# Base type for group-based steering behaviors.
class_name GSAIGroupBehavior
extends GSAISteeringBehavior

# Container to find neighbors of the agent and calculate group behavior.
var proximity: GSAIProximity

var _callback := funcref(self, "_report_neighbor")


func _init(agent: GSAISteeringAgent, _proximity: GSAIProximity).(agent) -> void:
	self.proximity = _proximity


# Internal callback for the behavior to define whether or not a member is
# relevant
# tags: virtual
func _report_neighbor(_neighbor: GSAISteeringAgent) -> bool:
	return false
