[gd_scene load_steps=3 format=2] [ext_resource path="res://tilesets/tileset.tres" type="TileSet" id=1] [ext_resource path="res://world/WorldLayer.gd" type="Script" id=2] [node name="WorldLayer" type="Navigation2D"] script = ExtResource( 2 ) [node name="Terrarin" type="TileMap" parent="."] tile_set = ExtResource( 1 ) cell_size = Vector2( 8, 8 ) format = 1