choose to pass it,
or by using or modifying the configure context environment
in the <literal>context.env</literal> attribute.)
</para>
<para>
This custom check function is
then attached to the &configure_context;
by passing a dictionary
to the &Configure; call
that maps a name of the check
to the underlying function:
</para>
<sconstruct>
env = Environment()
conf = Configure(env, custom_tests={'CheckMyLibrary': CheckMyLibrary})
</sconstruct>
<para>
You'll typically want to make
the check and the function name the same,
as we've done here,
to avoid potential confusion.
</para>
<para>
We can then put these pieces together
and actually call the <literal>CheckMyLibrary</literal> check
as follows:
</para>
<sconstruct>
mylib_test_source_file = """
#include &lt;mylib.h&gt;
int main(int argc, char **argv)
{
MyLibrary mylib(argc, argv);
return 0;
}
"""
def CheckMyLibrary(context):
context.Message('Checking for MyLibrary... ')
result = context.TryLink(mylib_test_source_file, '.c')
context.Result(result)
return result
env = Environment()
conf = Configure(env, custom_tests={'CheckMyLibrary': CheckMyLibrary})
if not conf.CheckMyLibrary():
print('MyLibrary is not installed!')
Exit(1)
env = conf.Finish()
# We would then add actual calls like Program() to build
# something using the "env" construction environment.
</sconstruct>
<para>
If MyLibrary is not installed on the system,
the output will look like:
</para>
<screen>
% <userinput>scons</userinput>
scons: Reading SConscript file ...
Checking for MyLibrary... no
MyLibrary is not installed!
</screen>
<para>
If MyLibrary is installed,
the output will look like:
</para>
<screen>
% <userinput>scons</userinput>
scons: Reading SConscript file ...
Checking for MyLibrary... yes
scons: done reading SConscript
scons: Building targets ...
.
.
.
</screen>
</section>
<section>
<title>Not Configuring When Cleaning Targets</title>
<para>
Using multi-platform configuration
as described in the previous sections
will run the configuration commands
even when invoking
<userinput>scons -c</userinput>
to clean targets:
</para>
<screen>
% <userinput>scons -Q -c</userinput>
Checking for MyLibrary... yes
Removed foo.o
Removed foo
</screen>
<para>
Although running the platform checks
when removing targets doesn't hurt anything,
it's usually unnecessary.
You can avoid this by using the
&GetOption; method to
check whether the <option>-c</option> (clean)
option has been invoked on the command line:
</para>
<sconstruct>
env = Environment()
if not env.GetOption('clean'):
conf = Configure(env, custom_tests={'CheckMyLibrary': CheckMyLibrary})
if not conf.CheckMyLibrary():
print('MyLibrary is not installed!')
Exit(1)
env = conf.Finish()
</sconstruct>
<screen>
% <userinput>scons -Q -c</userinput>
Removed foo.o
Removed foo
</screen>
</section>
<!--
<section>
<title>Controlling Configuration: the &config; Option</title>
<para>
XXX -D, -u and -U
</para>
</section>
-->
</chapter>