[gd_scene load_steps=3 format=2]

[ext_resource path="res://tilesets/tileset.tres" type="TileSet" id=1]
[ext_resource path="res://world/WorldLayer.gd" type="Script" id=2]

[node name="WorldLayer" type="Navigation2D"]
script = ExtResource( 2 )

[node name="Terrarin" type="TileMap" parent="."]
tile_set = ExtResource( 1 )
cell_size = Vector2( 8, 8 )
format = 1
