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Add alpha where needed to the tileset.
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Before Width: | Height: | Size: 55 KiB After Width: | Height: | Size: 56 KiB |
@ -5,4 +5,4 @@
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[node name="Node2D" type="Sprite"]
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[node name="Node2D" type="Sprite"]
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texture = ExtResource( 1 )
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texture = ExtResource( 1 )
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region_enabled = true
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region_enabled = true
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region_rect = Rect2( 19, 205.689, 8, 8 )
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region_rect = Rect2( 19, 206, 8, 8 )
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